Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AhrnsTheBarns
Cerberus
Level 7
God Stats
0W - 2L
1,365 SR
Queue Stats
2W - 4L
1,362 Elo+
Party 1
Baba Yaga
Baba Yaga
LaCeldas
Baba Yaga
Level 54
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 10L
1,326 Elo+
Party 3
Thanatos
Thanatos
LaVinici
Thanatos
Level 80
God Stats
5W - 10L
1,309 SR
Queue Stats
45W - 36L
1,396 Elo+
Party 3
Izanami
Izanami
Maurell
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Team Averages
Level 42
1,391 SR
1,360 Elo+

VS

Team Averages
Level 78
1,407 SR
1,489 Elo+
Loki
Loki
IXJok3rXI
Loki
Level 103
God Stats
4W - 7L
1,239 SR
Queue Stats
140W - 143L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
JealyoN
Aphrodite
Level 160
God Stats
1W - 2L
1,373 SR
Queue Stats
53W - 59L
1,573 Elo+
Party 2
Neith
Neith
Theotherkat
Neith
Level 68
God Stats
2W - 1L
1,440 SR
Queue Stats
20W - 13L
1,533 Elo+
Party 2
King Arthur
King Arthur
Topo-Tactico
King Arthur
Level 16
God Stats
4W - 1L
1,499 SR
Queue Stats
4W - 1L
1,534 Elo+
Party 2
Bacchus
Bacchus
leemoney
Bacchus
Level 43
God Stats
3W - 4L
1,486 SR
Queue Stats
41W - 63L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 6 / 5
12,978
519
26,488
23,098
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
AhrnsTheBarns
Cerberus
14
1 / 6 / 7
10,211
408
7,056
23,625
26,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
LaCeldas
Baba Yaga
15
0 / 9 / 2
9,857
394
8,502
18,198
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LaVinici
Thanatos
17
6 / 10 / 2
12,000
480
11,334
26,154
9,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Maurell
Izanami
14
1 / 13 / 0
9,557
382
4,581
18,878
6,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
20 / 1 / 9
16,413
657
26,960
17,295
8,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
JealyoN
Aphrodite
20
5 / 1 / 7
13,797
552
16,207
23,593
12,581
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 4 / 8
12,126
485
17,600
13,092
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Topo-Tactico
King Arthur
20
14 / 3 / 13
14,000
560
22,495
23,743
28,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
leemoney
Bacchus
17
1 / 5 / 15
10,715
429
7,522
21,514
24,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
14
Kills
44
44
Deaths
14
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
6
5
1.42
L
Cerberus
AhrnsTheBarns
Cerberus
1
6
7
0.75
W
Loki
20
1
9
24.5
W
Aphrodite
JealyoN
Aphrodite
5
1
7
8.5
L
Baba Yaga
LaCeldas
Baba Yaga
0
9
2
0.11
L
Thanatos
LaVinici
Thanatos
6
10
2
0.7
L
Izanami
Maurell
Izanami
1
13
0
0.08
W
4
4
8
2
W
King Arthur
Topo-Tactico
King Arthur
14
3
13
6.83
W
Bacchus
leemoney
Bacchus
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,961
Damage
90,784
109,953
Taken
99,237
58,806
Mitigated
79,542
28,137
Healing
25,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
26,488
12,531
0
6,293
23,098
10,038
0
6,954
16,144
0
105,958
L
Cerberus
AhrnsTheBarns
Cerberus
7,056
1,046
50
4,390
23,625
26,246
0
4,775
18,850
23,632
0
W
Loki
26,960
6,673
0
143
17,295
8,702
3,389
644
16,651
0
157,873
W
Aphrodite
JealyoN
Aphrodite
16,207
543
5,407
14,070
23,593
12,581
1,511
3,936
19,210
104,545
0
L
Baba Yaga
LaCeldas
Baba Yaga
8,502
461
0
2,793
18,198
6,758
0
4,203
13,995
65,423
0
L
Thanatos
LaVinici
Thanatos
11,334
2,418
0
13,468
26,154
9,550
0
3,379
22,775
0
57,153
L
Izanami
Maurell
Izanami
4,581
3,337
0
1,143
18,878
6,214
2,670
3,921
14,957
0
43,616
W
17,600
4,972
0
2,889
13,092
5,356
7,002
1,725
11,367
0
88,203
W
King Arthur
Topo-Tactico
King Arthur
22,495
1,831
0
750
23,743
28,508
277
5,921
17,822
0
78,947
W
Bacchus
leemoney
Bacchus
7,522
929
0
1,973
21,514
24,395
277
3,332
17,942
20,893
3,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,603
Gold Earned
67,051
535
Minions Killed
686
0
Camps Cleared
0
1,997,441
Distance Traveled
2,449,590
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,978
519
174
7
0
399,038
4
L
Cerberus
10,211
408
42
2
0
465,229
2
W
Loki
16,413
657
205
8
0
579,841
4
W
Aphrodite
13,797
552
196
8
0
459,280
8
L
Baba Yaga
9,857
394
135
5
0
395,559
5
L
Thanatos
12,000
480
104
4
0
407,745
2
L
Izanami
9,557
382
80
3
0
329,870
0
W
Neith
12,126
485
132
5
0
425,148
2
W
King Arthur
14,000
560
127
5
0
485,313
4
W
Bacchus
10,715
429
26
1
0
500,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role