Player Matchup

Kukulkan
Kukulkan
G-INNUNGAGAP
Kukulkan
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
228W - 310L
1,446 Elo+
Party 2
Arachne
Arachne
OverGhoul
Arachne
Level 89
God Stats
2W - 5L
1,321 SR
Queue Stats
304W - 323L
1,460 Elo+
Solo
Charybdis
Charybdis
SEYVANHEL
Charybdis
Level 147
God Stats
54W - 24L
1,447 SR
Queue Stats
1,472W - 1,621L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
Universe7kai
Zhong Kui
Level 132
God Stats
19W - 23L
1,626 SR
Queue Stats
164W - 209L
1,408 Elo+
Party 2
Izanami
Izanami
nicomati127
Izanami
Level 90
God Stats
8W - 12L
1,445 SR
Queue Stats
17W - 29L
1,444 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,444 Elo+

VS

Team Averages
Level 90
1,624 SR
1,467 Elo+
Yemoja
Yemoja
Josker
Yemoja
Level 113
God Stats
3W - 12L
1,547 SR
Queue Stats
336W - 315L
1,466 Elo+
Solo
Charybdis
Charybdis
MountainGuerilla
Charybdis
Level 88
God Stats
12W - 12L
1,497 SR
Queue Stats
143W - 151L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
Soaphie007
Nu Wa
Level 91
God Stats
4W - 0L
1,894 SR
Queue Stats
46W - 42L
1,470 Elo+
Solo
Izanami
Izanami
benboom412
Izanami
Level 72
God Stats
11W - 9L
1,492 SR
Queue Stats
119W - 119L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
superfelipe2010
Cliodhna
Level 86
God Stats
3W - 1L
1,687 SR
Queue Stats
62W - 65L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G-INNUNGAGAP
Kukulkan
20
4 / 4 / 3
13,249
530
14,543
16,191
6,761
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
OverGhoul
Arachne
18
2 / 4 / 3
11,691
468
7,220
21,757
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
SEYVANHEL
Charybdis
17
0 / 5 / 1
11,539
462
6,610
19,766
6,557
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Universe7kai
Zhong Kui
17
3 / 6 / 3
11,395
456
14,801
26,015
16,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
nicomati127
Izanami
19
1 / 5 / 2
12,021
481
9,770
21,312
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Josker
Yemoja
18
3 / 2 / 9
12,631
505
6,100
15,994
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
20
0 / 1 / 5
15,114
605
3,169
11,652
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
19
5 / 1 / 10
13,551
542
16,470
14,613
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
benboom412
Izanami
20
5 / 2 / 11
16,645
666
28,512
23,273
10,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
20
10 / 4 / 7
14,316
573
21,217
19,291
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
23
24
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
G-INNUNGAGAP
Kukulkan
4
4
3
1.38
W
Yemoja
Josker
Yemoja
3
2
9
3.75
W
Charybdis
0
1
5
2.5
L
Arachne
OverGhoul
Arachne
2
4
3
0.88
L
Charybdis
SEYVANHEL
Charybdis
0
5
1
0.1
W
Nu Wa
5
1
10
10
L
Zhong Kui
Universe7kai
Zhong Kui
3
6
3
0.75
W
Izanami
benboom412
Izanami
5
2
11
5.25
L
Izanami
nicomati127
Izanami
1
5
2
0.4
W
Cliodhna
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,944
Damage
75,468
105,041
Taken
84,823
43,125
Mitigated
42,318
30,110
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
G-INNUNGAGAP
Kukulkan
14,543
1,723
43
3,943
16,191
6,761
1,302
4,809
11,382
109,344
0
W
Yemoja
Josker
Yemoja
6,100
1,853
2,099
5,136
15,994
13,875
432
5,435
10,559
21,655
0
W
Charybdis
3,169
1,713
0
5,923
11,652
4,444
8,805
1,874
9,778
0
141,063
L
Arachne
OverGhoul
Arachne
7,220
4,621
0
7,766
21,757
7,261
0
3,564
18,193
0
69,465
L
Charybdis
SEYVANHEL
Charybdis
6,610
3,021
0
3,318
19,766
6,557
2,794
1,591
18,175
0
76,771
W
Nu Wa
16,470
3,602
0
1,456
14,613
5,013
220
11,088
3,525
79,294
0
L
Zhong Kui
Universe7kai
Zhong Kui
14,801
1,325
0
7,364
26,015
16,156
621
7,193
18,822
69,358
0
W
Izanami
benboom412
Izanami
28,512
21,210
0
9,086
23,273
10,839
5,641
6,351
16,922
0
167,866
L
Izanami
nicomati127
Izanami
9,770
5,914
174
7,502
21,312
6,390
1,940
5,413
15,899
0
96,602
W
Cliodhna
21,217
3,494
0
2,402
19,291
8,147
0
6,324
12,967
0
109,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,895
Gold Earned
72,257
714
Minions Killed
828
0
Camps Cleared
0
2,087,175
Distance Traveled
2,438,002
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,249
530
166
7
0
398,193
3
W
Yemoja
12,631
505
25
1
0
488,710
6
W
Charybdis
15,114
605
245
10
0
467,334
6
L
Arachne
11,691
468
100
4
0
483,210
2
L
Charybdis
11,539
462
160
6
0
417,527
2
W
Nu Wa
13,551
542
132
5
0
498,845
4
L
Zhong Kui
11,395
456
130
5
0
364,915
2
W
Izanami
16,645
666
301
12
0
423,580
1
L
Izanami
12,021
481
158
6
0
423,330
2
W
Cliodhna
14,316
573
125
5
0
559,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role