Player Matchup

Artemis
Artemis
ExciteVipers
Artemis
Level 103
God Stats
4W - 2L
1,258 SR
Queue Stats
10W - 9L
1,222 Elo+
Solo
Gilgamesh
Gilgamesh
ITeToHr
Gilgamesh
Level 127
God Stats
2W - 0L
1,823 SR
Queue Stats
19W - 27L
1,527 Elo+
Party 1
Mercury
Mercury
UnnervingAB
Mercury
Level 102
God Stats
1W - 1L
1,298 SR
Queue Stats
21W - 21L
1,526 Elo+
Party 1
Agni
Agni
a9gh__
Agni
Level 126
God Stats
4W - 0L
1,572 SR
Queue Stats
17W - 15L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
mad-dealer123
Baron Samedi
Level 128
God Stats
18W - 17L
1,448 SR
Queue Stats
436W - 478L
1,483 Elo+
Solo
Team Averages
Level 117
1,480 SR
1,480 Elo+

VS

Team Averages
Level 109
1,529 SR
1,455 Elo+
Charybdis
Charybdis
Harleyodis360
Charybdis
Level 36
God Stats
5W - 8L
1,463 SR
Queue Stats
53W - 81L
1,456 Elo+
Solo
Cernunnos
Cernunnos
JerePaz99
Cernunnos
Level 158
God Stats
0W - 1L
1,856 SR
Queue Stats
26W - 29L
1,468 Elo+
Solo
Discordia
Discordia
MikeDarkangel
Discordia
Level 115
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 14L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Xavi_Guerrero_29
Cthulhu
Level 92
God Stats
9W - 6L
1,294 SR
Queue Stats
50W - 51L
1,464 Elo+
Solo
Nike
Nike
xEvolusx
Nike
Level 144
God Stats
30W - 36L
1,340 SR
Queue Stats
527W - 599L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExciteVipers
Artemis
19
2 / 4 / 20
12,872
1,073
16,332
13,793
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ITeToHr
Gilgamesh
20
8 / 4 / 17
14,332
1,194
17,319
25,559
27,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
UnnervingAB
Mercury
19
2 / 3 / 19
13,150
1,096
21,139
20,982
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
a9gh__
Agni
20
17 / 1 / 16
16,071
1,339
32,783
12,673
3,595
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
mad-dealer123
Baron Samedi
19
7 / 4 / 15
13,269
1,106
18,387
19,146
6,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

164

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Harleyodis360
Charybdis
18
4 / 9 / 4
12,626
1,052
15,109
23,110
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
JerePaz99
Cernunnos
19
6 / 6 / 7
13,857
1,155
28,547
22,386
7,059
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MikeDarkangel
Discordia
19
1 / 11 / 10
12,717
1,060
12,706
20,464
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 4
12,803
1,067
13,960
22,789
23,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
18
1 / 5 / 9
11,971
998
13,786
21,910
17,794
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
36
Kills
16
16
Deaths
36
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
ExciteVipers
Artemis
2
4
20
3
L
Charybdis
Harleyodis360
Charybdis
4
9
4
0.67
W
Gilgamesh
ITeToHr
Gilgamesh
8
4
17
4.13
L
Cernunnos
JerePaz99
Cernunnos
6
6
7
1.58
L
Discordia
MikeDarkangel
Discordia
1
11
10
0.55
W
Mercury
UnnervingAB
Mercury
2
3
19
3.83
L
4
5
4
1.2
W
Agni
a9gh__
Agni
17
1
16
25
W
Baron Samedi
mad-dealer123
Baron Samedi
7
4
15
3.63
L
Nike
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,960
Damage
84,108
92,153
Taken
110,659
48,252
Mitigated
61,925
22,899
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ExciteVipers
Artemis
16,332
5,766
0
1,701
13,793
3,887
0
3,548
10,080
0
34,268
L
Charybdis
Harleyodis360
Charybdis
15,109
8,158
0
1,759
23,110
7,092
0
9,568
12,933
0
34,374
W
Gilgamesh
ITeToHr
Gilgamesh
17,319
3,754
331
2,857
25,559
27,556
0
6,321
18,927
0
25,755
L
Cernunnos
JerePaz99
Cernunnos
28,547
16,669
0
3,996
22,386
7,059
0
10,786
11,121
0
51,866
L
Discordia
MikeDarkangel
Discordia
12,706
35
0
583
20,464
6,739
0
10,555
9,602
43,598
0
W
Mercury
UnnervingAB
Mercury
21,139
10,357
0
4,249
20,982
6,583
0
5,752
15,065
0
52,801
L
13,960
502
780
666
22,789
23,241
0
11,007
10,933
37,786
0
W
Agni
a9gh__
Agni
32,783
755
393
4,601
12,673
3,595
0
4,003
8,595
48,328
0
W
Baron Samedi
mad-dealer123
Baron Samedi
18,387
855
2,466
6,301
19,146
6,631
0
6,070
12,820
37,281
0
L
Nike
13,786
622
0
364
21,910
17,794
0
7,805
13,536
0
28,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,694
Gold Earned
63,974
215
Minions Killed
241
7
Camps Cleared
11
1,287,519
Distance Traveled
1,168,900
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,872
1,073
42
4
3
208,780
1
L
Charybdis
12,626
1,052
31
3
4
219,532
0
W
Gilgamesh
14,332
1,194
19
2
1
252,461
0
L
Cernunnos
13,857
1,155
45
4
5
228,835
1
L
Discordia
12,717
1,060
69
6
0
223,261
0
W
Mercury
13,150
1,096
62
5
3
316,361
2
L
Cthulhu
12,803
1,067
67
6
0
233,302
1
W
Agni
16,071
1,339
54
5
0
268,899
0
W
Baron Samedi
13,269
1,106
38
3
0
241,018
0
L
Nike
11,971
998
29
2
2
263,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role