Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
L19htn1n97911789
Cernunnos
Level 129
God Stats
4W - 1L
1,509 SR
Queue Stats
116W - 123L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
LouisPistache
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,368 Elo+
Solo
Hun Batz
Hun Batz
TrueSpikewall
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
cptdante
Heimdallr
Level 93
God Stats
8W - 5L
1,889 SR
Queue Stats
130W - 144L
1,473 Elo+
Solo
Team Averages
Level 104
1,579 SR
1,468 Elo+

VS

Team Averages
Level 127
1,447 SR
1,558 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Fojn
Cthulhu
Level 24
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 4L
1,518 Elo+
Solo
Scylla
Scylla
MrKirk
Scylla
Level 160
God Stats
13W - 18L
1,579 SR
Queue Stats
712W - 626L
1,535 Elo+
Party 2
Raijin
Raijin
SazelZa
Raijin
Level 160
God Stats
11W - 16L
1,406 SR
Queue Stats
641W - 562L
1,548 Elo+
Party 2
Mercury
Mercury
SuppaaNoob
Mercury
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 88L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
10 / 3 / 12
11,736
903
17,641
13,901
12,011
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
17
4 / 5 / 12
10,735
826
12,456
13,624
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
LouisPistache
Cabrakan
15
3 / 6 / 11
10,111
778
2,344
16,578
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
TrueSpikewall
Hun Batz
19
5 / 3 / 14
11,297
869
12,069
9,534
3,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
cptdante
Heimdallr
18
8 / 6 / 17
11,501
885
16,333
15,321
6,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 6 / 10
9,544
734
10,797
14,187
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Fojn
Cthulhu
15
2 / 7 / 9
8,815
678
8,285
16,740
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
MrKirk
Scylla
16
9 / 5 / 8
10,468
805
12,287
10,197
2,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
SazelZa
Raijin
17
4 / 5 / 11
10,323
794
15,797
11,327
3,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
SuppaaNoob
Mercury
15
6 / 7 / 11
9,777
752
9,489
11,950
4,178
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
72
30
Kills
23
23
Deaths
30
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
3
12
5.33
L
Chronos
 
Chronos
2
6
10
1.17
L
Cthulhu
Fojn
Cthulhu
2
7
9
0.93
W
Cernunnos
4
5
12
2
W
Cabrakan
LouisPistache
Cabrakan
3
6
11
1.42
L
Scylla
MrKirk
Scylla
9
5
8
2.6
L
Raijin
SazelZa
Raijin
4
5
11
1.9
L
Mercury
SuppaaNoob
Mercury
6
7
11
1.64
W
Hun Batz
TrueSpikewall
Hun Batz
5
3
14
4
W
Heimdallr
cptdante
Heimdallr
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,843
Damage
56,655
68,958
Taken
64,401
47,425
Mitigated
24,080
18,314
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,641
2,924
1,481
4,302
13,901
12,011
95
7,730
5,911
0
24,595
L
Chronos
 
Chronos
10,797
2,660
1,179
2,276
14,187
4,284
0
703
13,394
27,399
0
L
Cthulhu
Fojn
Cthulhu
8,285
250
1,635
2,056
16,740
9,005
0
1,020
15,538
12,963
0
W
Cernunnos
12,456
3,423
648
3,768
13,624
5,536
2,618
8,518
5,008
0
32,583
W
Cabrakan
LouisPistache
Cabrakan
2,344
491
525
1,744
16,578
20,048
281
11,776
4,646
5,510
0
L
Scylla
MrKirk
Scylla
12,287
1,370
735
2,497
10,197
2,628
0
144
9,956
18,666
0
L
Raijin
SazelZa
Raijin
15,797
984
1,656
1,190
11,327
3,985
0
247
10,968
39,446
0
L
Mercury
SuppaaNoob
Mercury
9,489
1,887
70
1,176
11,950
4,178
601
230
11,394
0
16,277
W
Hun Batz
TrueSpikewall
Hun Batz
12,069
700
938
2,316
9,534
3,572
1,521
7,166
2,368
0
31,197
W
Heimdallr
cptdante
Heimdallr
16,333
5,578
715
1,877
15,321
6,258
867
11,402
3,859
0
36,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,380
Gold Earned
48,927
145
Minions Killed
141
0
Camps Cleared
0
1,288,024
Distance Traveled
1,233,994
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,736
903
21
2
0
277,388
0
L
Chronos
9,544
734
39
3
0
243,355
2
L
Cthulhu
8,815
678
10
1
0
241,470
1
W
Cernunnos
10,735
826
41
3
0
215,614
0
W
Cabrakan
10,111
778
2
0
0
254,379
3
L
Scylla
10,468
805
19
1
0
241,235
3
L
Raijin
10,323
794
57
4
0
235,135
1
L
Mercury
9,777
752
16
1
0
272,799
0
W
Hun Batz
11,297
869
46
4
0
290,728
1
W
Heimdallr
11,501
885
35
3
0
249,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role