Player Matchup

Tiamat
Tiamat
Chargas0
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LobeiraTheGreat
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,351 Elo+
Solo
Thoth
Thoth
Scalander
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,450 Elo+

VS

Team Averages
Level 115
1,463 SR
1,376 Elo+
Neith
Neith
Kreerian
Neith
Level 103
God Stats
3W - 5L
1,430 SR
Queue Stats
6W - 16L
1,294 Elo+
Solo
Anubis
Anubis
Oxforx
Anubis
Level 87
God Stats
4W - 3L
1,458 SR
Queue Stats
19W - 30L
1,359 Elo+
Solo
Tyr
Tyr
pokesmite1999
Tyr
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 106L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chargas0
Tiamat
12
1 / 10 / 5
7,943
662
8,284
12,709
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LobeiraTheGreat
Gilgamesh
11
2 / 8 / 4
7,724
644
8,615
16,751
10,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Thoth
Scalander
Thoth
12
5 / 9 / 3
8,619
718
8,602
11,154
2,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kreerian
Neith
17
17 / 0 / 9
12,006
1,001
17,515
9,675
3,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Oxforx
Anubis
14
3 / 4 / 20
10,011
834
8,123
9,345
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 4 / 13
9,900
825
9,526
15,149
13,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
8
Kills
27
27
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chargas0
Tiamat
1
10
5
0.35
W
Neith
Kreerian
Neith
17
0
9
21.5
L
Gilgamesh
LobeiraTheGreat
Gilgamesh
2
8
4
0.5
W
Anubis
Oxforx
Anubis
3
4
20
3.25
L
Thoth
Scalander
Thoth
5
9
3
0.72
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
35,164
40,614
Taken
34,169
17,926
Mitigated
21,327
3,181
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chargas0
Tiamat
8,284
1,363
0
1,555
12,709
5,090
0
3,010
9,699
26,896
0
W
Neith
Kreerian
Neith
17,515
7,636
0
3,553
9,675
3,556
1,670
5,392
4,283
0
47,066
L
Gilgamesh
LobeiraTheGreat
Gilgamesh
8,615
2,329
0
605
16,751
10,361
0
3,353
13,398
0
19,769
W
Anubis
Oxforx
Anubis
8,123
522
285
3,180
9,345
3,884
0
6,577
2,768
30,870
0
L
Thoth
Scalander
Thoth
8,602
410
0
1,021
11,154
2,475
0
1,988
9,166
13,674
0
W
9,526
966
0
6,954
15,149
13,887
121
5,583
9,566
0
33,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
31,917
80
Minions Killed
149
0
Camps Cleared
11
568,084
Distance Traveled
672,807
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,943
662
36
3
0
183,243
0
W
Neith
12,006
1,001
50
4
3
225,044
0
L
Gilgamesh
7,724
644
21
2
0
195,329
0
W
Anubis
10,011
834
55
5
2
198,569
0
L
Thoth
8,619
718
23
2
0
189,512
0
W
Tyr
9,900
825
44
4
6
249,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role