Player Matchup

Skadi
Skadi
A MangoPepsi
Skadi
Level 142
God Stats
4W - 5L
1,278 SR
Queue Stats
108W - 143L
1,333 Elo+
Party 1
Arachne
Arachne
AMRF Cypher
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,463 Elo+
Solo
Danzaburou
Danzaburou
PlasticMacca
Danzaburou
Level 89
God Stats
10W - 5L
1,715 SR
Queue Stats
384W - 440L
1,416 Elo+
Party 2
Anhur
Anhur
Wild Evee
Anhur
Level 45
God Stats
2W - 2L
1,715 SR
Queue Stats
105W - 142L
1,333 Elo+
Party 1
Set
Set
jjafea
Set
Level 41
God Stats
1W - 4L
1,503 SR
Queue Stats
272W - 318L
1,421 Elo+
Party 2
Team Averages
Level 68
1,542 SR
1,393 Elo+

VS

Team Averages
Level 100
1,472 SR
1,416 Elo+
Ymir
Ymir
DrowsierSquare5
Ymir
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 151L
1,369 Elo+
Solo
Ah Puch
Ah Puch
PatientxZ3r0
Ah Puch
Level 98
God Stats
3W - 1L
1,712 SR
Queue Stats
91W - 105L
1,383 Elo+
Solo
Kali
Kali
Paytertott
Kali
Level 68
God Stats
1W - 1L
1,238 SR
Queue Stats
18W - 18L
1,442 Elo+
Solo
Cernunnos
Cernunnos
Uk Emperor2513
Cernunnos
Level 65
God Stats
3W - 3L
1,308 SR
Queue Stats
64W - 61L
1,437 Elo+
Party 3
Tiamat
Tiamat
oooooNJooooo
Tiamat
Level 142
God Stats
9W - 8L
1,602 SR
Queue Stats
526W - 507L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
9,227
839
7,763
8,640
3,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
AMRF Cypher
Arachne
15
5 / 6 / 5
9,466
861
5,839
14,804
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PlasticMacca
Danzaburou
15
3 / 4 / 5
8,779
798
10,254
9,345
3,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Wild Evee
Anhur
16
1 / 7 / 7
8,835
803
4,259
11,398
4,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
jjafea
Set
13
2 / 7 / 5
8,046
731
4,395
13,406
14,523
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 22
9,494
863
4,355
10,445
18,356
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
PatientxZ3r0
Ah Puch
16
9 / 3 / 13
10,122
920
17,465
9,718
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
8 / 4 / 8
10,529
957
7,188
9,887
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Uk Emperor2513
Cernunnos
17
5 / 2 / 17
9,992
908
8,608
8,393
3,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
17
4 / 3 / 16
9,568
870
10,553
8,455
5,590
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
14
Kills
28
28
Deaths
14
30
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
L
Arachne
AMRF Cypher
Arachne
5
6
5
1.25
W
2
2
22
6.5
W
Ah Puch
PatientxZ3r0
Ah Puch
9
3
13
5.17
W
8
4
8
3
L
Danzaburou
PlasticMacca
Danzaburou
3
4
5
1.38
W
Cernunnos
Uk Emperor2513
Cernunnos
5
2
17
6.75
L
Anhur
Wild Evee
Anhur
1
7
7
0.64
L
Set
jjafea
Set
2
7
5
0.64
W
Tiamat
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
48,169
57,593
Taken
46,898
33,720
Mitigated
36,783
9,887
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,763
1,977
899
676
8,640
3,440
212
6,197
2,443
0
17,346
L
Arachne
AMRF Cypher
Arachne
5,839
3,073
12
1,744
14,804
8,196
269
6,977
7,827
0
13,026
W
4,355
329
941
925
10,445
18,356
576
0
10,445
12,068
0
W
Ah Puch
PatientxZ3r0
Ah Puch
17,465
1,704
2,419
2,566
9,718
4,194
994
0
9,718
32,697
0
W
7,188
3,645
592
3,735
9,887
5,023
232
0
9,887
0
14,066
L
Danzaburou
PlasticMacca
Danzaburou
10,254
1,766
121
1,577
9,345
3,404
0
5,453
3,892
0
22,410
W
Cernunnos
Uk Emperor2513
Cernunnos
8,608
3,724
1,063
1,327
8,393
3,620
1,882
0
8,393
0
29,417
L
Anhur
Wild Evee
Anhur
4,259
1,715
545
1,660
11,398
4,157
356
6,675
4,723
0
15,405
L
Set
jjafea
Set
4,395
1,877
1,515
1,138
13,406
14,523
1,125
7,071
6,335
0
9,864
W
Tiamat
10,553
603
872
2,236
8,455
5,590
964
0
8,455
24,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
49,705
124
Minions Killed
146
0
Camps Cleared
0
903,199
Distance Traveled
1,026,345
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,227
839
33
3
0
190,030
0
L
Arachne
9,466
861
13
1
0
189,718
5
W
Ymir
9,494
863
24
2
0
176,018
0
W
Ah Puch
10,122
920
24
2
0
209,248
0
W
Kali
10,529
957
15
1
0
218,209
0
L
Danzaburou
8,779
798
31
3
0
175,812
0
W
Cernunnos
9,992
908
53
5
0
197,971
0
L
Anhur
8,835
803
35
3
0
177,126
0
L
Set
8,046
731
12
1
0
170,513
0
W
Tiamat
9,568
870
30
3
0
224,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role