Player Matchup

Chaac
Chaac
ComplexCarriess
Chaac
Level 7
God Stats
7W - 8L
1,390 SR
Queue Stats
10W - 15L
1,314 Elo+
Party 1
Atlas
Atlas
EclipseOfSol
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
Genesis536
Ao Kuang
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,410 Elo+
Party 1
Artemis
Artemis
Worm4123
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
xXTentoXx
King Arthur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,513 Elo+
Solo
Team Averages
Level 27
1,478 SR
1,426 Elo+

VS

Team Averages
Level 67
1,437 SR
1,379 Elo+
Rama
Rama
FrendlySykopath
Rama
Level 87
God Stats
3W - 1L
1,345 SR
Queue Stats
167W - 198L
1,383 Elo+
Solo
Cupid
Cupid
GotLuck
Cupid
Level 67
God Stats
7W - 6L
1,443 SR
Queue Stats
93W - 113L
1,412 Elo+
Party 3
Merlin
Merlin
Ramen_M
Merlin
Level 107
God Stats
19W - 23L
1,378 SR
Queue Stats
225W - 241L
1,329 Elo+
Party 2
Shiva
Shiva
iamkingseth
Shiva
Level 38
God Stats
9W - 3L
1,639 SR
Queue Stats
98W - 118L
1,457 Elo+
Party 3
Mulan
Mulan
sweetnsoursoss
Mulan
Level 36
God Stats
17W - 17L
1,381 SR
Queue Stats
204W - 214L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,090
622
6,604
15,811
10,035
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 5
8,937
687
6,494
15,095
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Genesis536
Ao Kuang
15
3 / 5 / 1
9,212
709
13,857
13,930
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Worm4123
Artemis
15
1 / 8 / 4
8,691
669
7,561
13,347
5,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xXTentoXx
King Arthur
14
1 / 10 / 3
8,208
631
6,478
15,408
9,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,148
781
11,010
12,718
5,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
GotLuck
Cupid
19
10 / 0 / 14
11,854
912
19,278
13,982
6,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ramen_M
Merlin
17
5 / 0 / 7
10,695
823
14,364
7,217
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
10 / 4 / 15
11,709
901
15,347
15,292
21,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 12
9,558
735
3,717
5,201
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
6
Kills
30
30
Deaths
6
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
1
5
5
0.7
W
4
2
10
4.5
L
Ao Kuang
Genesis536
Ao Kuang
3
5
1
0.7
W
Cupid
GotLuck
Cupid
10
0
14
17
W
Merlin
Ramen_M
Merlin
5
0
7
8.5
L
Artemis
Worm4123
Artemis
1
8
4
0.38
W
10
4
15
4.38
W
1
0
12
7
L
King Arthur
xXTentoXx
King Arthur
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,994
Damage
63,716
73,591
Taken
54,410
49,711
Mitigated
40,019
12,188
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,604
515
0
4,789
15,811
10,035
0
1,860
13,951
0
22,929
L
6,494
2,645
0
1,286
15,095
19,465
0
2,692
12,403
23,092
0
W
11,010
9,832
0
3,033
12,718
5,057
3,038
4,250
8,468
0
38,725
L
Ao Kuang
Genesis536
Ao Kuang
13,857
3,661
0
3,358
13,930
5,606
0
3,659
10,271
23,496
0
W
Cupid
GotLuck
Cupid
19,278
12,801
227
8,961
13,982
6,473
3,052
5,720
8,262
0
56,997
W
Merlin
Ramen_M
Merlin
14,364
494
150
2,387
7,217
3,285
1,768
4,120
3,097
48,611
0
L
Artemis
Worm4123
Artemis
7,561
3,534
1,323
1,269
13,347
5,126
0
1,518
11,829
0
20,742
W
15,347
1,775
236
1,090
15,292
21,483
287
5,017
9,171
0
26,596
W
3,717
940
0
1,210
5,201
3,721
1,675
2,252
2,949
0
14,557
L
King Arthur
xXTentoXx
King Arthur
6,478
303
0
163
15,408
9,479
0
4,635
10,773
3,488
15,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
53,964
138
Minions Killed
269
0
Camps Cleared
0
1,180,533
Distance Traveled
1,312,730
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,090
622
37
3
0
263,926
0
L
Atlas
8,937
687
25
2
0
224,257
0
W
Rama
10,148
781
51
4
0
230,065
1
L
Ao Kuang
9,212
709
26
2
0
242,167
0
W
Cupid
11,854
912
83
6
0
265,836
2
W
Merlin
10,695
823
81
6
0
255,966
1
L
Artemis
8,691
669
29
2
0
212,592
0
W
Shiva
11,709
901
22
2
0
264,442
0
W
Mulan
9,558
735
32
2
0
296,421
4
L
King Arthur
8,208
631
21
2
0
237,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role