Player Matchup

Sol
Sol
Luxxai
Sol
Level 48
God Stats
37W - 11L
1,597 SR
Queue Stats
102W - 81L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
Level 126
God Stats
6W - 2L
1,831 SR
Queue Stats
136W - 159L
1,444 Elo+
Party 1
Chaac
Chaac
TheOneBucci
Chaac
Level 60
God Stats
7W - 1L
1,743 SR
Queue Stats
144W - 103L
1,551 Elo+
Party 1
Team Averages
Level 78
1,723 SR
1,501 Elo+

VS

Team Averages
Level 47
1,406 SR
1,205 Elo+
King Arthur
King Arthur
BigBiscuits420
King Arthur
Level 41
God Stats
0W - 2L
1,189 SR
Queue Stats
11W - 15L
1,126 Elo+
Party 2
Hou Yi
Hou Yi
Mazino_723
Hou Yi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,175 Elo+
Party 2
Atlas
Atlas
NerdRage373
Atlas
Level 48
God Stats
1W - 1L
1,530 SR
Queue Stats
3W - 8L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Luxxai
Sol
13
1 / 3 / 8
9,892
618
14,058
8,371
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
16
4 / 4 / 10
11,589
724
21,088
13,789
4,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 3 / 5
12,918
807
16,535
18,370
21,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBiscuits420
King Arthur
15
0 / 5 / 8
9,857
616
5,001
21,658
18,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Mazino_723
Hou Yi
17
10 / 3 / 0
12,597
787
14,653
15,865
6,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 7 / 5
9,848
616
10,051
22,366
24,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
10
10
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigBiscuits420
King Arthur
0
5
8
0.8
W
Sol
Luxxai
Sol
1
3
8
1.67
L
Hou Yi
Mazino_723
Hou Yi
10
3
0
3.33
L
0
7
5
0.36
W
Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
4
4
10
2.25
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,681
Damage
29,705
40,530
Taken
59,889
28,472
Mitigated
50,406
14,376
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigBiscuits420
King Arthur
5,001
372
0
3,151
21,658
18,774
6
6,212
15,446
0
19,366
W
Sol
Luxxai
Sol
14,058
2,805
0
2,284
8,371
2,178
555
2,640
5,731
35,346
0
L
Hou Yi
Mazino_723
Hou Yi
14,653
5,794
0
4,716
15,865
6,747
0
1,862
14,003
0
54,212
L
10,051
3,951
0
1,339
22,366
24,885
0
7,021
15,345
27,764
0
W
Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
21,088
7,938
0
4,619
13,789
4,791
1,598
4,770
9,019
0
53,992
W
16,535
3,473
0
7,473
18,370
21,503
798
3,000
15,370
845
45,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
32,302
182
Minions Killed
144
7
Camps Cleared
5
869,514
Distance Traveled
746,699
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,857
616
21
1
0
278,075
2
W
Sol
9,892
618
40
3
4
279,767
0
L
Hou Yi
12,597
787
93
6
4
232,468
2
L
Atlas
9,848
616
30
2
1
236,156
1
W
Ah Muzen Cab
11,589
724
74
5
2
279,915
1
W
Chaac
12,918
807
68
4
1
309,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role