Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GreasyPork
Gilgamesh
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,384 Elo+
Solo
Rama
Rama
HabitualGerm4
Rama
Level 109
God Stats
1W - 0L
1,700 SR
Queue Stats
31W - 50L
1,385 Elo+
Solo
Bacchus
Bacchus
fut12edu
Bacchus
Level 67
God Stats
1W - 0L
1,289 SR
Queue Stats
5W - 2L
1,595 Elo+
Solo
Arachne
Arachne
xingsou
Arachne
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 122L
1,607 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,494 Elo+

VS

Team Averages
Level 68
1,467 SR
1,431 Elo+
Odin
Odin
Clay Breeezy
Odin
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 250L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Nator1989
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,234 Elo+
Solo
Chiron
Chiron
ShivverBurn
Chiron
Level 40
God Stats
0W - 2L
1,290 SR
Queue Stats
14W - 12L
1,581 Elo+
Solo
Tyr
Tyr
WinggarEDF
Tyr
Level 127
God Stats
2W - 1L
1,547 SR
Queue Stats
247W - 230L
1,565 Elo+
Solo
Hun Batz
Hun Batz
dortynile23
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 11
6,404
1,281
4,789
2,918
1,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
GreasyPork
Gilgamesh
11
3 / 2 / 9
6,842
1,368
4,106
4,440
4,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 8
6,533
1,307
4,271
2,711
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
fut12edu
Bacchus
10
2 / 1 / 10
6,295
1,259
2,442
4,947
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xingsou
Arachne
11
4 / 1 / 7
6,918
1,384
3,956
5,843
5,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
4,710
942
2,203
5,466
3,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Nator1989
Sun Wukong
5
0 / 0 / 0
4,208
842
0
0
0
Chiron
11
2 / 2 / 2
5,490
1,098
4,619
4,945
3,150
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 3
5,118
1,024
2,236
6,652
5,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
dortynile23
Hun Batz
8
1 / 5 / 1
4,754
951
1,540
5,093
1,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
13
Kills
4
5
Deaths
13
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
11
6.5
L
0
3
3
0.5
W
Gilgamesh
GreasyPork
Gilgamesh
3
2
9
3.75
W
3
0
8
7
L
Sun Wukong
Nator1989
Sun Wukong
0
0
0
0
L
Chiron
2
2
2
1.5
L
1
3
3
0.83
L
Hun Batz
dortynile23
Hun Batz
1
5
1
0.3
W
Bacchus
fut12edu
Bacchus
2
1
10
7
W
Arachne
xingsou
Arachne
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
10,598
20,859
Taken
22,156
19,795
Mitigated
13,714
9,628
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,789
1,461
455
593
2,918
1,088
1,526
0
2,918
0
13,739
L
2,203
144
36
1,298
5,466
3,269
0
638
4,828
0
4,839
W
Gilgamesh
GreasyPork
Gilgamesh
4,106
1,061
916
520
4,440
4,974
968
0
4,440
0
7,521
W
4,271
2,932
545
1,056
2,711
937
1,711
0
2,711
0
10,826
L
Sun Wukong
Nator1989
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
4,619
2,142
472
1,628
4,945
3,150
0
483
4,462
0
15,270
L
2,236
255
275
1,277
6,652
5,696
0
817
5,835
0
4,711
L
Hun Batz
dortynile23
Hun Batz
1,540
80
0
0
5,093
1,599
0
504
4,589
0
3,222
W
Bacchus
fut12edu
Bacchus
2,442
342
325
1,615
4,947
7,326
415
0
4,947
4,593
0
W
Arachne
xingsou
Arachne
3,956
2,885
1,249
2,354
5,843
5,470
352
0
5,843
0
6,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
24,280
52
Minions Killed
50
0
Camps Cleared
0
516,048
Distance Traveled
343,600
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,404
1,281
19
4
0
100,083
0
L
Odin
4,710
942
7
1
0
77,447
0
W
Gilgamesh
6,842
1,368
8
2
0
100,272
0
W
Rama
6,533
1,307
13
3
0
86,337
1
L
Sun Wukong
4,208
842
0
0
0
0
0
L
Chiron
5,490
1,098
29
6
0
90,897
0
L
Tyr
5,118
1,024
10
2
0
107,163
0
L
Hun Batz
4,754
951
4
1
0
68,093
0
W
Bacchus
6,295
1,259
6
1
0
98,232
0
W
Arachne
6,918
1,384
6
1
0
131,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role