Player Matchup

Neith
Neith
MOGLINATOR
Neith
Level 128
God Stats
3W - 3L
1,284 SR
Queue Stats
270W - 292L
1,469 Elo+
Solo
Arachne
Arachne
SpaceCowboy_408
Arachne
Level 147
God Stats
15W - 9L
1,802 SR
Queue Stats
704W - 746L
1,490 Elo+
Party 3
Shiva
Shiva
SuperDog35
Shiva
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
302W - 316L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
TheCoitionist
Jormungandr
Level 129
God Stats
8W - 3L
1,747 SR
Queue Stats
255W - 279L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
TheSeductionist
Cthulhu
Level 118
God Stats
9W - 5L
1,892 SR
Queue Stats
355W - 339L
1,509 Elo+
Party 2
Team Averages
Level 124
1,645 SR
1,486 Elo+

VS

Team Averages
Level 111
1,551 SR
1,424 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Crudesoldier21
Ares
Level 148
God Stats
11W - 6L
1,756 SR
Queue Stats
436W - 493L
1,458 Elo+
Party 1
Tiamat
Tiamat
KingxUncleG
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Shiva
Shiva
LBFP
Shiva
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 204L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
imJ0E
Kumbhakarna
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 136L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 2 / 8
8,328
925
2,770
5,686
1,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 3 / 10
9,349
1,039
11,378
12,252
7,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
14
4 / 1 / 15
8,314
924
6,050
6,320
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
TheCoitionist
Jormungandr
15
5 / 2 / 19
8,906
990
12,777
14,656
9,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 16
8,753
973
11,125
6,910
6,279
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 6 / 2
6,844
760
8,087
8,445
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 6 / 1
7,655
851
5,371
9,678
9,167
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
2 / 5 / 1
7,408
823
7,266
7,893
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
LBFP
Shiva
14
2 / 4 / 4
8,057
895
8,071
10,634
11,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
imJ0E
Kumbhakarna
11
1 / 7 / 1
6,569
730
4,119
12,744
11,729
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
28
Kills
10
10
Deaths
28
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
2
0.33
L
4
6
1
0.75
L
Tiamat
2
5
1
0.5
L
Shiva
LBFP
Shiva
2
4
4
1
W
Neith
3
2
8
3.5
W
11
3
10
5.33
W
Shiva
4
1
15
11.5
W
Jormungandr
TheCoitionist
Jormungandr
5
2
19
7.25
W
5
2
16
6.5
L
Kumbhakarna
imJ0E
Kumbhakarna
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
32,914
45,824
Taken
49,394
29,152
Mitigated
41,273
24,047
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,087
2,659
55
606
8,445
4,004
0
4,025
4,199
10,831
1,745
L
5,371
196
295
84
9,678
9,167
0
4,746
4,800
8,089
0
L
Tiamat
7,266
715
184
912
7,893
4,760
0
4,821
2,827
14,448
0
L
Shiva
LBFP
Shiva
8,071
1,236
2,131
3,601
10,634
11,613
0
4,639
5,560
0
20,913
W
Neith
2,770
621
905
2,008
5,686
1,848
1,195
3,173
2,372
0
11,194
W
11,378
7,604
1,197
5,757
12,252
7,516
548
5,423
6,732
0
15,102
W
Shiva
6,050
1,823
2,918
2,156
6,320
4,333
2,366
3,426
2,767
434
14,353
W
Jormungandr
TheCoitionist
Jormungandr
12,777
2,193
1,317
5,534
14,656
9,176
165
8,302
6,143
24,341
0
W
11,125
747
1,777
478
6,910
6,279
931
3,241
3,584
21,809
0
L
Kumbhakarna
imJ0E
Kumbhakarna
4,119
742
94
429
12,744
11,729
0
4,811
7,526
9,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,650
Gold Earned
36,533
86
Minions Killed
78
0
Camps Cleared
0
789,770
Distance Traveled
707,084
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,844
760
16
2
0
118,606
0
L
Ares
7,655
851
4
0
0
116,441
1
L
Tiamat
7,408
823
20
2
0
153,418
0
L
Shiva
8,057
895
24
3
0
177,047
4
W
Neith
8,328
925
21
2
0
133,367
0
W
Arachne
9,349
1,039
11
1
0
151,862
2
W
Shiva
8,314
924
21
2
0
165,850
0
W
Jormungandr
8,906
990
11
1
0
170,631
0
W
Cthulhu
8,753
973
22
2
0
168,060
0
L
Kumbhakarna
6,569
730
14
2
0
141,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role