Player Matchup

Chang'e
Chang'e
DoomDoctor125
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 146L
1,475 Elo+
Party 1
Hercules
Hercules
DustntheWind241
Hercules
Level 87
God Stats
7W - 5L
1,757 SR
Queue Stats
401W - 372L
1,448 Elo+
Solo
Cabrakan
Cabrakan
NaofumiFinn
Cabrakan
Level 98
God Stats
3W - 0L
1,819 SR
Queue Stats
90W - 78L
1,531 Elo+
Party 1
Odin
Odin
lazurusHAX
Odin
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 80L
1,533 Elo+
Party 1
Fenrir
Fenrir
tangdatank
Fenrir
Level 149
God Stats
11W - 16L
1,534 SR
Queue Stats
443W - 437L
1,566 Elo+
Party 1
Team Averages
Level 110
1,622 SR
1,511 Elo+

VS

Team Averages
Level 150
1,381 SR
1,428 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BountyHunter797
Sylvanus
Level 159
God Stats
4W - 8L
1,393 SR
Queue Stats
670W - 755L
1,392 Elo+
Party 2
Janus
Janus
Easy American
Janus
Level 158
God Stats
10W - 27L
1,112 SR
Queue Stats
732W - 843L
1,362 Elo+
Party 2
Osiris
Osiris
GonzalezSierra1
Osiris
Level 119
God Stats
1W - 5L
1,480 SR
Queue Stats
297W - 370L
1,427 Elo+
Party 2
Cerberus
Cerberus
KBowdown
Cerberus
Level 158
God Stats
6W - 5L
1,421 SR
Queue Stats
265W - 287L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
3 / 1 / 19
9,786
753
13,556
11,028
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
15
1 / 3 / 19
9,173
706
14,001
17,064
22,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
NaofumiFinn
Cabrakan
17
4 / 1 / 22
10,050
773
10,863
19,910
27,668
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 1 / 16
10,347
796
18,783
12,954
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
tangdatank
Fenrir
18
10 / 1 / 14
10,813
832
21,123
21,354
14,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 3 / 4
8,897
684
7,255
18,874
12,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
15
2 / 3 / 4
8,188
630
12,818
18,804
10,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 3
8,451
650
22,751
10,924
4,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 8 / 2
8,327
641
10,275
16,400
14,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cerberus
KBowdown
Cerberus
12
0 / 7 / 3
7,907
608
10,666
22,068
23,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
23
26
Kills
7
7
Deaths
26
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
4
1.33
L
Sylvanus
2
3
4
1.33
W
Chang'e
3
1
19
12.5
W
Hercules
1
3
19
3.5
L
1
5
3
0.5
L
2
8
2
0.38
L
Cerberus
KBowdown
Cerberus
0
7
3
0.21
W
Cabrakan
NaofumiFinn
Cabrakan
4
1
22
15
W
8
1
16
16
W
Fenrir
tangdatank
Fenrir
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,326
Damage
63,765
82,310
Taken
87,070
82,274
Mitigated
66,350
42,733
Healing
28,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,255
698
365
6,482
18,874
12,923
0
4,847
13,408
0
27,050
L
Sylvanus
12,818
2,357
5,900
8,059
18,804
10,863
0
5,143
13,167
16,723
0
W
Chang'e
13,556
1,571
17,111
5,988
11,028
5,780
1,229
7,841
3,187
30,180
0
W
Hercules
14,001
2,535
1,404
4,466
17,064
22,116
1,126
8,265
8,799
0
25,568
L
22,751
1,336
314
828
10,924
4,629
0
1,294
9,559
40,816
0
L
10,275
1,664
819
548
16,400
14,459
0
6,536
9,241
224
18,472
L
Cerberus
KBowdown
Cerberus
10,666
279
148
5,303
22,068
23,476
0
6,599
14,717
22,161
0
W
Cabrakan
NaofumiFinn
Cabrakan
10,863
1,628
1,054
2,178
19,910
27,668
284
11,202
8,708
18,485
0
W
18,783
4,004
2,981
2,930
12,954
12,372
0
7,534
5,420
0
31,545
W
Fenrir
tangdatank
Fenrir
21,123
4,329
504
4,117
21,354
14,338
1,929
11,542
9,812
0
32,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
41,770
139
Minions Killed
144
0
Camps Cleared
0
1,308,959
Distance Traveled
1,104,176
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,897
684
32
2
0
220,337
0
L
Sylvanus
8,188
630
10
1
0
231,757
0
W
Chang'e
9,786
753
46
4
0
272,178
0
W
Hercules
9,173
706
34
3
0
244,630
0
L
Janus
8,451
650
51
4
0
208,597
0
L
Osiris
8,327
641
13
1
0
223,333
0
L
Cerberus
7,907
608
38
3
0
220,152
0
W
Cabrakan
10,050
773
16
1
0
260,199
0
W
Odin
10,347
796
18
1
0
272,143
1
W
Fenrir
10,813
832
25
2
0
259,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role