Player Matchup

Artemis
Artemis
Silver IV
DannLS
Artemis
Silver IV
Level 137
God Stats
9W - 7L
1,345 SR
Queue Stats
78W - 79L
1,275 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
PrkyCes
Kukulkan
Silver IV
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 62L
1,211 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
frostedtrash
Cu Chulainn
Silver IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,175 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,448 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,663 SR
1,139 MMR
Chaac
Chaac
Silver V
Dr BubbaFett
Chaac
Silver V
Level 106
God Stats
7W - 3L
1,713 SR
Queue Stats
12W - 15L
799 MMR
Party 1
Zeus
Zeus
Gold V
LostNotorious
Zeus
Gold V
Level 79
God Stats
14W - 5L
1,776 SR
Queue Stats
79W - 86L
1,239 MMR
Solo
Geb
Geb
Gold V
SexySquids3524
Geb
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DannLS
Artemis
17
4 / 4 / 3
12,398
653
15,914
17,735
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
PrkyCes
Kukulkan
16
3 / 6 / 2
11,443
602
18,623
18,810
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
frostedtrash
Cu Chulainn
16
1 / 3 / 5
11,817
622
14,091
27,574
29,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BacchusAtlasKumbhakarnaFenrirShiva

VS

Bans
SobekGilgameshAresNeithAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
12,137
639
17,904
27,424
24,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 2 / 3
14,542
765
31,096
14,924
8,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 2 / 8
11,522
606
10,107
18,884
22,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
13
13
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
DannLS
Artemis
4
4
3
1.38
W
2
4
7
1.38
W
10
2
3
5.75
L
Kukulkan
PrkyCes
Kukulkan
3
6
2
0.67
W
1
2
8
2.5
L
Cu Chulainn
frostedtrash
Cu Chulainn
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,628
Damage
59,107
64,119
Taken
61,232
42,420
Mitigated
56,186
9,323
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DannLS
Artemis
15,914
5,484
0
0
17,735
6,074
216
12,757
4,163
0
37,572
W
17,904
3,519
0
12,293
27,424
24,871
765
10,791
16,633
323
44,549
W
31,096
1,603
404
5,541
14,924
8,467
1,093
4,467
10,457
86,907
0
L
Kukulkan
PrkyCes
Kukulkan
18,623
875
567
2,502
18,810
6,501
159
12,559
5,228
68,430
0
W
10,107
514
0
1,489
18,884
22,848
332
6,608
12,276
25,897
0
L
Cu Chulainn
frostedtrash
Cu Chulainn
14,091
2,685
0
6,254
27,574
29,845
99
13,643
11,838
6,106
23,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
38,201
198
Minions Killed
206
5
Camps Cleared
8
977,094
Distance Traveled
985,155
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,398
653
45
2
1
307,842
6
W
Chaac
12,137
639
41
2
1
349,636
0
W
Zeus
14,542
765
139
7
6
309,139
4
L
Kukulkan
11,443
602
124
7
4
310,352
1
W
Geb
11,522
606
26
1
1
326,380
2
L
Cu Chulainn
11,817
622
29
2
0
358,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role