Player Matchup

Skadi
Skadi
HistoricEvent
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
Vhalyron
Hel
Level 123
God Stats
1W - 1L
1,804 SR
Queue Stats
4W - 7L
1,708 Elo+
Party 1
Hun Batz
Hun Batz
chalmok1985
Hun Batz
Level 151
God Stats
11W - 11L
1,591 SR
Queue Stats
93W - 124L
1,431 Elo+
Solo
Team Averages
Level 112
1,632 SR
1,546 Elo+

VS

Team Averages
Level 119
1,399 SR
1,473 Elo+
Fenrir
Fenrir
Darthfaker34
Fenrir
Level 107
God Stats
2W - 1L
1,396 SR
Queue Stats
147W - 176L
1,382 Elo+
Solo
Cthulhu
Cthulhu
JaqKnights
Cthulhu
Level 103
God Stats
2W - 4L
1,295 SR
Queue Stats
90W - 100L
1,497 Elo+
Party 2
Chaac
Chaac
Unlikelyherosx
Chaac
Level 146
God Stats
14W - 13L
1,507 SR
Queue Stats
136W - 95L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,893
707
10,834
10,917
3,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 3
9,996
714
7,820
10,370
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
chalmok1985
Hun Batz
11
1 / 10 / 3
8,441
603
8,585
15,453
4,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 13
9,790
699
5,036
10,649
5,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
JaqKnights
Cthulhu
15
6 / 1 / 12
10,458
747
11,667
12,222
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
11 / 2 / 10
11,612
829
15,630
16,394
20,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
21
21
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
13
3.5
L
3
6
3
0.75
W
Cthulhu
JaqKnights
Cthulhu
6
1
12
12
W
11
2
10
8
L
2
5
3
0.7
L
Hun Batz
chalmok1985
Hun Batz
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
32,333
36,740
Taken
39,265
12,007
Mitigated
40,198
5,722
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,036
521
51
778
10,649
5,267
577
1,087
9,424
0
12,414
L
10,834
3,870
0
134
10,917
3,596
0
2,953
7,423
0
24,958
W
Cthulhu
JaqKnights
Cthulhu
11,667
1,032
1,245
3,818
12,222
14,811
663
3,258
8,699
31,869
0
W
15,630
2,115
620
8,282
16,394
20,120
1,200
3,266
12,842
0
45,680
L
7,820
824
1,670
3,853
10,370
3,503
0
3,878
5,852
31,248
0
L
Hun Batz
chalmok1985
Hun Batz
8,585
1,514
0
65
15,453
4,908
0
4,307
10,366
0
25,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
31,860
142
Minions Killed
134
5
Camps Cleared
5
655,773
Distance Traveled
763,820
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,790
699
20
1
0
240,908
1
L
Skadi
9,893
707
48
3
0
199,203
1
W
Cthulhu
10,458
747
40
3
2
253,357
3
W
Chaac
11,612
829
74
5
3
269,555
2
L
Hel
9,996
714
67
5
4
240,039
4
L
Hun Batz
8,441
603
27
2
1
216,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role