Player Matchup

Thor
Thor
Boost51
Thor
Level 44
God Stats
3W - 1L
1,510 SR
Queue Stats
24W - 28L
1,287 Elo+
Solo
Amaterasu
Amaterasu
Dwallog
Amaterasu
Level 80
God Stats
49W - 70L
1,493 SR
Queue Stats
86W - 155L
1,348 Elo+
Party 2
Ymir
Ymir
IZeroReaperI
Ymir
Level 44
God Stats
11W - 11L
1,463 SR
Queue Stats
35W - 67L
1,285 Elo+
Party 2
Hades
Hades
Trishula2020
Hades
Level 88
God Stats
4W - 11L
1,299 SR
Queue Stats
113W - 165L
1,404 Elo+
Party 2
Apollo
Apollo
nuriks
Apollo
Level 69
God Stats
27W - 14L
1,861 SR
Queue Stats
364W - 377L
1,436 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,352 Elo+

VS

Team Averages
Level 50
1,441 SR
1,367 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Beefycheesecake3
Heimdallr
Level 15
God Stats
15W - 21L
1,500 SR
Queue Stats
23W - 44L
1,142 Elo+
Party 1
Kuzenbo
Kuzenbo
ConqRah
Kuzenbo
Level 85
God Stats
18W - 26L
1,228 SR
Queue Stats
360W - 397L
1,403 Elo+
Party 1
King Arthur
King Arthur
ZangarGST
King Arthur
Level 65
God Stats
7W - 7L
1,485 SR
Queue Stats
21W - 14L
1,480 Elo+
Solo
Pele
Pele
lilthai02
Pele
Level 16
God Stats
41W - 57L
1,492 SR
Queue Stats
89W - 129L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Boost51
Thor
20
11 / 1 / 4
13,106
596
12,605
14,469
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Dwallog
Amaterasu
19
2 / 3 / 7
12,819
583
11,280
18,873
19,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 2 / 17
12,845
584
12,584
27,043
31,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 0 / 7
12,656
575
17,325
16,366
8,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
nuriks
Apollo
20
10 / 1 / 11
14,065
639
20,240
16,477
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 6 / 0
8,595
391
13,460
10,976
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
13
2 / 10 / 1
8,910
405
10,260
18,537
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ConqRah
Kuzenbo
13
0 / 8 / 3
9,023
410
10,026
25,639
26,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ZangarGST
King Arthur
19
4 / 6 / 0
11,641
529
15,257
25,854
21,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
15
1 / 6 / 1
9,406
428
5,709
19,011
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
36
Kills
7
7
Deaths
36
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
0
0
L
Heimdallr
2
10
1
0.25
W
Thor
Boost51
Thor
11
1
4
13
L
Kuzenbo
ConqRah
Kuzenbo
0
8
3
0.19
W
Amaterasu
Dwallog
Amaterasu
2
3
7
1.83
W
8
2
17
8.25
W
5
0
7
8.5
L
King Arthur
ZangarGST
King Arthur
4
6
0
0.67
L
Pele
1
6
1
0.25
W
Apollo
nuriks
Apollo
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,034
Damage
54,712
93,228
Taken
100,017
72,847
Mitigated
60,449
36,156
Healing
27,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,460
257
0
1,058
10,976
2,940
0
3,671
7,305
66,323
0
L
Heimdallr
10,260
4,671
0
2,928
18,537
3,408
302
4,783
13,754
0
54,064
W
Thor
Boost51
Thor
12,605
5,720
0
2,062
14,469
7,211
818
2,686
11,783
0
94,256
L
Kuzenbo
ConqRah
Kuzenbo
10,026
4,239
411
3,688
25,639
26,680
45
10,863
14,776
34,661
0
W
Amaterasu
Dwallog
Amaterasu
11,280
5,719
0
9,271
18,873
19,099
3,819
887
17,986
0
82,386
W
12,584
3,612
0
1,296
27,043
31,623
474
9,554
17,489
36,819
0
W
17,325
2,928
1,539
10,503
16,366
8,299
3,562
8,234
8,132
88,847
0
L
King Arthur
ZangarGST
King Arthur
15,257
869
690
11,488
25,854
21,059
0
3,090
22,764
2,392
86,990
L
Pele
5,709
1,151
0
6,862
19,011
6,362
0
7,502
11,509
0
65,930
W
Apollo
nuriks
Apollo
20,240
13,770
1,225
10,260
16,477
6,615
6,589
2,879
13,598
0
115,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,491
Gold Earned
47,575
647
Minions Killed
542
0
Camps Cleared
0
2,155,865
Distance Traveled
1,839,178
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,595
391
92
4
0
377,792
5
L
Heimdallr
8,910
405
92
4
0
354,612
5
W
Thor
13,106
596
119
5
0
401,288
2
L
Kuzenbo
9,023
410
46
2
0
372,792
4
W
Amaterasu
12,819
583
150
7
0
398,025
0
W
Ymir
12,845
584
42
2
0
454,604
7
W
Hades
12,656
575
156
7
0
396,637
4
L
King Arthur
11,641
529
195
9
0
380,978
5
L
Pele
9,406
428
117
5
0
353,004
3
W
Apollo
14,065
639
180
8
0
505,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role