Player Matchup

Skadi
Skadi
DHG MordeKai
Skadi
Level 69
God Stats
0W - 4L
1,351 SR
Queue Stats
4W - 10L
1,198 Elo+
Party 1
Fenrir
Fenrir
DHG Ronin
Fenrir
Level 16
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
DHG Sentinel
Cerberus
Level 13
God Stats
0W - 2L
1,657 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
DHG xTurtlez
Zeus
Level 64
God Stats
0W - 2L
1,220 SR
Queue Stats
3W - 6L
1,127 Elo+
Party 1
Shiva
Shiva
DHGCatWoman
Shiva
Level 86
God Stats
2W - 3L
1,537 SR
Queue Stats
51W - 50L
1,386 Elo+
Party 1
Team Averages
Level 50
1,412 SR
1,342 Elo+

VS

Team Averages
Level 52
1,500 SR
1,455 Elo+
Nu Wa
Nu Wa
F33der2DaHoggs
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
LitmusReVoLt
Hachiman
Level 119
God Stats
18W - 17L
1,508 SR
Queue Stats
216W - 244L
1,387 Elo+
Solo
Cernunnos
Cernunnos
ProtagPaul
Cernunnos
Level 48
God Stats
11W - 8L
1,410 SR
Queue Stats
155W - 140L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
ThatWarWalrus
Cabrakan
Level 68
God Stats
6W - 6L
1,599 SR
Queue Stats
21W - 24L
1,395 Elo+
Solo
Kukulkan
Kukulkan
TurLionSlayer
Kukulkan
Level 17
God Stats
39W - 25L
1,485 SR
Queue Stats
63W - 51L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 10
11,712
781
15,066
18,628
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
DHG Ronin
Fenrir
16
3 / 7 / 6
10,085
672
4,275
16,170
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
DHG Sentinel
Cerberus
16
1 / 2 / 7
10,175
678
1,995
14,503
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 7 / 3
10,664
711
21,662
16,328
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 7
11,213
748
7,828
22,142
13,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
10,544
703
12,725
8,868
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
LitmusReVoLt
Hachiman
20
12 / 3 / 7
12,858
857
17,713
15,460
6,372
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
ProtagPaul
Cernunnos
20
8 / 4 / 12
12,096
806
24,087
17,040
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ThatWarWalrus
Cabrakan
18
3 / 4 / 15
11,972
798
7,223
20,202
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
TurLionSlayer
Kukulkan
18
2 / 2 / 10
10,912
727
12,946
8,936
3,978
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
17
Kills
26
26
Deaths
17
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
L
Fenrir
DHG Ronin
Fenrir
3
7
6
0.86
L
Cerberus
DHG Sentinel
Cerberus
1
2
7
2.25
L
5
7
3
0.93
L
3
4
7
1.63
W
1
4
13
1.88
W
Hachiman
LitmusReVoLt
Hachiman
12
3
7
5.17
W
Cernunnos
ProtagPaul
Cernunnos
8
4
12
3.5
W
Cabrakan
ThatWarWalrus
Cabrakan
3
4
15
2.63
W
Kukulkan
TurLionSlayer
Kukulkan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,826
Damage
74,694
87,771
Taken
70,506
45,897
Mitigated
42,279
14,658
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,066
9,158
219
4,453
18,628
5,871
3,160
6,819
11,545
0
55,933
L
Fenrir
DHG Ronin
Fenrir
4,275
2,128
0
658
16,170
8,487
0
6,612
9,242
0
12,263
L
Cerberus
DHG Sentinel
Cerberus
1,995
60
324
1,329
14,503
13,774
0
6,568
7,653
9,515
0
L
21,662
2,306
165
393
16,328
4,518
780
5,310
10,838
53,199
0
L
7,828
1,201
1,637
5,480
22,142
13,247
173
6,407
15,599
0
39,110
W
12,725
2,093
734
909
8,868
2,652
566
3,927
4,719
30,577
0
W
Hachiman
LitmusReVoLt
Hachiman
17,713
9,069
0
3,093
15,460
6,372
4,820
4,209
10,997
0
55,294
W
Cernunnos
ProtagPaul
Cernunnos
24,087
12,065
0
4,588
17,040
6,396
2,370
4,856
11,835
0
57,560
W
Cabrakan
ThatWarWalrus
Cabrakan
7,223
615
961
2,469
20,202
22,881
563
7,158
12,671
15,378
0
W
Kukulkan
TurLionSlayer
Kukulkan
12,946
976
0
1,521
8,936
3,978
2,887
2,555
6,219
49,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,849
Gold Earned
58,382
248
Minions Killed
285
0
Camps Cleared
0
1,367,180
Distance Traveled
1,469,587
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,712
781
76
5
0
273,541
0
L
Fenrir
10,085
672
16
1
0
252,049
1
L
Cerberus
10,175
678
21
1
0
269,531
0
L
Zeus
10,664
711
70
5
0
262,397
0
L
Shiva
11,213
748
65
4
0
309,662
0
W
Nu Wa
10,544
703
36
2
0
276,290
3
W
Hachiman
12,858
857
79
5
0
264,249
1
W
Cernunnos
12,096
806
59
4
0
299,730
1
W
Cabrakan
11,972
798
20
1
0
309,324
0
W
Kukulkan
10,912
727
91
6
0
319,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role