Player Matchup

Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
ALEXZUS
Agni
Gold II
Level 159
God Stats
10W - 5L
1,744 SR
Queue Stats
143W - 130L
1,691 MMR
Solo
Rama
Rama
Gold II
DEClMO
Rama
Gold II
Level 157
God Stats
4W - 0L
1,950 SR
Queue Stats
118W - 123L
1,684 MMR
Solo
Serqet
Serqet
Gold V
VeryFashionFwd
Serqet
Gold V
Level 33
God Stats
23W - 8L
1,975 SR
Queue Stats
23W - 8L
1,692 MMR
Solo
Terra
Terra
Gold I
XxF3ARxX9579
Terra
Gold I
Level 129
God Stats
14W - 7L
1,742 SR
Queue Stats
196W - 183L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,782 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,760 SR
1,687 MMR
Bastet
Bastet
Platinum II
Paradoxgk
Bastet
Platinum II
Level 148
God Stats
3W - 4L
1,689 SR
Queue Stats
113W - 89L
1,886 MMR
Party 1
Fenrir
Fenrir
Gold IV
PaulNotPaul
Fenrir
Gold IV
Level 145
God Stats
1W - 1L
1,906 SR
Queue Stats
58W - 47L
1,525 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
TheTallFrosty
Hou Yi
Platinum III
Level 149
God Stats
37W - 32L
1,683 SR
Queue Stats
414W - 409L
1,837 MMR
Party 2
Eset
Eset
Gold III
VenousMeerkat
Eset
Gold III
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 166L
1,514 MMR
Party 2
Geb
Geb
Platinum V
xnenes
Geb
Platinum V
Level 133
God Stats
12W - 7L
2,023 SR
Queue Stats
101W - 95L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 3 / 9
11,223
561
10,168
24,365
29,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
ALEXZUS
Agni
17
5 / 5 / 7
11,449
572
10,549
12,772
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
DEClMO
Rama
18
4 / 2 / 5
11,956
598
8,770
11,507
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
19 / 1 / 7
13,619
681
24,891
18,382
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 1 / 14
9,849
492
5,417
19,163
20,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
He BoThoth

VS

Bans
LokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Paradoxgk
Bastet
17
3 / 6 / 1
10,251
513
15,743
20,155
11,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
18
3 / 7 / 3
10,830
542
8,925
16,299
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 4 / 0
9,496
475
6,746
11,509
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 8 / 1
10,510
526
10,714
16,000
5,239
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
xnenes
Geb
13
0 / 6 / 4
8,371
419
7,868
18,139
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
31
Kills
12
12
Deaths
31
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
9
2.5
W
Agni
ALEXZUS
Agni
5
5
7
1.7
W
Rama
DEClMO
Rama
4
2
5
3.25
L
Bastet
Paradoxgk
Bastet
3
6
1
0.58
L
Fenrir
3
7
3
0.64
L
1
4
0
0.25
L
5
8
1
0.69
W
19
1
7
22.5
W
0
1
14
7
L
Geb
xnenes
Geb
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,795
Damage
49,996
86,189
Taken
82,102
66,106
Mitigated
42,695
27,064
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,168
2,642
1
5,127
24,365
29,527
548
3,454
20,911
0
55,968
W
Agni
ALEXZUS
Agni
10,549
1,491
125
2,672
12,772
4,331
2,186
5,876
6,896
92,086
0
W
Rama
DEClMO
Rama
8,770
6,499
0
5,454
11,507
3,613
3,156
2,720
8,787
0
89,171
L
Bastet
Paradoxgk
Bastet
15,743
4,172
0
8,103
20,155
11,789
379
2,933
16,588
0
65,278
L
Fenrir
8,925
2,355
0
5,113
16,299
5,955
400
3,387
12,618
0
80,044
L
6,746
3,557
0
1,610
11,509
3,483
1,274
1,180
10,329
0
79,511
L
10,714
622
380
2,895
16,000
5,239
0
3,725
11,820
62,658
0
W
24,891
6,744
0
3,624
18,382
8,283
2,556
4,530
13,852
0
110,299
W
5,417
895
2,451
7,610
19,163
20,352
378
6,064
13,099
24,892
0
L
Geb
xnenes
Geb
7,868
431
0
1,368
18,139
16,229
189
5,611
11,132
25,923
1,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,096
Gold Earned
49,458
570
Minions Killed
564
0
Camps Cleared
0
2,074,077
Distance Traveled
1,835,222
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,223
561
111
6
0
390,680
9
W
Agni
11,449
572
133
7
0
395,813
7
W
Rama
11,956
598
158
8
0
378,521
6
L
Bastet
10,251
513
126
6
0
377,603
2
L
Fenrir
10,830
542
144
7
0
385,689
1
L
Hou Yi
9,496
475
143
7
0
342,825
3
L
Eset
10,510
526
118
6
0
348,422
5
W
Serqet
13,619
681
133
7
0
499,962
9
W
Terra
9,849
492
35
2
0
409,101
8
L
Geb
8,371
419
33
2
0
380,683
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role