Player Matchup

Raijin
Raijin
Anethie
Raijin
Level 48
God Stats
3W - 7L
1,337 SR
Queue Stats
59W - 83L
1,333 Elo+
Party 1
Ao Kuang
Ao Kuang
ENjoeCE
Ao Kuang
Level 106
God Stats
72W - 63L
1,527 SR
Queue Stats
113W - 96L
1,442 Elo+
Solo
Izanami
Izanami
Kristiine
Izanami
Level 46
God Stats
18W - 17L
1,414 SR
Queue Stats
53W - 69L
1,337 Elo+
Party 1
Cliodhna
Cliodhna
Lordoxer
Cliodhna
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 155L
1,440 Elo+
Party 1
Horus
Horus
UlrikkeF
Horus
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
147W - 183L
1,376 Elo+
Party 1
Team Averages
Level 73
1,456 SR
1,386 Elo+

VS

Team Averages
Level 58
1,563 SR
1,297 Elo+
Fenrir
Fenrir
ERZINAER
Fenrir
Level 69
God Stats
2W - 2L
1,710 SR
Queue Stats
108W - 131L
1,322 Elo+
Party 3
Ymir
Ymir
Harry7772000
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,300 Elo+
Party 2
Sun Wukong
Sun Wukong
YeeterMcGee
Sun Wukong
Level 84
God Stats
1W - 1L
1,712 SR
Queue Stats
65W - 65L
1,420 Elo+
Solo
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 57
God Stats
46W - 58L
1,394 SR
Queue Stats
86W - 114L
1,296 Elo+
Party 3
Apollo
Apollo
xEldingarx
Apollo
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 19L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anethie
Raijin
20
9 / 6 / 4
13,403
516
22,136
17,322
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
ENjoeCE
Ao Kuang
20
9 / 3 / 7
14,527
559
16,235
28,936
16,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Kristiine
Izanami
20
7 / 0 / 3
14,041
540
14,215
12,915
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Lordoxer
Cliodhna
20
3 / 6 / 4
13,520
520
19,547
22,459
9,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
UlrikkeF
Horus
19
3 / 1 / 17
12,694
488
10,543
21,860
29,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ERZINAER
Fenrir
19
6 / 5 / 4
12,118
466
16,728
20,226
9,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 3
10,148
390
2,393
20,964
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
YeeterMcGee
Sun Wukong
19
3 / 4 / 5
12,793
492
17,737
27,238
26,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
18
5 / 10 / 3
11,710
450
14,669
19,368
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
xEldingarx
Apollo
16
2 / 10 / 2
10,501
404
7,407
17,351
4,477
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
31
Kills
16
16
Deaths
32
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
Anethie
Raijin
9
6
4
1.83
W
Ao Kuang
ENjoeCE
Ao Kuang
9
3
7
4.17
L
Fenrir
ERZINAER
Fenrir
6
5
4
1.6
L
0
3
3
0.5
W
Izanami
Kristiine
Izanami
7
0
3
8.5
W
Cliodhna
Lordoxer
Cliodhna
3
6
4
0.83
W
Horus
UlrikkeF
Horus
3
1
17
11.5
L
Sun Wukong
YeeterMcGee
Sun Wukong
3
4
5
1.38
L
Nu Wa
5
10
3
0.65
L
Apollo
xEldingarx
Apollo
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,676
Damage
58,934
103,492
Taken
105,147
67,658
Mitigated
68,509
46,730
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Anethie
Raijin
22,136
2,341
0
2,656
17,322
6,405
1,742
7,783
9,539
97,830
0
W
Ao Kuang
ENjoeCE
Ao Kuang
16,235
2,323
189
16,242
28,936
16,650
48
2,110
26,826
108,913
0
L
Fenrir
ERZINAER
Fenrir
16,728
1,763
0
2,613
20,226
9,215
0
5,676
14,550
0
84,941
L
2,393
423
0
1,378
20,964
22,025
0
8,220
12,744
35,000
0
W
Izanami
Kristiine
Izanami
14,215
9,719
0
8,387
12,915
6,561
4,314
1,472
11,443
0
130,550
W
Cliodhna
Lordoxer
Cliodhna
19,547
2,258
0
10,158
22,459
9,029
3,144
2,394
20,065
0
104,062
W
Horus
UlrikkeF
Horus
10,543
4,300
2,849
6,249
21,860
29,013
929
3,603
18,257
0
46,192
L
Sun Wukong
YeeterMcGee
Sun Wukong
17,737
3,187
0
9,778
27,238
26,449
0
9,499
17,739
0
84,515
L
Nu Wa
14,669
2,695
0
2,753
19,368
6,343
67
14,345
5,023
69,964
0
L
Apollo
xEldingarx
Apollo
7,407
4,690
0
676
17,351
4,477
1,184
5,069
12,282
0
51,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,185
Gold Earned
57,270
797
Minions Killed
519
0
Camps Cleared
0
2,413,042
Distance Traveled
2,339,374
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,403
516
141
5
0
461,028
9
W
Ao Kuang
14,527
559
155
6
0
449,365
0
L
Fenrir
12,118
466
121
5
0
530,842
1
L
Ymir
10,148
390
53
2
0
476,865
6
W
Izanami
14,041
540
239
9
0
472,639
5
W
Cliodhna
13,520
520
200
8
0
519,583
0
W
Horus
12,694
488
62
2
0
510,427
4
L
Sun Wukong
12,793
492
151
6
0
468,835
4
L
Nu Wa
11,710
450
99
4
0
435,933
0
L
Apollo
10,501
404
95
4
0
426,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role