Player Matchup

Hou Yi
Hou Yi
Kagaho-_-Bennu
Hou Yi
Level 158
God Stats
6W - 4L
1,735 SR
Queue Stats
118W - 200L
1,236 Elo+
Solo
Ares
Ares
Moogley867
Ares
Level 47
God Stats
5W - 2L
1,867 SR
Queue Stats
12W - 20L
1,185 Elo+
Party 2
Hades
Hades
TheColten904
Hades
Level 64
God Stats
7W - 0L
1,826 SR
Queue Stats
14W - 22L
1,300 Elo+
Party 2
Team Averages
Level 90
1,809 SR
1,240 Elo+

VS

Team Averages
Level 41
1,594 SR
1,212 Elo+
Cliodhna
Cliodhna
KalonKiwi
Cliodhna
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
24W - 31L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
LeadMagnolia22
Cthulhu
Level 59
God Stats
11W - 14L
1,355 SR
Queue Stats
28W - 52L
1,231 Elo+
Party 1
Ra
Ra
bears507
Ra
Level 36
God Stats
5W - 2L
1,731 SR
Queue Stats
7W - 20L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,457
846
10,234
6,011
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 13
7,772
777
5,799
9,023
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 7
7,992
799
6,004
6,275
5,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KalonKiwi
Cliodhna
9
0 / 6 / 1
6,101
610
4,656
9,595
2,812
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
6,628
663
6,810
12,560
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 5 / 0
6,880
688
4,380
5,771
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Cliodhna
KalonKiwi
Cliodhna
0
6
1
0.08
L
0
3
2
0.33
W
1
1
13
7.5
W
5
1
7
8.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
15,846
21,309
Taken
27,926
15,904
Mitigated
13,948
8,778
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,234
5,421
0
1,601
6,011
2,496
884
4,549
1,462
0
25,646
L
Cliodhna
KalonKiwi
Cliodhna
4,656
464
0
620
9,595
2,812
0
4,383
5,212
0
15,144
L
6,810
721
224
1,161
12,560
9,277
0
4,550
8,010
14,956
0
W
5,799
337
192
3,194
9,023
8,402
200
4,649
4,374
12,761
0
W
6,004
470
1,021
2,770
6,275
5,006
516
2,402
3,873
25,868
0
L
4,380
214
646
539
5,771
1,859
0
3,337
2,434
23,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
19,609
113
Minions Killed
98
4
Camps Cleared
4
482,791
Distance Traveled
504,292
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,457
846
46
5
1
138,320
0
L
Cliodhna
6,101
610
31
3
1
167,758
4
L
Cthulhu
6,628
663
26
3
0
162,107
0
W
Ares
7,772
777
14
1
0
173,032
0
W
Hades
7,992
799
53
5
3
171,439
0
L
Ra
6,880
688
41
4
3
174,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role