Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LadyMorningStar
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,404 Elo+
Solo
Vulcan
Vulcan
XxJDOGxX85
Vulcan
Level 68
God Stats
11W - 8L
1,522 SR
Queue Stats
198W - 205L
1,369 Elo+
Party 2
Pele
Pele
sakanarai
Pele
Level 49
God Stats
11W - 16L
1,475 SR
Queue Stats
223W - 384L
1,309 Elo+
Solo
Hades
Hades
xDcman
Hades
Level 48
God Stats
11W - 10L
1,536 SR
Queue Stats
57W - 76L
1,256 Elo+
Party 2
Team Averages
Level 63
1,507 SR
1,368 Elo+

VS

Team Averages
Level 70
1,440 SR
1,416 Elo+
Rama
Rama
 
Rama
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Jessicapb
Bellona
Level 67
God Stats
12W - 16L
1,426 SR
Queue Stats
40W - 53L
1,334 Elo+
Solo
Charybdis
Charybdis
Tin10Men
Charybdis
Level 66
God Stats
11W - 9L
1,255 SR
Queue Stats
572W - 622L
1,350 Elo+
Solo
Cerberus
Cerberus
YbHappy96
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,538 Elo+
Party 1
Zeus
Zeus
dayayimbo
Zeus
Level 87
God Stats
16W - 16L
1,520 SR
Queue Stats
285W - 295L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
3 / 1 / 5
7,937
611
8,295
9,670
7,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 2 / 4
7,584
583
4,382
12,119
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
XxJDOGxX85
Vulcan
11
1 / 3 / 4
6,751
519
8,426
6,899
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
7 / 1 / 3
8,063
620
6,066
6,745
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
xDcman
Hades
12
2 / 2 / 6
6,966
536
5,309
5,610
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 3 / 3
6,869
528
4,972
8,233
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jessicapb
Bellona
10
1 / 3 / 3
6,337
487
4,694
9,841
9,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Tin10Men
Charybdis
8
0 / 5 / 3
5,380
414
5,372
8,253
2,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
YbHappy96
Cerberus
10
2 / 4 / 2
6,652
512
3,668
12,815
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
3 / 3 / 0
7,424
571
4,860
7,776
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
9
9
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
5
5.5
L
Rama
 
Rama
3
3
3
1.5
L
Bellona
Jessicapb
Bellona
1
3
3
0.83
W
4
2
4
3
L
Charybdis
Tin10Men
Charybdis
0
5
3
0.3
W
Vulcan
XxJDOGxX85
Vulcan
1
3
4
1
L
Cerberus
YbHappy96
Cerberus
2
4
2
0.75
L
Zeus
3
3
0
1
W
Pele
7
1
3
8.5
W
Hades
xDcman
Hades
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
23,566
41,043
Taken
46,918
22,093
Mitigated
24,394
15,632
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,295
3,556
0
4,311
9,670
7,880
1,596
1,009
8,619
0
40,084
L
Rama
 
Rama
4,972
4,141
0
2,530
8,233
2,536
496
5,037
3,196
0
32,813
L
Bellona
Jessicapb
Bellona
4,694
1,332
0
1,741
9,841
9,056
96
2,021
7,820
0
27,676
W
4,382
861
516
3,894
12,119
6,374
251
2,289
9,808
23,509
0
L
Charybdis
Tin10Men
Charybdis
5,372
2,496
0
0
8,253
2,328
0
2,261
5,992
0
19,369
W
Vulcan
XxJDOGxX85
Vulcan
8,426
1,403
375
2,030
6,899
2,049
421
1,110
5,749
35,739
0
L
Cerberus
YbHappy96
Cerberus
3,668
335
339
3,367
12,815
8,104
0
5,768
7,047
21,385
0
L
Zeus
4,860
177
0
1,455
7,776
2,370
770
3,030
4,746
38,794
0
W
Pele
6,066
1,770
0
2,745
6,745
2,187
736
1,784
4,919
0
41,685
W
Hades
xDcman
Hades
5,309
277
315
1,446
5,610
3,603
1,112
2,048
3,420
22,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
32,662
292
Minions Killed
300
0
Camps Cleared
0
1,256,536
Distance Traveled
1,166,641
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,937
611
73
6
0
245,987
4
L
Rama
6,869
528
71
5
0
219,920
3
L
Bellona
6,337
487
60
5
0
242,500
3
W
Artio
7,584
583
39
3
0
243,676
0
L
Charybdis
5,380
414
23
2
0
221,496
0
W
Vulcan
6,751
519
56
4
0
254,790
3
L
Cerberus
6,652
512
68
5
0
239,432
1
L
Zeus
7,424
571
78
6
0
243,293
7
W
Pele
8,063
620
81
6
0
276,028
4
W
Hades
6,966
536
43
3
0
236,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role