Player Matchup

Baron Samedi
Baron Samedi
EnthalpysEnd
Baron Samedi
Level 122
God Stats
3W - 2L
1,849 SR
Queue Stats
45W - 56L
1,389 Elo+
Party 1
Merlin
Merlin
EntropyAsunder
Merlin
Level 144
God Stats
1W - 3L
1,715 SR
Queue Stats
47W - 57L
1,417 Elo+
Party 1
Skadi
Skadi
K0BraKhan33
Skadi
Level 73
God Stats
1W - 1L
1,798 SR
Queue Stats
52W - 61L
1,416 Elo+
Party 1
Horus
Horus
KTiger6
Horus
Level 29
God Stats
5W - 6L
1,553 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 1
Thanatos
Thanatos
Vivisekta
Thanatos
Level 149
God Stats
0W - 2L
1,784 SR
Queue Stats
147W - 172L
1,425 Elo+
Party 1
Team Averages
Level 103
1,740 SR
1,423 Elo+

VS

Team Averages
Level 90
1,754 SR
1,694 Elo+
Sylvanus
Sylvanus
Anixyia
Sylvanus
Level 144
God Stats
4W - 1L
1,718 SR
Queue Stats
260W - 103L
1,704 Elo+
Party 2
Bastet
Bastet
Bxnsheee
Bastet
Level 101
God Stats
6W - 2L
1,797 SR
Queue Stats
175W - 76L
1,750 Elo+
Party 2
Jing Wei
Jing Wei
Nyrei
Jing Wei
Level 149
God Stats
6W - 5L
1,742 SR
Queue Stats
377W - 233L
1,758 Elo+
Party 2
Janus
Janus
ShítOnMyChest
Janus
Level 20
God Stats
30W - 7L
1,945 SR
Queue Stats
139W - 40L
1,717 Elo+
Party 2
Mulan
Mulan
gotyouballs
Mulan
Level 35
God Stats
10W - 8L
1,568 SR
Queue Stats
14W - 11L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnthalpysEnd
Baron Samedi
13
2 / 3 / 0
7,669
590
4,616
7,660
5,105
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 4 / 3
7,362
566
3,299
6,137
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
6,493
499
3,357
8,850
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
KTiger6
Horus
8
0 / 4 / 0
5,619
432
1,077
9,778
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Vivisekta
Thanatos
11
2 / 6 / 1
6,622
509
4,843
13,142
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anixyia
Sylvanus
14
5 / 0 / 6
8,484
653
3,263
8,347
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Bxnsheee
Bastet
13
3 / 2 / 8
7,648
588
7,318
9,034
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Nyrei
Jing Wei
15
11 / 0 / 4
9,613
739
14,455
9,306
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 7
7,731
595
6,979
5,630
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
4,291
330
0
78
36
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
23
23
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Anixyia
Sylvanus
5
0
6
8
W
Bastet
Bxnsheee
Bastet
3
2
8
3.5
L
Baron Samedi
EnthalpysEnd
Baron Samedi
2
3
0
0.67
L
0
4
3
0.38
L
0
6
0
0
L
Horus
KTiger6
Horus
0
4
0
0
W
Jing Wei
Nyrei
Jing Wei
11
0
4
13
W
4
2
7
3.75
L
Thanatos
Vivisekta
Thanatos
2
6
1
0.42
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
32,015
45,567
Taken
32,395
17,665
Mitigated
13,332
14,338
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Anixyia
Sylvanus
3,263
809
337
3,795
8,347
6,231
0
1,297
7,050
31,781
0
W
Bastet
Bxnsheee
Bastet
7,318
1,182
0
3,066
9,034
2,573
0
3,543
5,491
0
41,064
L
Baron Samedi
EnthalpysEnd
Baron Samedi
4,616
151
380
2,411
7,660
5,105
0
2,363
5,027
40,066
256
L
3,299
202
0
1,448
6,137
1,890
0
1,232
4,807
48,158
0
L
3,357
1,553
0
0
8,850
2,087
0
784
8,066
0
47,470
L
Horus
KTiger6
Horus
1,077
551
85
1,603
9,778
4,649
0
1,973
7,737
0
9,307
W
Jing Wei
Nyrei
Jing Wei
14,455
12,481
0
7,161
9,306
3,251
1,398
1,091
8,215
0
74,822
W
6,979
520
0
1,450
5,630
1,241
665
1,812
3,818
41,369
0
L
Thanatos
Vivisekta
Thanatos
4,843
1,519
0
8,411
13,142
3,934
0
3,400
9,484
0
32,933
W
0
0
0
0
78
36
0
0
78
0
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
37,767
376
Minions Killed
365
0
Camps Cleared
0
1,255,635
Distance Traveled
1,083,623
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,484
653
62
5
0
241,885
1
W
Bastet
7,648
588
78
6
0
291,399
1
L
Baron Samedi
7,669
590
100
8
0
238,761
0
L
Merlin
7,362
566
101
8
0
249,258
1
L
Skadi
6,493
499
91
7
0
231,104
2
L
Horus
5,619
432
19
1
0
271,959
6
W
Jing Wei
9,613
739
130
10
0
265,079
1
W
Janus
7,731
595
91
7
0
271,711
5
L
Thanatos
6,622
509
65
5
0
264,553
2
W
Mulan
4,291
330
4
0
0
13,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role