Player Matchup

Shiva
Shiva
AkaiJesus
Shiva
Level 84
God Stats
7W - 2L
1,500 SR
Queue Stats
298W - 351L
1,450 Elo+
Party 1
Raijin
Raijin
FUTENJIN
Raijin
Level 85
God Stats
2W - 0L
1,703 SR
Queue Stats
11W - 13L
1,469 Elo+
Party 1
Bastet
Bastet
LianneLaHavas
Bastet
Level 28
God Stats
6W - 0L
1,934 SR
Queue Stats
15W - 2L
1,902 Elo+
Solo
Zeus
Zeus
Spider030
Zeus
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 12L
1,492 Elo+
Solo
Atlas
Atlas
akaiboa
Atlas
Level 60
God Stats
6W - 3L
1,493 SR
Queue Stats
19W - 16L
1,498 Elo+
Party 1
Team Averages
Level 83
1,583 SR
1,562 Elo+

VS

Team Averages
Level 73
1,487 SR
1,484 Elo+
Discordia
Discordia
Luxlly
Discordia
Level 123
God Stats
13W - 14L
1,397 SR
Queue Stats
322W - 331L
1,451 Elo+
Party 2
Chaac
Chaac
Shady Al 00
Chaac
Level 68
God Stats
12W - 7L
1,586 SR
Queue Stats
150W - 153L
1,456 Elo+
Solo
Izanami
Izanami
Vexlvet
Izanami
Level 146
God Stats
6W - 15L
1,452 SR
Queue Stats
377W - 415L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
erLordAlex17
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
valdinho0371
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AkaiJesus
Shiva
14
3 / 1 / 10
7,456
828
4,829
12,112
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
FUTENJIN
Raijin
14
9 / 2 / 7
8,163
907
10,484
8,322
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 1 / 6
8,646
961
18,726
10,645
3,736
Mace

Mace

+10
Physical Power

Zeus
11
2 / 2 / 4
6,531
726
1,571
3,039
903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
akaiboa
Atlas
14
0 / 0 / 8
7,298
811
2,648
9,018
7,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Luxlly
Discordia
11
0 / 7 / 1
5,914
657
3,846
7,514
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 4
6,758
751
6,929
9,436
8,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Vexlvet
Izanami
14
3 / 5 / 1
7,429
825
9,508
9,574
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 2
5,724
636
4,060
8,799
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 2
5,997
666
2,946
6,166
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
6
6
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
AkaiJesus
Shiva
3
1
10
8
W
Raijin
FUTENJIN
Raijin
9
2
7
6.25
W
13
1
6
16
L
Discordia
Luxlly
Discordia
0
7
1
0.07
L
2
3
4
1.33
W
Zeus
2
2
4
2
L
Izanami
Vexlvet
Izanami
3
5
1
0.7
W
Atlas
akaiboa
Atlas
0
0
8
4
L
0
8
2
0.13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,258
Damage
27,289
43,136
Taken
41,489
23,351
Mitigated
17,465
8,869
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AkaiJesus
Shiva
4,829
499
676
3,186
12,112
8,403
121
2,484
9,471
696
17,606
W
Raijin
FUTENJIN
Raijin
10,484
1,264
0
2,240
8,322
2,937
201
795
7,305
26,602
0
W
18,726
3,727
0
1,987
10,645
3,736
0
1,573
8,884
0
31,959
L
Discordia
Luxlly
Discordia
3,846
253
0
479
7,514
1,626
0
2,969
4,409
15,876
0
L
6,929
1,311
0
2,274
9,436
8,701
0
3,133
5,971
0
18,496
W
Zeus
1,571
499
0
0
3,039
903
42
531
2,464
8,061
0
L
Izanami
Vexlvet
Izanami
9,508
6,095
0
1,819
9,574
2,704
456
1,695
7,847
0
27,119
W
Atlas
akaiboa
Atlas
2,648
866
45
735
9,018
7,372
0
2,099
6,773
22,556
0
L
4,060
829
57
345
8,799
2,138
0
4,459
4,024
8,730
0
L
2,946
382
0
578
6,166
2,296
0
1,937
4,020
0
11,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
31,822
173
Minions Killed
156
0
Camps Cleared
0
850,561
Distance Traveled
747,722
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,456
828
32
4
0
178,573
3
W
Raijin
8,163
907
45
5
0
165,779
1
W
Bastet
8,646
961
39
4
0
242,488
1
L
Discordia
5,914
657
21
2
0
130,685
0
L
Chaac
6,758
751
39
4
0
181,856
1
W
Zeus
6,531
726
13
1
0
68,715
2
L
Izanami
7,429
825
69
8
0
162,639
0
W
Atlas
7,298
811
44
5
0
195,006
2
L
Nu Wa
5,724
636
9
1
0
145,864
1
L
Pele
5,997
666
18
2
0
126,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role