Player Matchup

Atlas
Atlas
Gold V
MuzlimBread2
Atlas
Gold V
Level 46
God Stats
6W - 1L
1,960 SR
Queue Stats
9W - 3L
1,662 MMR
Party 1
Chiron
Chiron
Gold V
OompaLumpaEggs
Chiron
Gold V
Level 55
God Stats
9W - 4L
2,073 SR
Queue Stats
10W - 4L
1,662 MMR
Party 1
Shiva
Shiva
Gold V
super lucky4
Shiva
Gold V
Level 31
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 4L
1,717 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 44
1,844 SR
1,680 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,588 SR
1,560 MMR
Ganesha
Ganesha
Silver I
ELLMO415
Ganesha
Silver I
Level 129
God Stats
27W - 23L
1,683 SR
Queue Stats
35W - 29L
1,560 MMR
Party 2
Nike
Nike
Silver I
TJ_OF_JI
Nike
Silver I
Level 158
God Stats
4W - 5L
1,404 SR
Queue Stats
36W - 31L
1,560 MMR
Party 2
Zeus
Zeus
Silver I
darkdragon0196
Zeus
Silver I
Level 158
God Stats
3W - 6L
1,677 SR
Queue Stats
35W - 29L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
12,672
745
19,402
19,737
24,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 7
11,366
669
13,921
14,809
5,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 9
11,641
685
15,165
17,819
19,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BastetGebThothAh Muzen CabFenrir

VS

Bans
KumbhakarnaHou YiMedusaGilgameshAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ELLMO415
Ganesha
15
0 / 7 / 3
10,120
595
7,638
23,649
21,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nike
14
1 / 3 / 2
10,251
603
9,494
20,081
15,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 0
10,158
598
20,735
11,626
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ELLMO415
Ganesha
0
7
3
0.21
W
6
0
8
10
W
3
1
7
6.5
L
Nike
1
3
2
0.67
L
2
4
0
0.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,488
Damage
37,867
52,365
Taken
55,356
50,317
Mitigated
41,714
18,248
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ELLMO415
Ganesha
7,638
470
460
2,940
23,649
21,479
0
6,162
17,487
31,526
0
W
19,402
7,817
800
6,614
19,737
24,967
422
9,153
10,035
45,404
0
W
13,921
6,890
1,162
5,540
14,809
5,409
1,695
10,784
3,696
0
57,572
L
Nike
9,494
697
608
2,897
20,081
15,995
0
7,184
12,897
5,291
31,295
L
20,735
1,127
0
1,159
11,626
4,240
0
6,925
4,701
44,509
0
W
15,165
2,981
923
3,209
17,819
19,941
497
9,606
7,669
0
47,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
30,529
188
Minions Killed
171
10
Camps Cleared
5
979,115
Distance Traveled
777,983
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,120
595
4
0
0
243,954
3
W
Atlas
12,672
745
42
2
2
329,312
3
W
Chiron
11,366
669
94
6
5
313,346
2
L
Nike
10,251
603
82
5
3
264,522
11
L
Zeus
10,158
598
85
5
2
269,507
9
W
Shiva
11,641
685
52
3
3
336,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role