Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Beefycheesecake3
Horus
Level 14
God Stats
5W - 6L
1,373 SR
Queue Stats
23W - 44L
1,152 Elo+
Party 1
Kuzenbo
Kuzenbo
ConqRah
Kuzenbo
Level 85
God Stats
18W - 26L
1,288 SR
Queue Stats
360W - 397L
1,411 Elo+
Party 1
Tiamat
Tiamat
ObsidianLord
Tiamat
Level 47
God Stats
2W - 5L
1,270 SR
Queue Stats
134W - 181L
1,301 Elo+
Solo
Pele
Pele
lilthai02
Pele
Level 16
God Stats
41W - 57L
1,559 SR
Queue Stats
89W - 129L
1,322 Elo+
Party 1
Team Averages
Level 46
1,398 SR
1,337 Elo+

VS

Team Averages
Level 38
1,424 SR
1,454 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Maddabz
Thanatos
Level 5
God Stats
2W - 2L
1,301 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 2
Chaac
Chaac
Zalypyshka
Chaac
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,678 Elo+
Solo
Neith
Neith
ZangarGST
Neith
Level 65
God Stats
1W - 0L
1,320 SR
Queue Stats
21W - 14L
1,468 Elo+
Solo
Ares
Ares
fatjaygaming
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 2 / 1
4,433
443
3,706
4,512
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 1
4,536
454
1,831
6,861
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
ConqRah
Kuzenbo
10
1 / 2 / 0
5,553
555
3,802
5,849
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
9
2 / 1 / 0
5,393
539
3,715
3,617
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
2 / 2 / 0
5,300
530
2,006
6,252
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 0 / 3
6,914
691
5,158
5,452
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Maddabz
Thanatos
9
1 / 2 / 1
5,084
508
1,634
6,074
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
9
1 / 2 / 3
5,643
564
3,236
6,681
2,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ZangarGST
Neith
8
1 / 1 / 4
5,024
502
2,552
4,473
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 3
5,409
541
2,338
5,539
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
11
11
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
1
0.25
W
Bellona
 
Bellona
6
0
3
7.5
L
0
4
1
0.13
L
Kuzenbo
ConqRah
Kuzenbo
1
2
0
0.5
W
Thanatos
Maddabz
Thanatos
1
2
1
0.75
L
Tiamat
2
1
0
2
W
Chaac
1
2
3
1.25
W
Neith
ZangarGST
Neith
1
1
4
3
W
2
1
3
3.5
L
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
14,918
27,091
Taken
28,219
13,175
Mitigated
11,680
8,177
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,706
394
0
500
4,512
968
0
629
3,883
22,300
0
W
Bellona
 
Bellona
5,158
1,867
0
1,051
5,452
2,719
0
820
4,572
0
49,353
L
1,831
1,232
555
1,262
6,861
3,279
317
1,581
5,280
0
7,874
L
Kuzenbo
ConqRah
Kuzenbo
3,802
567
0
1,557
5,849
5,590
14
0
5,849
30,032
0
W
Thanatos
Maddabz
Thanatos
1,634
331
0
3,668
6,074
1,986
0
3,072
3,002
0
16,919
L
Tiamat
3,715
277
0
1,664
3,617
1,610
1,030
128
3,489
24,503
0
W
Chaac
3,236
1,221
0
2,070
6,681
2,519
0
3,009
3,246
0
26,365
W
Neith
ZangarGST
Neith
2,552
1,204
0
1,389
4,473
1,666
678
1,941
2,532
0
24,097
W
2,338
418
0
1,063
5,539
2,790
192
1,895
3,644
11,255
0
L
Pele
2,006
386
0
2,639
6,252
1,728
0
0
6,252
0
21,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
28,074
197
Minions Killed
255
0
Camps Cleared
0
863,018
Distance Traveled
990,346
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,433
443
29
3
0
189,215
1
W
Bellona
6,914
691
92
9
0
244,816
3
L
Horus
4,536
454
16
2
0
172,056
3
L
Kuzenbo
5,553
555
53
5
0
159,778
1
W
Thanatos
5,084
508
45
5
0
208,078
1
L
Tiamat
5,393
539
43
4
0
165,413
0
W
Chaac
5,643
564
52
5
0
190,143
0
W
Neith
5,024
502
55
6
0
156,444
4
W
Ares
5,409
541
11
1
0
190,865
0
L
Pele
5,300
530
56
6
0
176,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role