Player Matchup

Cliodhna
Cliodhna
FireMonkey03
Cliodhna
Level 68
God Stats
1W - 4L
1,225 SR
Queue Stats
1W - 6L
1,031 Elo+
Party 1
Hercules
Hercules
Only_Eric3
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,083 Elo+
Party 1
Sol
Sol
Salumni
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,225 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WrittenByMadara
Cu Chulainn
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,031 Elo+
Party 1
Odin
Odin
cleitonjunior163
Odin
Level 88
God Stats
12W - 14L
1,464 SR
Queue Stats
114W - 97L
1,428 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,160 Elo+

VS

Team Averages
Level 40
1,503 SR
1,302 Elo+
Hercules
Hercules
Augi-o_o
Hercules
Level 56
God Stats
1W - 1L
1,709 SR
Queue Stats
103W - 109L
1,232 Elo+
Party 2
Bastet
Bastet
Cesar37x
Bastet
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
76W - 83L
1,369 Elo+
Party 3
Anubis
Anubis
Hades of Wrath
Anubis
Level 43
God Stats
6W - 7L
1,464 SR
Queue Stats
51W - 80L
1,288 Elo+
Solo
Merlin
Merlin
HeN_OuT_Da_PeN
Merlin
Level 35
God Stats
24W - 33L
1,342 SR
Queue Stats
81W - 100L
1,301 Elo+
Party 2
Chaac
Chaac
b2um
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FireMonkey03
Cliodhna
20
9 / 4 / 8
13,889
534
14,812
18,537
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Only_Eric3
Hercules
14
0 / 8 / 7
9,787
376
5,542
18,911
12,977
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
20
12 / 6 / 6
15,390
592
31,277
27,294
9,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
WrittenByMadara
Cu Chulainn
20
4 / 4 / 1
13,946
536
18,170
18,384
30,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 2 / 8
14,534
559
15,214
21,801
21,052
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Augi-o_o
Hercules
20
2 / 5 / 1
12,066
464
11,054
28,533
37,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Cesar37x
Bastet
17
6 / 7 / 7
12,064
464
13,921
21,352
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 12 / 2
11,292
434
14,257
20,457
10,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 6 / 1
11,028
424
10,540
12,224
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
b2um
Chaac
17
7 / 5 / 2
11,776
453
18,034
23,817
30,522
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
35
Kills
23
24
Deaths
35
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Augi-o_o
Hercules
2
5
1
0.5
L
Bastet
Cesar37x
Bastet
6
7
7
1.36
W
Cliodhna
FireMonkey03
Cliodhna
9
4
8
3.25
L
5
12
2
0.5
L
3
6
1
0.58
W
Hercules
Only_Eric3
Hercules
0
8
7
0.44
W
Sol
12
6
6
2.5
W
Cu Chulainn
WrittenByMadara
Cu Chulainn
4
4
1
1.13
L
Chaac
b2um
Chaac
7
5
2
1.6
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,015
Damage
67,806
104,927
Taken
106,383
83,470
Mitigated
91,280
27,060
Healing
23,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Augi-o_o
Hercules
11,054
1,531
0
10,041
28,533
37,229
215
3,082
23,764
0
83,912
L
Bastet
Cesar37x
Bastet
13,921
5,986
0
3,631
21,352
8,103
0
5,632
15,720
0
55,205
W
Cliodhna
FireMonkey03
Cliodhna
14,812
862
87
2,646
18,537
9,357
792
4,735
13,712
0
94,076
L
14,257
223
361
4,843
20,457
10,167
255
2,026
18,390
67,150
0
L
10,540
665
0
340
12,224
5,259
1,374
7,598
4,626
75,353
0
W
Hercules
Only_Eric3
Hercules
5,542
1,980
0
2,307
18,911
12,977
695
5,072
13,803
0
31,729
W
Sol
31,277
12,416
0
14,133
27,294
9,343
5,937
5,135
22,109
119,759
8,147
W
Cu Chulainn
WrittenByMadara
Cu Chulainn
18,170
5,490
0
2,069
18,384
30,741
1,368
193
17,163
0
94,743
L
Chaac
b2um
Chaac
18,034
3,883
0
4,707
23,817
30,522
215
11,807
11,919
0
61,458
W
15,214
2,897
382
5,436
21,801
21,052
1,783
9,662
12,089
0
79,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,546
Gold Earned
58,226
656
Minions Killed
585
0
Camps Cleared
0
2,530,242
Distance Traveled
2,211,553
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,066
464
181
7
0
481,374
0
L
Bastet
12,064
464
80
3
0
532,296
0
W
Cliodhna
13,889
534
116
4
0
594,890
1
L
Anubis
11,292
434
92
4
0
277,386
0
L
Merlin
11,028
424
123
5
0
413,821
0
W
Hercules
9,787
376
64
2
0
479,879
0
W
Sol
15,390
592
160
6
0
439,529
3
W
Cu Chulainn
13,946
536
168
6
0
501,587
3
L
Chaac
11,776
453
109
4
0
506,676
0
W
Odin
14,534
559
148
6
0
514,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role