Player Matchup

Shiva
Shiva
Altrecks
Shiva
Level 61
God Stats
17W - 14L
1,598 SR
Queue Stats
26W - 23L
1,364 Elo+
Party 1
Awilix
Awilix
LeNain43
Awilix
Level 28
God Stats
3W - 5L
1,442 SR
Queue Stats
122W - 130L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Rev3lTonez_yt
Cthulhu
Level 39
God Stats
5W - 13L
1,070 SR
Queue Stats
563W - 598L
1,329 Elo+
Solo
He Bo
He Bo
SupremeClutch41
He Bo
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
311W - 334L
1,396 Elo+
Solo
Skadi
Skadi
ToxykRyppr
Skadi
Level 41
God Stats
0W - 1L
1,489 SR
Queue Stats
104W - 87L
1,418 Elo+
Solo
Team Averages
Level 47
1,420 SR
1,377 Elo+

VS

Team Averages
Level 63
1,395 SR
1,353 Elo+
Ah Muzen Cab
Ah Muzen Cab
DiazmenZK
Ah Muzen Cab
Level 53
God Stats
10W - 8L
1,500 SR
Queue Stats
213W - 299L
1,367 Elo+
Party 2
Amaterasu
Amaterasu
RodMotta
Amaterasu
Level 78
God Stats
3W - 5L
1,086 SR
Queue Stats
181W - 192L
1,347 Elo+
Solo
Bacchus
Bacchus
TheSilentSteppa8
Bacchus
Level 64
God Stats
3W - 1L
1,596 SR
Queue Stats
81W - 73L
1,435 Elo+
Solo
Awilix
Awilix
hitochcrack7v7
Awilix
Level 58
God Stats
5W - 2L
1,538 SR
Queue Stats
162W - 213L
1,312 Elo+
Party 2
Nu Wa
Nu Wa
ramiro_lthr
Nu Wa
Level 64
God Stats
3W - 0L
1,256 SR
Queue Stats
220W - 274L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Altrecks
Shiva
12
3 / 4 / 2
7,919
528
9,120
12,926
8,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
LeNain43
Awilix
12
1 / 3 / 4
7,147
476
4,610
11,073
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
10
0 / 3 / 2
6,490
433
3,447
9,436
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 0
7,994
533
5,396
5,652
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
0 / 4 / 2
6,843
456
1,995
8,078
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiazmenZK
Ah Muzen Cab
13
5 / 0 / 2
7,955
530
6,071
4,526
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
RodMotta
Amaterasu
13
2 / 4 / 2
7,577
505
5,732
12,291
9,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
1 / 2 / 8
7,146
476
4,895
12,098
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 1 / 7
8,134
542
2,846
7,737
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 4
8,435
562
10,236
7,900
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
18
18
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
Altrecks
Shiva
3
4
2
1
W
Ah Muzen Cab
DiazmenZK
Ah Muzen Cab
5
0
2
6
L
Awilix
LeNain43
Awilix
1
3
4
1
L
Cthulhu
0
3
2
0.33
W
Amaterasu
RodMotta
Amaterasu
2
4
2
0.75
L
5
4
0
1.25
W
1
2
8
2.5
L
Skadi
0
4
2
0.25
W
5
1
7
8.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
29,780
47,165
Taken
44,552
20,901
Mitigated
26,931
12,213
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Altrecks
Shiva
9,120
2,486
0
4,255
12,926
8,982
223
1,509
11,304
0
36,077
W
Ah Muzen Cab
DiazmenZK
Ah Muzen Cab
6,071
2,099
0
2,437
4,526
1,384
846
1,268
3,218
0
50,661
L
Awilix
LeNain43
Awilix
4,610
1,299
0
3,512
11,073
2,515
0
3,688
7,202
0
39,976
L
Cthulhu
3,447
104
0
2,439
9,436
6,067
0
3,465
5,899
23,811
0
W
Amaterasu
RodMotta
Amaterasu
5,732
2,822
145
4,111
12,291
9,668
0
268
12,023
0
37,145
L
5,396
507
0
378
5,652
1,255
0
3,159
2,212
41,087
0
W
4,895
654
0
3,860
12,098
11,133
0
2,688
9,369
18,922
0
L
Skadi
1,995
583
242
1,387
8,078
2,082
0
2,589
5,417
0
41,471
W
2,846
1,120
0
3,875
7,737
2,517
0
1,173
6,550
0
43,204
W
10,236
2,070
70
2,033
7,900
2,229
0
3,243
4,549
44,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
39,247
382
Minions Killed
355
0
Camps Cleared
0
1,477,305
Distance Traveled
1,435,861
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,919
528
68
5
0
302,426
0
W
Ah Muzen Cab
7,955
530
98
7
0
283,663
0
L
Awilix
7,147
476
82
5
0
320,169
0
L
Cthulhu
6,490
433
45
3
0
286,640
0
W
Amaterasu
7,577
505
75
5
0
279,123
4
L
He Bo
7,994
533
87
6
0
271,528
6
W
Bacchus
7,146
476
24
2
0
262,684
3
L
Skadi
6,843
456
100
7
0
296,542
4
W
Awilix
8,134
542
84
6
0
358,768
0
W
Nu Wa
8,435
562
74
5
0
251,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role