Player Matchup

Atlas
Atlas
Bronze III
CERTBERUS
Atlas
Bronze III
Level 145
God Stats
2W - 1L
1,655 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
FlameLurker-_-
Danzaburou
Bronze V
Level 146
God Stats
1W - 0L
1,844 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver I
cybermaniac__
Hades
Silver I
Level 126
God Stats
2W - 0L
2,021 SR
Queue Stats
8W - 9L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,840 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,488 SR
1,450 MMR
Chernobog
Chernobog
Silver III
ChillVibez Bruh
Chernobog
Silver III
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 22L
1,341 MMR
Party 2
Mulan
Mulan
Gold V
HELL RAZZOR 199
Mulan
Gold V
Level 145
God Stats
1W - 3L
1,614 SR
Queue Stats
16W - 23L
1,584 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Lab_Foquita10
Baron Samedi
Silver II
Level 137
God Stats
53W - 42L
1,565 SR
Queue Stats
143W - 188L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CERTBERUS
Atlas
12
5 / 1 / 8
8,230
823
4,314
7,735
6,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FlameLurker-_-
Danzaburou
13
5 / 1 / 8
8,253
825
6,252
6,312
2,415
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 10
7,768
777
9,008
6,904
5,332
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaBastetYmirFenrirGilgamesh

VS

Bans
AchillesNeithThothIzanamiAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChillVibez Bruh
Chernobog
11
1 / 5 / 1
6,824
682
4,064
7,282
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 1
7,096
710
6,539
8,897
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Lab_Foquita10
Baron Samedi
11
0 / 3 / 1
6,399
640
4,803
6,889
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
CERTBERUS
Atlas
5
1
8
9
L
Chernobog
ChillVibez Bruh
Chernobog
1
5
1
0.3
W
Danzaburou
FlameLurker-_-
Danzaburou
5
1
8
9
L
1
5
1
0.3
L
Baron Samedi
Lab_Foquita10
Baron Samedi
0
3
1
0.17
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
15,406
20,951
Taken
23,068
14,498
Mitigated
12,534
7,548
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CERTBERUS
Atlas
4,314
1,593
0
377
7,735
6,751
238
2,040
5,536
15,173
0
L
Chernobog
ChillVibez Bruh
Chernobog
4,064
1,622
0
275
7,282
2,527
0
4,307
2,975
0
18,736
W
Danzaburou
FlameLurker-_-
Danzaburou
6,252
2,042
0
2,197
6,312
2,415
949
1,796
4,516
0
35,956
L
6,539
640
55
2,076
8,897
7,567
0
5,238
3,659
0
17,887
L
Baron Samedi
Lab_Foquita10
Baron Samedi
4,803
87
597
1,878
6,889
2,440
0
4,177
2,712
21,873
0
W
9,008
908
683
4,291
6,904
5,332
350
2,019
4,634
22,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
20,319
113
Minions Killed
116
4
Camps Cleared
6
559,973
Distance Traveled
495,636
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,230
823
13
1
0
177,747
3
L
Chernobog
6,824
682
38
4
1
159,677
0
W
Danzaburou
8,253
825
64
6
2
188,475
4
L
Mulan
7,096
710
28
3
1
174,315
5
L
Baron Samedi
6,399
640
50
5
4
161,644
3
W
Hades
7,768
777
36
4
2
193,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role