Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Therealist1ne
Merlin
Level 37
God Stats
13W - 9L
1,160 SR
Queue Stats
116W - 130L
1,130 Elo+
Party 1
Shiva
Shiva
Top2Not2
Shiva
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 59L
1,076 Elo+
Party 1
Thanatos
Thanatos
kafka29
Thanatos
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Bacchus
Bacchus
leemoney
Bacchus
Level 43
God Stats
3W - 4L
1,521 SR
Queue Stats
41W - 63L
1,291 Elo+
Solo
Team Averages
Level 51
1,436 SR
1,300 Elo+

VS

Team Averages
Level 62
1,440 SR
1,447 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Edward128103
Sol
Level 59
God Stats
3W - 6L
1,200 SR
Queue Stats
213W - 242L
1,378 Elo+
Solo
Cerberus
Cerberus
hihobyeho
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,499 Elo+
Solo
Loki
Loki
yo11111
Loki
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 273L
1,360 Elo+
Party 2
Ra
Ra
yo1212
Ra
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 2
6,029
548
3,369
5,593
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 0
6,011
546
2,349
4,761
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Top2Not2
Shiva
11
4 / 1 / 0
6,426
584
4,272
9,067
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
kafka29
Thanatos
9
1 / 4 / 3
5,666
515
1,793
7,107
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
leemoney
Bacchus
9
2 / 1 / 2
5,406
491
3,293
8,392
4,228
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 0
5,486
499
2,579
4,573
1,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 0
6,262
569
7,338
7,984
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
hihobyeho
Cerberus
4
0 / 2 / 0
3,939
358
1,205
3,125
1,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Loki
yo11111
Loki
7
3 / 1 / 0
5,089
463
3,550
4,691
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
10
1 / 3 / 3
6,054
550
3,137
4,139
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
7
9
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
2
0.5
L
Danzaburou
 
Danzaburou
1
0
0
1
L
2
4
0
0.5
W
3
1
0
3
W
Shiva
Top2Not2
Shiva
4
1
0
4
L
Cerberus
hihobyeho
Cerberus
0
2
0
0
W
Thanatos
kafka29
Thanatos
1
4
3
0.63
W
Bacchus
leemoney
Bacchus
2
1
2
3
L
Loki
yo11111
Loki
3
1
0
3
L
Ra
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
17,809
34,920
Taken
24,512
15,714
Mitigated
7,082
13,883
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,369
1,412
0
2,242
5,593
1,890
1,543
818
4,726
0
38,764
L
Danzaburou
 
Danzaburou
2,579
635
0
2,451
4,573
1,118
0
474
4,099
0
26,604
L
7,338
2,232
0
3,306
7,984
1,929
914
856
6,827
36,704
0
W
2,349
183
0
1,371
4,761
1,498
807
1,280
3,481
30,910
0
W
Shiva
Top2Not2
Shiva
4,272
477
0
4,294
9,067
5,881
670
4,116
4,951
0
26,179
L
Cerberus
hihobyeho
Cerberus
1,205
319
0
555
3,125
1,522
0
846
2,279
4,385
0
W
Thanatos
kafka29
Thanatos
1,793
692
0
3,273
7,107
2,217
640
1,632
5,475
0
16,873
W
Bacchus
leemoney
Bacchus
3,293
570
0
2,703
8,392
4,228
243
3,698
4,607
14,695
0
L
Loki
yo11111
Loki
3,550
930
0
1,389
4,691
1,089
0
1,109
3,556
0
14,841
L
Ra
3,137
903
0
728
4,139
1,424
673
2,357
1,782
31,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
26,830
256
Minions Killed
209
0
Camps Cleared
0
958,145
Distance Traveled
816,936
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,029
548
85
8
0
159,374
2
L
Danzaburou
5,486
499
49
4
0
178,373
2
L
Sol
6,262
569
63
6
0
185,285
0
W
Merlin
6,011
546
54
5
0
194,553
3
W
Shiva
6,426
584
50
5
0
214,741
1
L
Cerberus
3,939
358
10
1
0
81,689
0
W
Thanatos
5,666
515
47
4
0
183,897
2
W
Bacchus
5,406
491
20
2
0
205,580
1
L
Loki
5,089
463
28
3
0
172,721
0
L
Ra
6,054
550
59
5
0
198,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role