Player Matchup

Tyr
Tyr
JordieJordannn
Tyr
Level 49
God Stats
20W - 22L
1,500 SR
Queue Stats
58W - 67L
1,531 Elo+
Party 1
King Arthur
King Arthur
OPSection
King Arthur
Level 4
God Stats
0W - 7L
1,393 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Chronos
Chronos
TuPapiDawson
Chronos
Level 69
God Stats
4W - 4L
1,497 SR
Queue Stats
96W - 101L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
Zerosnear
Jormungandr
Level 35
God Stats
13W - 9L
1,632 SR
Queue Stats
74W - 83L
1,510 Elo+
Party 1
Neith
Neith
athena837
Neith
Level 7
God Stats
1W - 4L
1,437 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Team Averages
Level 33
1,492 SR
1,510 Elo+

VS

Team Averages
Level 96
1,569 SR
1,528 Elo+
Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Apach015
Chiron
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
194W - 179L
1,589 Elo+
Party 2
Bakasura
Bakasura
BadJokker
Bakasura
Level 121
God Stats
2W - 0L
1,731 SR
Queue Stats
41W - 31L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Dorigant
Nu Wa
Level 157
God Stats
6W - 5L
1,613 SR
Queue Stats
365W - 430L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
aCubanboy
Gilgamesh
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 7L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,581
505
8,191
13,650
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OPSection
King Arthur
14
2 / 2 / 1
8,061
474
7,841
15,631
13,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
TuPapiDawson
Chronos
14
3 / 8 / 2
8,858
521
8,814
15,041
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Zerosnear
Jormungandr
14
4 / 3 / 1
8,676
510
4,935
15,372
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
athena837
Neith
11
0 / 7 / 2
6,190
364
2,464
7,950
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 4 / 7
9,865
580
12,029
11,108
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Apach015
Chiron
17
10 / 2 / 1
11,200
659
16,843
14,065
4,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
BadJokker
Bakasura
17
2 / 3 / 4
10,168
598
5,568
13,717
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Dorigant
Nu Wa
15
5 / 1 / 7
9,509
559
8,112
7,430
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
aCubanboy
Gilgamesh
16
2 / 3 / 0
9,942
585
9,165
13,124
9,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
24
24
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
4
7
2.13
W
Chiron
Apach015
Chiron
10
2
1
5.25
W
Bakasura
BadJokker
Bakasura
2
3
4
1.33
W
Nu Wa
Dorigant
Nu Wa
5
1
7
8.5
L
3
4
3
1.13
L
King Arthur
OPSection
King Arthur
2
2
1
1.25
L
Chronos
TuPapiDawson
Chronos
3
8
2
0.5
L
Jormungandr
Zerosnear
Jormungandr
4
3
1
1.5
W
Gilgamesh
aCubanboy
Gilgamesh
2
3
0
0.67
L
Neith
athena837
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
51,717
67,644
Taken
59,444
36,603
Mitigated
32,564
8,354
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,029
7,014
0
1,189
11,108
5,149
1,022
3,430
7,678
57,830
8,759
W
Chiron
Apach015
Chiron
16,843
6,907
337
6,037
14,065
4,920
1,436
5,148
8,898
0
86,085
W
Bakasura
BadJokker
Bakasura
5,568
3,998
0
3,644
13,717
5,267
360
2,529
11,188
0
63,557
W
Nu Wa
Dorigant
Nu Wa
8,112
2,535
80
488
7,430
7,666
1,325
2,055
5,375
38,600
4,706
L
8,191
2,476
0
2,108
13,650
4,838
0
1,912
11,318
0
56,421
L
King Arthur
OPSection
King Arthur
7,841
1,241
0
1,240
15,631
13,157
0
3,087
12,405
0
42,839
L
Chronos
TuPapiDawson
Chronos
8,814
1,692
4
2,782
15,041
3,434
0
3,281
11,216
54,875
0
L
Jormungandr
Zerosnear
Jormungandr
4,935
1,147
0
1,815
15,372
12,935
156
6,914
8,348
50,591
0
W
Gilgamesh
aCubanboy
Gilgamesh
9,165
2,203
0
3,238
13,124
9,562
746
568
12,556
8,324
57,415
L
Neith
athena837
Neith
2,464
896
0
405
7,950
2,239
0
4,605
3,180
0
17,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
50,684
404
Minions Killed
562
0
Camps Cleared
0
1,602,220
Distance Traveled
1,690,671
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,865
580
110
6
0
297,964
0
W
Chiron
11,200
659
135
8
0
320,428
3
W
Bakasura
10,168
598
129
8
0
421,894
4
W
Nu Wa
9,509
559
56
3
0
320,243
5
L
Tyr
8,581
505
88
5
0
350,244
0
L
King Arthur
8,061
474
88
5
0
331,231
2
L
Chronos
8,858
521
100
6
0
315,798
2
L
Jormungandr
8,676
510
86
5
0
316,910
1
W
Gilgamesh
9,942
585
132
8
0
330,142
5
L
Neith
6,190
364
42
2
0
288,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role