Player Matchup

Scylla
Scylla
CondorWill
Scylla
Level 128
God Stats
3W - 2L
1,235 SR
Queue Stats
127W - 112L
1,533 Elo+
Solo
Amaterasu
Amaterasu
Im PuniisheR
Amaterasu
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 232L
1,585 Elo+
Solo
Hachiman
Hachiman
LanaDelYay
Hachiman
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,616 Elo+
Solo
Shiva
Shiva
Ubervamp Reborn
Shiva
Level 156
God Stats
1W - 3L
1,192 SR
Queue Stats
503W - 532L
1,532 Elo+
Solo
Ravana
Ravana
jesusepe123456
Ravana
Level 89
God Stats
4W - 0L
1,691 SR
Queue Stats
55W - 47L
1,572 Elo+
Solo
Team Averages
Level 134
1,424 SR
1,567 Elo+

VS

Team Averages
Level 149
1,433 SR
1,678 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Davex88x
Ares
Level 149
God Stats
0W - 1L
1,340 SR
Queue Stats
7W - 7L
1,866 Elo+
Party 1
Sobek
Sobek
DrachoXTB
Sobek
Level 131
God Stats
0W - 2L
1,254 SR
Queue Stats
152W - 103L
1,608 Elo+
Party 2
Shiva
Shiva
FactorTheGame
Shiva
Level 160
God Stats
1W - 1L
1,571 SR
Queue Stats
7W - 4L
1,866 Elo+
Party 1
Rama
Rama
Prid3TB
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CondorWill
Scylla
17
9 / 4 / 16
10,180
925
21,205
10,319
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Im PuniisheR
Amaterasu
17
4 / 1 / 20
9,496
863
10,263
14,846
14,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
LanaDelYay
Hachiman
16
5 / 2 / 17
9,500
864
14,362
11,410
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 21
9,203
837
10,668
14,808
16,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 3 / 10
9,592
872
13,231
13,520
11,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 6 / 6
8,191
745
7,879
18,140
21,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
16
3 / 4 / 5
9,078
825
13,943
12,335
9,363
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
DrachoXTB
Sobek
14
2 / 6 / 6
9,050
823
9,968
20,022
27,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 4
7,967
724
11,987
15,783
10,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Prid3TB
Rama
13
2 / 7 / 3
8,054
732
10,486
11,559
4,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
28
Kills
11
11
Deaths
28
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
6
6
0.83
W
Scylla
CondorWill
Scylla
9
4
16
4.25
L
Ares
3
4
5
1.38
L
Sobek
DrachoXTB
Sobek
2
6
6
0.83
L
2
5
4
0.8
W
Amaterasu
Im PuniisheR
Amaterasu
4
1
20
14
W
Hachiman
LanaDelYay
Hachiman
5
2
17
6.75
L
Rama
Prid3TB
Rama
2
7
3
0.5
W
3
1
21
13.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,729
Damage
54,263
64,903
Taken
77,839
52,082
Mitigated
74,252
23,060
Healing
24,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,879
2,107
1,014
4,505
18,140
21,935
0
3,952
13,842
0
15,779
W
Scylla
CondorWill
Scylla
21,205
1,638
643
1,089
10,319
4,835
546
3,342
6,977
31,667
0
L
Ares
13,943
220
1,140
553
12,335
9,363
0
5,030
7,227
20,794
0
L
Sobek
DrachoXTB
Sobek
9,968
867
1,176
5,281
20,022
27,346
0
5,090
14,426
17,877
0
L
11,987
908
5,265
3,849
15,783
10,892
19
4,583
10,938
58
22,344
W
Amaterasu
Im PuniisheR
Amaterasu
10,263
3,517
2,207
5,478
14,846
14,756
886
4,843
10,003
0
24,890
W
Hachiman
LanaDelYay
Hachiman
14,362
8,799
1,194
4,457
11,410
4,594
1,781
5,263
6,147
0
32,195
L
Rama
Prid3TB
Rama
10,486
9,009
83
2,003
11,559
4,716
364
2,707
8,816
0
19,095
W
10,668
1,739
2,116
3,831
14,808
16,650
611
6,594
8,214
157
18,900
W
13,231
4,922
718
1,327
13,520
11,247
1,254
3,927
9,593
0
21,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,971
Gold Earned
42,340
112
Minions Killed
82
0
Camps Cleared
0
1,077,888
Distance Traveled
968,308
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,191
745
8
1
0
205,323
0
W
Scylla
10,180
925
18
2
0
200,733
0
L
Ares
9,078
825
18
2
0
204,229
1
L
Sobek
9,050
823
16
1
0
200,666
3
L
Shiva
7,967
724
18
2
0
207,604
1
W
Amaterasu
9,496
863
31
3
0
222,988
0
W
Hachiman
9,500
864
32
3
0
215,197
0
L
Rama
8,054
732
22
2
0
150,486
0
W
Shiva
9,203
837
16
1
0
235,562
0
W
Ravana
9,592
872
15
1
0
203,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role