Player Matchup

Fafnir
Fafnir
AtlasAlex
Fafnir
Level 84
God Stats
3W - 3L
1,716 SR
Queue Stats
184W - 182L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
Humnahum
Sun Wukong
Level 101
God Stats
23W - 23L
1,551 SR
Queue Stats
197W - 197L
1,530 Elo+
Party 1
Poseidon
Poseidon
Jaffa45
Poseidon
Level 47
God Stats
12W - 10L
1,290 SR
Queue Stats
66W - 82L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
Mitch0121
Ao Kuang
Level 86
God Stats
14W - 3L
1,912 SR
Queue Stats
180W - 193L
1,519 Elo+
Party 1
Izanami
Izanami
NINJAM0NKEY3000
Izanami
Level 42
God Stats
7W - 8L
1,555 SR
Queue Stats
75W - 78L
1,467 Elo+
Party 1
Team Averages
Level 72
1,605 SR
1,507 Elo+

VS

Team Averages
Level 49
1,445 SR
1,310 Elo+
Eset
Eset
Ambaltose
Eset
Level 27
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 7L
1,280 Elo+
Party 2
Mulan
Mulan
FuryBrain
Mulan
Level 152
God Stats
35W - 34L
1,638 SR
Queue Stats
335W - 371L
1,430 Elo+
Solo
Bakasura
Bakasura
Gehirngulach
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,280 Elo+
Party 2
Ares
Ares
Psytellix
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,280 Elo+
Party 2
Neith
Neith
xXSuperHDSwagXx
Neith
Level 11
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AtlasAlex
Fafnir
10
5 / 2 / 6
7,065
642
5,794
9,978
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Humnahum
Sun Wukong
12
2 / 2 / 4
7,189
654
6,946
11,576
7,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Jaffa45
Poseidon
12
3 / 1 / 2
7,101
646
3,679
3,816
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Mitch0121
Ao Kuang
13
10 / 1 / 2
7,668
697
6,802
9,123
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 0 / 4
7,152
650
5,073
5,709
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
2 / 6 / 0
5,449
495
2,549
5,642
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
FuryBrain
Mulan
10
1 / 4 / 0
5,683
517
6,779
9,991
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Gehirngulach
Bakasura
8
1 / 4 / 0
5,360
487
3,415
8,511
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
1 / 2 / 2
5,722
520
4,535
9,567
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 7 / 0
5,063
460
2,722
6,385
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
6
6
Deaths
23
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
2
6
0
0.33
W
Fafnir
AtlasAlex
Fafnir
5
2
6
4
L
Mulan
FuryBrain
Mulan
1
4
0
0.25
L
Bakasura
Gehirngulach
Bakasura
1
4
0
0.25
W
Sun Wukong
Humnahum
Sun Wukong
2
2
4
2
W
Poseidon
Jaffa45
Poseidon
3
1
2
4
W
Ao Kuang
Mitch0121
Ao Kuang
10
1
2
11
W
3
0
4
5
L
Ares
1
2
2
1
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
20,000
40,202
Taken
40,096
24,037
Mitigated
18,321
12,037
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
2,549
178
0
160
5,642
1,633
278
4,423
1,219
22,959
0
W
Fafnir
AtlasAlex
Fafnir
5,794
1,766
367
3,493
9,978
10,630
181
2,751
7,227
8,510
6,373
L
Mulan
FuryBrain
Mulan
6,779
918
0
3,508
9,991
6,300
240
1,875
8,116
0
26,867
L
Bakasura
Gehirngulach
Bakasura
3,415
2,388
0
1,319
8,511
2,683
0
3,017
5,494
0
18,121
W
Sun Wukong
Humnahum
Sun Wukong
6,946
2,005
0
4,533
11,576
7,175
87
417
10,410
0
43,639
W
Poseidon
Jaffa45
Poseidon
3,679
307
0
91
3,816
1,242
2,074
550
3,266
43,802
0
W
Ao Kuang
Mitch0121
Ao Kuang
6,802
2,599
0
1,878
9,123
2,958
554
1,286
7,474
39,649
0
W
5,073
4,070
0
1,675
5,709
2,032
195
2,080
3,629
0
43,400
L
Ares
4,535
514
0
955
9,567
5,643
0
2,937
6,630
17,768
0
L
2,722
1,038
0
441
6,385
2,062
145
3,219
3,166
0
18,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
27,277
357
Minions Killed
229
0
Camps Cleared
0
1,189,168
Distance Traveled
1,031,219
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,449
495
41
4
0
214,625
3
W
Fafnir
7,065
642
22
2
0
240,349
5
L
Mulan
5,683
517
70
6
0
187,760
1
L
Bakasura
5,360
487
48
4
0
231,325
3
W
Sun Wukong
7,189
654
92
8
0
237,616
5
W
Poseidon
7,101
646
84
8
0
230,653
1
W
Ao Kuang
7,668
697
71
6
0
250,600
2
W
Izanami
7,152
650
88
8
0
229,950
2
L
Ares
5,722
520
28
3
0
212,406
0
L
Neith
5,063
460
42
4
0
185,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role