Player Matchup

Susano
Susano
Invinciquility
Susano
Level 128
God Stats
4W - 0L
1,623 SR
Queue Stats
52W - 39L
1,302 Elo+
Solo
Medusa
Medusa
MajinVegeta06
Medusa
Level 104
God Stats
21W - 34L
1,669 SR
Queue Stats
493W - 554L
1,478 Elo+
Solo
Agni
Agni
TheGasBill
Agni
Level 142
God Stats
14W - 15L
1,179 SR
Queue Stats
159W - 151L
1,576 Elo+
Solo
Ymir
Ymir
Vul-vasore
Ymir
Level 101
God Stats
15W - 15L
1,488 SR
Queue Stats
244W - 240L
1,541 Elo+
Solo
Mulan
Mulan
vJuiceWRLD
Mulan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 54L
1,524 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,484 Elo+

VS

Team Averages
Level 112
1,611 SR
1,517 Elo+
Thanatos
Thanatos
EXILVS
Thanatos
Level 125
God Stats
3W - 4L
1,701 SR
Queue Stats
123W - 130L
1,578 Elo+
Party 1
Charybdis
Charybdis
Flugel Boop
Charybdis
Level 108
God Stats
2W - 2L
1,728 SR
Queue Stats
16W - 16L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
KITK4T
Baron Samedi
Level 116
God Stats
7W - 8L
1,602 SR
Queue Stats
37W - 54L
1,482 Elo+
Party 1
Fenrir
Fenrir
Nitejar
Fenrir
Level 69
God Stats
10W - 13L
1,533 SR
Queue Stats
141W - 148L
1,490 Elo+
Party 1
Cerberus
Cerberus
elmeromero100
Cerberus
Level 143
God Stats
7W - 9L
1,488 SR
Queue Stats
158W - 186L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
8,829
552
8,234
8,924
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 3
8,291
518
10,076
10,149
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 4
8,978
561
5,266
5,179
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 8
7,773
486
4,280
12,076
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
14
3 / 2 / 5
8,055
503
9,326
11,822
10,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EXILVS
Thanatos
13
2 / 6 / 0
8,073
505
5,876
13,069
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Flugel Boop
Charybdis
15
3 / 2 / 1
8,284
518
9,047
10,323
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KITK4T
Baron Samedi
14
1 / 3 / 1
7,849
491
4,791
8,646
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nitejar
Fenrir
13
1 / 1 / 0
7,706
482
3,468
9,679
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
elmeromero100
Cerberus
11
0 / 5 / 1
6,244
390
6,351
13,644
6,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
7
8
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EXILVS
Thanatos
2
6
0
0.33
L
Charybdis
Flugel Boop
Charybdis
3
2
1
1.75
W
6
1
4
8
L
Baron Samedi
KITK4T
Baron Samedi
1
3
1
0.5
W
5
3
3
2.17
L
Fenrir
Nitejar
Fenrir
1
1
0
1
W
2
1
4
4
W
1
1
8
5
L
Cerberus
elmeromero100
Cerberus
0
5
1
0.1
W
Mulan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
29,533
48,150
Taken
55,361
26,628
Mitigated
24,681
14,065
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EXILVS
Thanatos
5,876
1,229
0
7,521
13,069
8,702
0
1,342
11,679
0
37,903
L
Charybdis
Flugel Boop
Charybdis
9,047
3,922
0
3,862
10,323
2,492
0
742
9,581
0
64,966
W
8,234
1,228
0
3,567
8,924
2,927
206
1,668
7,183
0
52,934
L
Baron Samedi
KITK4T
Baron Samedi
4,791
304
105
1,732
8,646
3,408
0
2,424
6,017
43,751
0
W
10,076
5,144
0
3,372
10,149
2,516
1,368
1,496
8,653
0
55,358
L
Fenrir
Nitejar
Fenrir
3,468
592
0
1,078
9,679
3,483
0
1,471
8,166
0
57,666
W
5,266
542
0
1,500
5,179
1,663
864
1,608
3,343
63,245
0
W
4,280
632
0
1,609
12,076
9,020
270
4,109
7,832
25,265
0
L
Cerberus
elmeromero100
Cerberus
6,351
327
0
3,541
13,644
6,596
0
3,203
10,372
25,686
0
W
Mulan
9,326
1,926
0
4,017
11,822
10,502
162
1,823
9,333
0
40,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
38,156
431
Minions Killed
444
0
Camps Cleared
0
1,540,972
Distance Traveled
1,497,296
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,073
505
90
6
0
270,367
0
L
Charybdis
8,284
518
114
7
0
290,938
6
W
Susano
8,829
552
91
6
0
362,294
0
L
Baron Samedi
7,849
491
87
5
0
287,879
6
W
Medusa
8,291
518
90
6
0
292,223
2
L
Fenrir
7,706
482
108
7
0
375,747
5
W
Agni
8,978
561
144
9
0
305,958
2
W
Ymir
7,773
486
39
2
0
291,853
8
L
Cerberus
6,244
390
45
3
0
272,365
4
W
Mulan
8,055
503
67
4
0
288,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role