Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NEIRA99
Eset
Level 97
God Stats
3W - 4L
1,843 SR
Queue Stats
364W - 370L
1,647 Elo+
Solo
Cernunnos
Cernunnos
RNragnarZ
Cernunnos
Level 68
God Stats
3W - 3L
1,540 SR
Queue Stats
141W - 161L
1,515 Elo+
Solo
Team Averages
Level 108
1,628 SR
1,554 Elo+

VS

Team Averages
Level 103
1,670 SR
1,458 Elo+
Artio
Artio
EMPF0xy
Artio
Level 109
God Stats
12W - 16L
1,571 SR
Queue Stats
182W - 204L
1,576 Elo+
Solo
Discordia
Discordia
FortniteLegend69
Discordia
Level 141
God Stats
1W - 1L
1,940 SR
Queue Stats
50W - 43L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
wolfboy20
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 1 / 4
10,807
772
14,929
18,313
19,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
NEIRA99
Eset
13
1 / 3 / 8
9,057
647
7,244
8,376
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RNragnarZ
Cernunnos
15
6 / 2 / 7
10,433
745
14,735
11,502
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EMPF0xy
Artio
13
4 / 4 / 1
8,792
628
7,832
18,321
24,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
14
1 / 6 / 3
8,493
607
12,216
10,750
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
wolfboy20
Sun Wukong
12
1 / 4 / 3
8,166
583
7,389
13,514
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
6
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
4
8
L
Artio
EMPF0xy
Artio
4
4
1
1.13
L
Discordia
1
6
3
0.42
W
Eset
NEIRA99
Eset
1
3
8
1.67
W
Cernunnos
RNragnarZ
Cernunnos
6
2
7
4.75
L
Sun Wukong
wolfboy20
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,908
Damage
27,437
38,191
Taken
42,585
27,955
Mitigated
42,497
9,179
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,929
2,412
250
5,828
18,313
19,956
290
9,222
8,710
0
40,183
L
Artio
EMPF0xy
Artio
7,832
825
1,308
4,927
18,321
24,386
0
3,269
14,624
23,141
0
L
Discordia
12,216
597
0
475
10,750
4,077
40
402
10,334
38,567
0
W
Eset
NEIRA99
Eset
7,244
887
413
1,340
8,376
3,341
384
4,849
3,352
26,253
0
W
Cernunnos
RNragnarZ
Cernunnos
14,735
7,779
0
1,348
11,502
4,658
1,659
6,983
4,231
0
46,967
L
Sun Wukong
wolfboy20
Sun Wukong
7,389
1,260
0
1,942
13,514
14,034
0
3,214
9,965
546
17,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
25,451
159
Minions Killed
115
7
Camps Cleared
5
731,486
Distance Traveled
736,227
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,807
772
51
4
3
261,317
4
L
Artio
8,792
628
31
2
1
248,487
2
L
Discordia
8,493
607
64
5
3
228,034
1
W
Eset
9,057
647
40
3
1
230,201
5
W
Cernunnos
10,433
745
68
5
3
239,968
2
L
Sun Wukong
8,166
583
20
1
1
259,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role