Player Matchup

Cthulhu
Cthulhu
IamFunny
Cthulhu
Level 109
God Stats
1W - 0L
1,857 SR
Queue Stats
15W - 14L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
JealyoN
Sylvanus
Level 160
God Stats
6W - 2L
1,896 SR
Queue Stats
53W - 59L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
Noshmo
Nu Wa
Level 43
God Stats
1W - 0L
1,654 SR
Queue Stats
9W - 9L
1,305 Elo+
Party 1
Skadi
Skadi
Theotherkat
Skadi
Level 68
God Stats
2W - 1L
1,341 SR
Queue Stats
20W - 13L
1,513 Elo+
Party 3
King Arthur
King Arthur
Topo-Tactico
King Arthur
Level 16
God Stats
4W - 1L
1,415 SR
Queue Stats
4W - 1L
1,394 Elo+
Party 3
Team Averages
Level 79
1,632 SR
1,416 Elo+

VS

Team Averages
Level 45
1,660 SR
1,485 Elo+
Achilles
Achilles
ACE_Ninja04
Achilles
Level 112
God Stats
11W - 10L
1,738 SR
Queue Stats
114W - 116L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
CaptainJ92
Hou Yi
Level 41
God Stats
1W - 1L
1,786 SR
Queue Stats
44W - 50L
1,529 Elo+
Party 2
Scylla
Scylla
Mythison
Scylla
Level 34
God Stats
20W - 13L
1,687 SR
Queue Stats
76W - 69L
1,562 Elo+
Party 2
Fenrir
Fenrir
Ponader
Fenrir
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 44L
1,293 Elo+
Solo
Sylvanus
Sylvanus
acffhfxyhb
Sylvanus
Level 5
God Stats
1W - 3L
1,589 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamFunny
Cthulhu
20
0 / 5 / 9
14,056
453
20,192
35,207
42,510
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
JealyoN
Sylvanus
19
1 / 3 / 16
13,575
438
15,878
33,390
42,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Noshmo
Nu Wa
20
13 / 2 / 4
16,823
543
38,827
18,404
6,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 5
17,094
551
19,395
16,857
7,709
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Topo-Tactico
King Arthur
19
1 / 5 / 11
13,296
429
13,555
28,555
21,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACE_Ninja04
Achilles
20
4 / 2 / 3
14,438
466
22,614
32,693
40,661
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
CaptainJ92
Hou Yi
20
2 / 7 / 4
13,244
427
13,601
25,945
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mythison
Scylla
20
6 / 4 / 3
15,178
490
28,124
20,492
7,428
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Ponader
Fenrir
17
5 / 7 / 4
12,296
397
14,518
29,822
12,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
acffhfxyhb
Sylvanus
17
1 / 4 / 9
12,381
399
16,882
32,467
37,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
24
Kills
18
18
Deaths
24
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
ACE_Ninja04
Achilles
4
2
3
2.75
L
Hou Yi
CaptainJ92
Hou Yi
2
7
4
0.57
W
Cthulhu
IamFunny
Cthulhu
0
5
9
0.9
W
Sylvanus
JealyoN
Sylvanus
1
3
16
3
L
Scylla
Mythison
Scylla
6
4
3
1.88
W
Nu Wa
Noshmo
Nu Wa
13
2
4
7.5
L
Fenrir
Ponader
Fenrir
5
7
4
1
W
9
3
5
3.83
W
King Arthur
Topo-Tactico
King Arthur
1
5
11
1.3
L
Sylvanus
acffhfxyhb
Sylvanus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,847
Damage
95,739
132,413
Taken
141,419
121,236
Mitigated
105,533
39,910
Healing
42,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ACE_Ninja04
Achilles
22,614
6,131
0
9,046
32,693
40,661
382
17,421
14,785
0
107,696
L
Hou Yi
CaptainJ92
Hou Yi
13,601
6,504
0
4,029
25,945
7,669
2,725
9,740
15,967
0
105,616
W
Cthulhu
IamFunny
Cthulhu
20,192
1,568
2,149
7,199
35,207
42,510
512
9,913
24,342
81,444
0
W
Sylvanus
JealyoN
Sylvanus
15,878
3,336
6,882
12,213
33,390
42,136
767
13,753
19,057
50,886
16,656
L
Scylla
Mythison
Scylla
28,124
828
0
4,992
20,492
7,428
0
12,737
7,417
151,704
0
W
Nu Wa
Noshmo
Nu Wa
38,827
7,111
672
5,284
18,404
6,987
1,313
10,236
7,623
127,000
0
L
Fenrir
Ponader
Fenrir
14,518
3,610
0
7,024
29,822
12,670
315
12,420
17,094
0
84,851
W
19,395
7,597
0
3,251
16,857
7,709
12,113
6,204
10,482
0
142,394
W
King Arthur
Topo-Tactico
King Arthur
13,555
1,052
0
2,260
28,555
21,894
343
8,596
19,285
0
85,464
L
Sylvanus
acffhfxyhb
Sylvanus
16,882
2,309
6,131
11,460
32,467
37,105
223
19,560
12,506
35,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,844
Gold Earned
67,537
726
Minions Killed
716
0
Camps Cleared
0
2,928,286
Distance Traveled
2,877,690
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,438
466
172
6
0
624,198
4
L
Hou Yi
13,244
427
156
5
0
522,806
9
W
Cthulhu
14,056
453
141
5
0
656,442
1
W
Sylvanus
13,575
438
104
3
0
516,109
11
L
Scylla
15,178
490
247
8
0
567,035
4
W
Nu Wa
16,823
543
168
5
0
544,448
0
L
Fenrir
12,296
397
100
3
0
585,745
10
W
Skadi
17,094
551
207
7
0
537,843
2
W
King Arthur
13,296
429
106
3
0
673,444
2
L
Sylvanus
12,381
399
41
1
0
577,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role