Player Matchup

Hercules
Hercules
Amazinshooter
Hercules
Level 123
God Stats
10W - 17L
1,488 SR
Queue Stats
19W - 33L
1,460 Elo+
Party 1
Nox
Nox
DWR x SAVIOR
Nox
Level 131
God Stats
1W - 3L
1,573 SR
Queue Stats
855W - 877L
1,561 Elo+
Solo
Awilix
Awilix
Jonni Joestar
Awilix
Level 160
God Stats
4W - 4L
1,531 SR
Queue Stats
540W - 518L
1,605 Elo+
Solo
He Bo
He Bo
MiniTRKER
He Bo
Level 109
God Stats
3W - 8L
1,539 SR
Queue Stats
180W - 187L
1,584 Elo+
Solo
Heimdallr
Heimdallr
YameteeKudasai
Heimdallr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 136L
1,475 Elo+
Party 1
Team Averages
Level 125
1,526 SR
1,537 Elo+

VS

Team Averages
Level 132
1,624 SR
1,571 Elo+
Gilgamesh
Gilgamesh
A FUTURE WEAPON
Gilgamesh
Level 117
God Stats
3W - 5L
1,564 SR
Queue Stats
248W - 226L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
EnryuVinSmoke
Baron Samedi
Level 146
God Stats
4W - 2L
1,684 SR
Queue Stats
53W - 50L
1,522 Elo+
Solo
Apollo
Apollo
caxios
Apollo
Level 148
God Stats
7W - 7L
1,492 SR
Queue Stats
191W - 218L
1,572 Elo+
Solo
Cthulhu
Cthulhu
kiekerstetter11
Cthulhu
Level 125
God Stats
13W - 5L
1,822 SR
Queue Stats
304W - 294L
1,606 Elo+
Party 2
Susano
Susano
xXSwiftXLightXx
Susano
Level 125
God Stats
2W - 1L
1,558 SR
Queue Stats
130W - 142L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amazinshooter
Hercules
18
4 / 6 / 8
11,722
690
11,516
26,756
29,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+75
Health

19
3 / 2 / 7
12,004
706
11,551
23,291
22,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 9 / 7
11,428
672
9,775
17,897
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

He Bo
MiniTRKER
He Bo
19
3 / 8 / 5
11,853
697
10,662
12,854
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
YameteeKudasai
Heimdallr
19
4 / 5 / 6
11,517
677
18,728
19,285
8,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A FUTURE WEAPON
Gilgamesh
19
5 / 2 / 18
13,090
770
16,327
24,876
17,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baron Samedi
EnryuVinSmoke
Baron Samedi
20
8 / 5 / 11
12,899
759
16,739
16,099
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
caxios
Apollo
20
9 / 2 / 9
13,258
780
18,574
19,087
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 2 / 20
12,048
709
21,886
19,653
26,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 5 / 15
12,214
718
16,100
13,156
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
16
Kills
30
30
Deaths
16
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A FUTURE WEAPON
Gilgamesh
5
2
18
7
L
Hercules
Amazinshooter
Hercules
4
6
8
1.33
L
3
2
7
3.25
W
Baron Samedi
EnryuVinSmoke
Baron Samedi
8
5
11
2.7
L
2
9
7
0.61
L
He Bo
MiniTRKER
He Bo
3
8
5
0.69
L
Heimdallr
YameteeKudasai
Heimdallr
4
5
6
1.4
W
Apollo
caxios
Apollo
9
2
9
6.75
W
2
2
20
6
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,232
Damage
89,626
100,083
Taken
92,871
71,990
Mitigated
65,845
20,815
Healing
35,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A FUTURE WEAPON
Gilgamesh
16,327
3,582
2,960
9,964
24,876
17,097
209
4,458
19,948
1,302
32,703
L
Hercules
Amazinshooter
Hercules
11,516
2,006
0
8,027
26,756
29,108
126
8,533
17,816
0
23,222
L
11,551
1,941
0
4,400
23,291
22,879
0
9,476
13,505
39,805
0
W
Baron Samedi
EnryuVinSmoke
Baron Samedi
16,739
708
3,195
4,094
16,099
8,637
970
6,658
9,441
58,386
0
L
9,775
3,555
0
1,815
17,897
7,717
0
5,833
11,912
0
43,091
L
He Bo
MiniTRKER
He Bo
10,662
464
0
1,766
12,854
4,222
0
5,416
7,243
43,061
0
L
Heimdallr
YameteeKudasai
Heimdallr
18,728
11,886
0
4,807
19,285
8,064
856
8,452
10,432
0
50,460
W
Apollo
caxios
Apollo
18,574
12,246
0
7,600
19,087
7,915
5,959
5,432
13,655
0
70,685
W
21,886
1,138
2,165
4,128
19,653
26,073
204
3,149
16,504
52,309
0
W
16,100
2,196
0
1,267
13,156
6,123
261
2,516
10,640
0
36,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,524
Gold Earned
63,509
283
Minions Killed
317
0
Camps Cleared
0
1,631,200
Distance Traveled
1,791,136
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,090
770
32
2
0
369,660
0
L
Hercules
11,722
690
33
2
0
346,373
1
L
Nox
12,004
706
63
4
0
317,596
0
W
Baron Samedi
12,899
759
89
5
0
343,612
1
L
Awilix
11,428
672
55
3
0
321,084
10
L
He Bo
11,853
697
77
5
0
306,664
3
L
Heimdallr
11,517
677
55
3
0
339,483
1
W
Apollo
13,258
780
95
6
0
360,973
3
W
Cthulhu
12,048
709
58
3
0
385,274
3
W
Susano
12,214
718
43
3
0
331,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role