Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
SeVentyT
Hel
Level 33
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 18L
1,411 Elo+
Party 2
Sobek
Sobek
xXMonteXx
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,390 Elo+
Party 2
Team Averages
Level 91
1,576 SR
1,433 Elo+

VS

Team Averages
Level 44
1,613 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Alex_Skorblyuk
Bacchus
Level 56
God Stats
11W - 7L
1,676 SR
Queue Stats
260W - 175L
1,668 Elo+
Party 1
Ullr
Ullr
Lielow
Ullr
Level 48
God Stats
2W - 0L
1,663 SR
Queue Stats
8W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 2
6,639
664
4,663
5,855
2,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 5 / 1
6,092
609
4,029
5,962
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
xXMonteXx
Sobek
10
1 / 2 / 2
6,554
655
3,994
7,084
5,565
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 7
7,608
761
3,644
8,685
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 4
7,891
789
4,796
8,276
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Lielow
Ullr
12
3 / 2 / 5
7,332
733
7,416
7,804
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
8
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
2
2
W
Cerberus
 
Cerberus
1
0
7
4.5
W
4
1
4
6
W
Ullr
Lielow
Ullr
3
2
5
2.75
L
1
5
1
0.3
L
Sobek
xXMonteXx
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,686
Damage
15,856
18,901
Taken
24,765
10,428
Mitigated
24,396
6,711
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,663
1,587
0
1,884
5,855
2,542
0
2,906
2,949
0
26,291
W
Cerberus
 
Cerberus
3,644
196
123
4,176
8,685
8,227
0
3,871
4,494
19,373
0
W
4,796
541
117
1,453
8,276
12,752
30
1,698
6,445
15,001
0
W
Ullr
Lielow
Ullr
7,416
3,542
0
2,439
7,804
3,417
0
2,332
5,296
0
29,608
L
4,029
149
2,136
1,654
5,962
2,321
0
3,711
2,251
10,335
0
L
Sobek
xXMonteXx
Sobek
3,994
287
0
1,037
7,084
5,565
0
2,247
4,837
6,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,285
Gold Earned
22,831
75
Minions Killed
130
2
Camps Cleared
7
484,474
Distance Traveled
582,718
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,639
664
59
6
0
147,167
0
W
Cerberus
7,608
761
56
6
2
213,738
1
W
Bacchus
7,891
789
19
2
2
203,903
3
W
Ullr
7,332
733
55
6
3
165,077
0
L
Hel
6,092
609
14
1
2
163,837
4
L
Sobek
6,554
655
2
0
0
173,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role