Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
OddLookinFella69
Vulcan
Level 130
God Stats
9W - 6L
1,826 SR
Queue Stats
342W - 371L
1,436 Elo+
Party 1
Charybdis
Charybdis
dzhepetto
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Solo
Ullr
Ullr
emadsoka
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,479 Elo+
Solo
Raijin
Raijin
skiper_masta
Raijin
Level 46
God Stats
14W - 18L
1,459 SR
Queue Stats
683W - 705L
1,430 Elo+
Party 1
Team Averages
Level 86
1,557 SR
1,463 Elo+

VS

Team Averages
Level 81
1,379 SR
1,422 Elo+
Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ESP-SEV-98
Chiron
Level 82
God Stats
3W - 5L
1,469 SR
Queue Stats
126W - 139L
1,395 Elo+
Solo
Bacchus
Bacchus
QueenMother4954
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,491 Elo+
Solo
Merlin
Merlin
lRonZarbi
Merlin
Level 97
God Stats
11W - 7L
1,292 SR
Queue Stats
408W - 435L
1,340 Elo+
Solo
Discordia
Discordia
mynameisemy
Discordia
Level 52
God Stats
13W - 7L
1,133 SR
Queue Stats
644W - 714L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 9 / 4
9,415
673
5,256
16,267
10,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 8
12,507
893
24,312
9,328
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
dzhepetto
Charybdis
15
1 / 8 / 7
9,514
680
6,868
11,775
4,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
16
5 / 8 / 4
10,189
728
10,024
14,927
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
17
1 / 4 / 9
10,518
751
10,476
11,943
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
4 / 3 / 21
10,844
775
11,539
14,263
5,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chiron
ESP-SEV-98
Chiron
19
9 / 3 / 17
11,664
833
13,530
16,311
6,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 14
10,736
767
9,579
15,548
7,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
lRonZarbi
Merlin
17
6 / 3 / 15
10,877
777
11,290
9,507
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
mynameisemy
Discordia
20
9 / 3 / 17
12,124
866
11,440
11,736
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
17
Kills
34
34
Deaths
17
32
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
9
4
0.44
W
Skadi
 
Skadi
4
3
21
4.83
W
Chiron
ESP-SEV-98
Chiron
9
3
17
5.83
L
8
5
8
2.4
W
6
5
14
2.6
L
Charybdis
dzhepetto
Charybdis
1
8
7
0.56
L
Ullr
5
8
4
0.88
W
Merlin
lRonZarbi
Merlin
6
3
15
4.5
W
Discordia
mynameisemy
Discordia
9
3
17
5.83
L
Raijin
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,936
Damage
57,378
64,240
Taken
67,365
28,364
Mitigated
26,300
13,011
Healing
29,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,256
345
0
1,641
16,267
10,021
281
8,470
7,797
18,867
0
W
Skadi
 
Skadi
11,539
3,726
2,294
3,801
14,263
5,619
2,190
6,426
7,837
0
30,169
W
Chiron
ESP-SEV-98
Chiron
13,530
4,235
3,154
7,000
16,311
6,167
1,376
10,846
5,465
0
34,440
L
24,312
7,056
1,532
1,235
9,328
3,743
571
5,442
3,886
51,865
0
W
9,579
546
2,204
2,385
15,548
7,315
367
9,227
6,321
14,231
0
L
Charybdis
dzhepetto
Charybdis
6,868
1,831
884
545
11,775
4,028
591
4,425
7,350
0
17,490
L
Ullr
10,024
3,548
858
2,166
14,927
5,380
1,323
7,005
7,922
0
22,506
W
Merlin
lRonZarbi
Merlin
11,290
378
1,846
1,535
9,507
3,185
1,357
7,353
2,154
35,591
0
W
Discordia
mynameisemy
Discordia
11,440
669
2,406
2,910
11,736
4,014
642
6,192
5,544
27,262
0
L
Raijin
10,476
1,092
1,370
2,780
11,943
5,192
0
6,967
4,976
16,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,143
Gold Earned
56,245
140
Minions Killed
178
0
Camps Cleared
0
1,073,309
Distance Traveled
1,225,577
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,415
673
18
1
0
212,623
0
W
Skadi
10,844
775
41
3
0
250,647
0
W
Chiron
11,664
833
37
3
0
245,951
0
L
Vulcan
12,507
893
56
4
0
242,747
0
W
Bacchus
10,736
767
7
1
0
267,686
1
L
Charybdis
9,514
680
29
2
0
173,112
5
L
Ullr
10,189
728
24
2
0
201,514
0
W
Merlin
10,877
777
46
3
0
221,330
1
W
Discordia
12,124
866
47
3
0
239,963
1
L
Raijin
10,518
751
13
1
0
243,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role