Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Liviu97k6097
Morgan Le Fay
Level 37
God Stats
6W - 8L
1,433 SR
Queue Stats
12W - 27L
1,356 Elo+
Solo
Izanami
Izanami
ZIZOUS_BACK
Izanami
Level 10
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
elbanna700
Kumbhakarna
Level 28
God Stats
0W - 2L
1,766 SR
Queue Stats
43W - 41L
1,563 Elo+
Party 1
Team Averages
Level 47
1,590 SR
1,484 Elo+

VS

Team Averages
Level 70
1,604 SR
1,772 Elo+
Osiris
Osiris
DarkHeartsFade
Osiris
Level 45
God Stats
4W - 2L
1,722 SR
Queue Stats
751W - 523L
1,864 Elo+
Solo
Chaac
Chaac
DasšSloth
Chaac
Level 157
God Stats
12W - 1L
1,285 SR
Queue Stats
863W - 523L
1,647 Elo+
Party 3
Arachne
Arachne
IOnlyPlayHades
Arachne
Level 18
God Stats
14W - 6L
1,729 SR
Queue Stats
93W - 32L
1,787 Elo+
Party 2
Baron Samedi
Baron Samedi
TyTheTileLayer
Baron Samedi
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 85L
1,776 Elo+
Party 2
Zhong Kui
Zhong Kui
s3xis4loserz
Zhong Kui
Level 25
God Stats
4W - 1L
1,784 SR
Queue Stats
361W - 93L
1,787 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 7 / 3
9,452
394
12,291
11,621
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
14
2 / 12 / 2
9,116
380
4,033
20,834
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Liviu97k6097
Morgan Le Fay
10
0 / 11 / 4
7,730
322
9,155
14,645
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ZIZOUS_BACK
Izanami
17
1 / 8 / 2
10,661
444
11,346
24,297
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
elbanna700
Kumbhakarna
12
2 / 6 / 1
9,307
388
4,910
22,206
21,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
12,656
527
8,829
24,879
38,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
20
8 / 0 / 11
14,673
611
17,014
28,298
17,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 5
16,188
675
16,960
15,582
7,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TyTheTileLayer
Baron Samedi
20
9 / 1 / 9
14,631
610
18,463
13,283
6,513
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
s3xis4loserz
Zhong Kui
20
11 / 0 / 5
15,715
655
18,976
15,048
12,877
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
6
Kills
44
44
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
3
0.36
L
Fenrir
 
Fenrir
2
12
2
0.25
W
4
5
10
1.8
W
Chaac
8
0
11
13.5
W
12
1
5
14.5
L
Morgan Le Fay
Liviu97k6097
Morgan Le Fay
0
11
4
0.18
W
Baron Samedi
TyTheTileLayer
Baron Samedi
9
1
9
13.5
L
Izanami
ZIZOUS_BACK
Izanami
1
8
2
0.25
L
Kumbhakarna
elbanna700
Kumbhakarna
2
6
1
0.42
W
Zhong Kui
s3xis4loserz
Zhong Kui
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,735
Damage
80,242
93,603
Taken
97,090
41,480
Mitigated
83,010
10,507
Healing
46,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,291
88
0
518
11,621
2,919
0
5,756
5,645
64,727
0
L
Fenrir
 
Fenrir
4,033
327
0
3,831
20,834
6,084
518
10,392
10,251
0
30,882
W
8,829
2,727
0
6,673
24,879
38,315
1,469
7,825
17,054
0
32,264
W
Chaac
17,014
5,834
0
9,552
28,298
17,907
1,095
5,426
22,872
0
95,504
W
16,960
12,433
0
8,078
15,582
7,398
1,737
3,349
12,233
0
148,162
L
Morgan Le Fay
Liviu97k6097
Morgan Le Fay
9,155
663
0
992
14,645
3,703
0
4,356
10,199
30,031
0
W
Baron Samedi
TyTheTileLayer
Baron Samedi
18,463
762
2,702
6,418
13,283
6,513
1,987
6,269
7,014
109,054
0
L
Izanami
ZIZOUS_BACK
Izanami
11,346
6,283
0
3,460
24,297
7,191
550
4,572
19,691
0
90,267
L
Kumbhakarna
elbanna700
Kumbhakarna
4,910
504
0
1,706
22,206
21,583
0
9,839
11,942
33,565
0
W
Zhong Kui
s3xis4loserz
Zhong Kui
18,976
5,304
0
12,651
15,048
12,877
7,610
3,838
11,210
137,132
26,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
73,863
405
Minions Killed
788
0
Camps Cleared
0
2,018,762
Distance Traveled
2,486,566
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,452
394
106
4
0
417,299
5
L
Fenrir
9,116
380
46
2
0
429,470
1
W
Osiris
12,656
527
34
1
0
432,504
2
W
Chaac
14,673
611
174
7
0
503,216
1
W
Arachne
16,188
675
214
9
0
581,063
0
L
Morgan Le Fay
7,730
322
26
1
0
316,023
0
W
Baron Samedi
14,631
610
175
7
0
470,838
4
L
Izanami
10,661
444
188
8
0
401,252
7
L
Kumbhakarna
9,307
388
39
2
0
454,718
3
W
Zhong Kui
15,715
655
191
8
0
498,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role