Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GudMike
Ullr
Level 109
God Stats
2W - 0L
1,498 SR
Queue Stats
61W - 42L
1,478 Elo+
Party 1
Ares
Ares
superStardark99
Ares
Level 147
God Stats
3W - 0L
1,687 SR
Queue Stats
59W - 35L
1,458 Elo+
Party 1
Cupid
Cupid
tiduskey
Cupid
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 28L
1,406 Elo+
Party 1
Team Averages
Level 129
1,537 SR
1,468 Elo+

VS

Team Averages
Level 112
1,571 SR
1,575 Elo+
Kuzenbo
Kuzenbo
Alfons52
Kuzenbo
Level 69
God Stats
4W - 6L
1,253 SR
Queue Stats
92W - 108L
1,535 Elo+
Solo
Ares
Ares
Yrtemiel
Ares
Level 57
God Stats
1W - 2L
1,538 SR
Queue Stats
26W - 31L
1,480 Elo+
Solo
Neith
Neith
ZeNemesis
Neith
Level 129
God Stats
18W - 17L
1,516 SR
Queue Stats
283W - 282L
1,606 Elo+
Solo
Fenrir
Fenrir
iSquinty
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Solo
Thoth
Thoth
ØЯYΩИ
Thoth
Level 160
God Stats
0W - 3L
2,049 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
7 / 3 / 13
9,962
1,423
15,025
5,966
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
 
Zeus
15
5 / 0 / 15
9,362
1,337
11,464
6,251
1,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
GudMike
Ullr
15
2 / 2 / 15
8,896
1,271
5,032
6,915
1,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 18
9,617
1,374
9,463
9,670
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
tiduskey
Cupid
15
8 / 2 / 13
9,802
1,400
10,364
8,645
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alfons52
Kuzenbo
13
0 / 8 / 4
7,805
1,115
4,752
15,985
17,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
13
2 / 5 / 2
8,275
1,182
5,049
14,853
17,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ZeNemesis
Neith
13
0 / 2 / 6
8,022
1,146
6,277
9,320
4,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
iSquinty
Fenrir
13
3 / 7 / 2
8,473
1,210
4,241
8,794
4,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
ØЯYΩИ
Thoth
14
4 / 4 / 3
9,080
1,297
14,601
6,612
2,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
26
Kills
9
9
Deaths
26
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
13
4.5
W
Zeus
 
Zeus
5
0
15
12.5
L
Kuzenbo
Alfons52
Kuzenbo
0
8
4
0.25
W
Ullr
GudMike
Ullr
2
2
15
4.75
L
Ares
2
5
2
0.6
L
Neith
ZeNemesis
Neith
0
2
6
1.5
L
Fenrir
iSquinty
Fenrir
3
7
2
0.57
W
4
2
18
6.5
W
Cupid
tiduskey
Cupid
8
2
13
7.25
L
Thoth
ØЯYΩИ
Thoth
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,348
Damage
34,920
37,447
Taken
55,564
19,676
Mitigated
44,765
5,488
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,025
279
0
578
5,966
1,939
0
3,483
2,483
36,476
0
W
Zeus
 
Zeus
11,464
1,225
0
1,734
6,251
1,983
0
5,308
943
19,444
0
L
Kuzenbo
Alfons52
Kuzenbo
4,752
1,301
334
1,213
15,985
17,333
0
10,371
5,614
11,484
0
W
Ullr
GudMike
Ullr
5,032
1,727
0
500
6,915
1,991
0
4,592
2,323
0
19,639
L
Ares
5,049
373
0
0
14,853
17,026
0
9,840
5,013
13,506
0
L
Neith
ZeNemesis
Neith
6,277
2,841
0
1,206
9,320
4,058
0
5,998
3,322
0
28,540
L
Fenrir
iSquinty
Fenrir
4,241
1,141
0
369
8,794
4,072
0
5,355
3,439
0
17,427
W
9,463
825
0
815
9,670
9,829
0
5,075
4,595
14,766
0
W
Cupid
tiduskey
Cupid
10,364
6,629
0
1,861
8,645
3,934
0
5,944
2,701
0
24,001
L
Thoth
ØЯYΩИ
Thoth
14,601
83
0
224
6,612
2,276
0
4,228
2,224
31,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
41,655
157
Minions Killed
145
8
Camps Cleared
4
704,170
Distance Traveled
659,469
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,962
1,423
50
7
0
131,946
0
W
Zeus
9,362
1,337
18
3
2
151,021
0
L
Kuzenbo
7,805
1,115
14
2
0
115,561
3
W
Ullr
8,896
1,271
36
5
1
138,716
0
L
Ares
8,275
1,182
5
1
0
148,247
2
L
Neith
8,022
1,146
43
6
0
127,263
0
L
Fenrir
8,473
1,210
25
4
3
105,130
0
W
Ares
9,617
1,374
12
2
1
148,773
3
W
Cupid
9,802
1,400
41
6
4
133,714
0
L
Thoth
9,080
1,297
58
8
1
163,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role