Player Matchup

Raijin
Raijin
HudsonVale
Raijin
Level 123
God Stats
1W - 1L
1,757 SR
Queue Stats
131W - 241L
1,228 Elo+
Party 2
Medusa
Medusa
Robcavalheiro
Medusa
Level 44
God Stats
17W - 38L
1,431 SR
Queue Stats
63W - 165L
1,207 Elo+
Party 2
Guan Yu
Guan Yu
VAl4k L2
Guan Yu
Level 79
God Stats
38W - 35L
1,628 SR
Queue Stats
296W - 451L
1,437 Elo+
Solo
Team Averages
Level 82
1,605 SR
1,291 Elo+

VS

Team Averages
Level 94
1,509 SR
1,648 Elo+
Cabrakan
Cabrakan
Balãooo
Cabrakan
Level 106
God Stats
2W - 2L
1,348 SR
Queue Stats
42W - 26L
1,616 Elo+
Party 1
Hou Yi
Hou Yi
JogadorDPoker
Hou Yi
Level 17
God Stats
175W - 220L
1,791 SR
Queue Stats
176W - 222L
1,767 Elo+
Party 1
Ra
Ra
Viitorsx
Ra
Level 158
God Stats
2W - 1L
1,390 SR
Queue Stats
31W - 30L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HudsonVale
Raijin
9
0 / 4 / 0
5,798
580
5,313
8,961
3,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 8 / 0
5,627
563
1,181
7,870
2,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
VAl4k L2
Guan Yu
7
0 / 4 / 0
5,548
555
2,777
9,710
6,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Balãooo
Cabrakan
13
7 / 0 / 9
9,154
915
8,854
8,080
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 12
7,741
774
7,217
6,175
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 0 / 11
8,048
805
7,912
4,629
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
16
16
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Balãooo
Cabrakan
7
0
9
11.5
L
Raijin
HudsonVale
Raijin
0
4
0
0
W
4
0
12
10
L
0
8
0
0
L
Guan Yu
VAl4k L2
Guan Yu
0
4
0
0
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,271
Damage
23,983
26,541
Taken
18,884
11,985
Mitigated
13,645
5,125
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Balãooo
Cabrakan
8,854
937
0
1,800
8,080
9,120
129
2,224
5,856
20,375
0
L
Raijin
HudsonVale
Raijin
5,313
468
57
1,687
8,961
3,029
0
5,224
3,737
20,027
0
W
7,217
2,535
0
1,162
6,175
2,559
1,641
1,886
4,289
0
23,846
L
1,181
266
0
155
7,870
2,918
0
6,334
1,536
0
7,462
L
Guan Yu
VAl4k L2
Guan Yu
2,777
83
306
2,920
9,710
6,038
0
5,208
4,502
0
10,160
W
7,912
1,131
2,268
2,863
4,629
1,966
838
1,749
2,880
41,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
24,943
71
Minions Killed
123
0
Camps Cleared
9
474,834
Distance Traveled
522,584
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,154
915
22
2
2
159,995
2
L
Raijin
5,798
580
31
3
0
157,300
5
W
Hou Yi
7,741
774
35
4
5
172,795
5
L
Medusa
5,627
563
25
3
0
161,206
3
L
Guan Yu
5,548
555
15
2
0
156,328
4
W
Ra
8,048
805
66
7
2
189,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role