Player Matchup

Neith
Neith
Essdessesserdt
Neith
Level 18
God Stats
0W - 3L
1,264 SR
Queue Stats
6W - 13L
1,153 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Korynthia
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,153 Elo+
Party 1
Cliodhna
Cliodhna
Rexterplays
Cliodhna
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 40L
1,076 Elo+
Party 1
Sun Wukong
Sun Wukong
Sebby4783
Sun Wukong
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 109L
1,076 Elo+
Party 1
Bellona
Bellona
Ytgrddw
Bellona
Level 129
God Stats
2W - 7L
1,360 SR
Queue Stats
119W - 116L
1,268 Elo+
Solo
Team Averages
Level 58
1,425 SR
1,145 Elo+

VS

Team Averages
Level 69
1,576 SR
1,393 Elo+
Izanami
Izanami
Alyvrae
Izanami
Level 61
God Stats
177W - 201L
1,477 SR
Queue Stats
570W - 718L
1,354 Elo+
Party 2
Thanatos
Thanatos
Dark_Chayanne666
Thanatos
Level 54
God Stats
8W - 9L
1,510 SR
Queue Stats
283W - 280L
1,419 Elo+
Party 3
Merlin
Merlin
Klassiox
Merlin
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
591W - 569L
1,413 Elo+
Party 3
Tyr
Tyr
Punisher2D
Tyr
Level 127
God Stats
8W - 1L
1,804 SR
Queue Stats
630W - 804L
1,368 Elo+
Party 2
Hera
Hera
ttv-dushkeb
Hera
Level 56
God Stats
30W - 21L
1,587 SR
Queue Stats
819W - 859L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,883
471
12,069
8,222
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Korynthia
Morgan Le Fay
13
0 / 7 / 1
8,107
386
1,766
11,434
2,523
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Rexterplays
Cliodhna
16
2 / 6 / 1
9,609
458
4,048
15,783
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Sebby4783
Sun Wukong
16
8 / 3 / 5
10,082
480
16,576
19,403
9,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Ytgrddw
Bellona
15
0 / 7 / 0
9,168
437
2,816
18,795
10,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alyvrae
Izanami
16
1 / 6 / 6
9,678
461
4,705
11,639
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 3 / 6
12,239
583
11,071
15,251
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Klassiox
Merlin
20
6 / 2 / 8
12,841
611
10,644
8,744
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 7
9,899
471
3,903
19,860
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 0 / 9
13,213
629
20,389
7,714
3,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
14
Kills
25
26
Deaths
15
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alyvrae
Izanami
1
6
6
0.67
W
8
3
6
3.67
L
4
3
7
2.5
W
Merlin
Klassiox
Merlin
6
2
8
5
L
Morgan Le Fay
Korynthia
Morgan Le Fay
0
7
1
0.07
W
0
4
7
0.88
L
Cliodhna
Rexterplays
Cliodhna
2
6
1
0.42
L
Sun Wukong
Sebby4783
Sun Wukong
8
3
5
3.5
L
Bellona
Ytgrddw
Bellona
0
7
0
0
W
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
50,712
73,637
Taken
63,208
29,829
Mitigated
33,121
13,157
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alyvrae
Izanami
4,705
3,591
0
3,592
11,639
3,558
656
1,108
10,531
0
57,315
W
11,071
2,961
0
12,664
15,251
7,348
0
2,563
12,688
0
87,051
L
12,069
4,660
0
1,654
8,222
2,588
3,510
3,019
5,203
800
60,922
W
Merlin
Klassiox
Merlin
10,644
411
0
2,294
8,744
3,754
972
1,371
7,373
101,349
0
L
Morgan Le Fay
Korynthia
Morgan Le Fay
1,766
189
0
410
11,434
2,523
251
6,670
4,764
35,020
0
W
3,903
530
457
7,468
19,860
15,191
56
1,240
18,620
0
37,910
L
Cliodhna
Rexterplays
Cliodhna
4,048
450
0
4,368
15,783
4,414
0
6,381
9,402
0
75,138
L
Sun Wukong
Sebby4783
Sun Wukong
16,576
3,167
0
3,317
19,403
9,425
935
4,883
14,520
0
49,402
L
Bellona
Ytgrddw
Bellona
2,816
840
0
3,408
18,795
10,879
105
10,080
8,715
0
61,654
W
20,389
4,482
312
3,093
7,714
3,270
3,942
480
7,234
94,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
57,870
514
Minions Killed
604
0
Camps Cleared
0
1,883,433
Distance Traveled
1,941,345
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,678
461
104
5
0
351,585
0
W
Thanatos
12,239
583
114
5
0
414,699
0
L
Neith
9,883
471
129
6
0
311,412
0
W
Merlin
12,841
611
160
8
0
406,364
4
L
Morgan Le Fay
8,107
386
74
4
0
285,262
2
W
Tyr
9,899
471
42
2
0
375,221
2
L
Cliodhna
9,609
458
117
6
0
448,467
0
L
Sun Wukong
10,082
480
58
3
0
409,339
4
L
Bellona
9,168
437
136
6
0
428,953
3
W
Hera
13,213
629
184
9
0
393,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role