Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Narshx
Baron Samedi
Level 160
God Stats
8W - 0L
1,843 SR
Queue Stats
465W - 299L
1,656 Elo+
Party 2
Cerberus
Cerberus
RisibleFox28484
Cerberus
Level 49
God Stats
2W - 0L
1,788 SR
Queue Stats
68W - 48L
1,665 Elo+
Party 2
Susano
Susano
juliandres15
Susano
Level 129
God Stats
22W - 23L
1,345 SR
Queue Stats
132W - 123L
1,485 Elo+
Solo
Team Averages
Level 131
1,595 SR
1,561 Elo+

VS

Team Averages
Level 87
1,423 SR
1,548 Elo+
Fenrir
Fenrir
BangBling20
Fenrir
Level 109
God Stats
5W - 9L
1,331 SR
Queue Stats
163W - 166L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maecenatism
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 321L
1,608 Elo+
Solo
Hel
Hel
NumbLilBug
Hel
Level 28
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ares
Ares
RoySoSuave
Ares
Level 126
God Stats
1W - 2L
1,533 SR
Queue Stats
15W - 10L
1,699 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
enice-79pag
Ah Muzen Cab
Level 125
God Stats
9W - 6L
1,481 SR
Queue Stats
635W - 701L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
13 / 2 / 12
11,859
1,186
18,026
16,401
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
 
Hou Yi
17
5 / 1 / 20
11,730
1,173
21,377
9,224
3,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Narshx
Baron Samedi
17
5 / 0 / 21
11,168
1,117
11,928
10,130
8,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
2 / 1 / 21
10,722
1,072
10,865
13,099
11,525
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
17
5 / 4 / 12
11,326
1,133
17,365
11,337
4,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

279

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 5 / 4
11,293
1,129
10,174
18,111
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Maecenatism
Cu Chulainn
16
0 / 5 / 5
9,596
960
8,632
17,581
22,132
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 10 / 3
9,080
908
5,372
17,153
8,321
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 7
11,220
1,122
10,350
17,746
22,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
enice-79pag
Ah Muzen Cab
16
3 / 6 / 5
10,788
1,079
17,556
14,516
5,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
30
Kills
8
8
Deaths
30
86
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
13
2
12
9.5
W
Hou Yi
 
Hou Yi
5
1
20
15
L
Fenrir
4
5
4
1.2
L
Cu Chulainn
Maecenatism
Cu Chulainn
0
5
5
0.5
W
Baron Samedi
Narshx
Baron Samedi
5
0
21
15.5
L
0
10
3
0.15
W
Cerberus
2
1
21
12.5
L
1
4
7
1.13
L
Ah Muzen Cab
enice-79pag
Ah Muzen Cab
3
6
5
0.92
W
Susano
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,561
Damage
52,084
60,191
Taken
85,107
44,136
Mitigated
68,547
13,777
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,026
6,474
0
849
16,401
15,486
0
3,163
12,838
0
28,124
W
Hou Yi
 
Hou Yi
21,377
12,583
0
2,176
9,224
3,991
0
3,144
6,047
0
34,303
L
Fenrir
10,174
3,357
0
1,290
18,111
10,055
0
3,438
14,504
0
31,789
L
Cu Chulainn
Maecenatism
Cu Chulainn
8,632
1,978
0
87
17,581
22,132
0
4,843
12,415
0
16,704
W
Baron Samedi
Narshx
Baron Samedi
11,928
973
4,888
3,424
10,130
8,396
0
3,604
6,404
29,758
0
L
5,372
537
1,992
2,560
17,153
8,321
0
5,297
11,664
13,553
0
W
Cerberus
10,865
757
0
2,229
13,099
11,525
0
3,316
9,722
25,431
0
L
10,350
155
0
688
17,746
22,055
0
4,410
13,117
20,991
0
L
Ah Muzen Cab
enice-79pag
Ah Muzen Cab
17,556
4,258
0
1,732
14,516
5,984
0
4,805
9,636
0
44,288
W
Susano
17,365
2,504
0
211
11,337
4,738
0
2,495
8,807
0
36,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,805
Gold Earned
51,977
223
Minions Killed
145
9
Camps Cleared
4
984,041
Distance Traveled
886,903
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,859
1,186
34
3
0
207,328
0
W
Hou Yi
11,730
1,173
47
5
0
180,924
1
L
Fenrir
11,293
1,129
35
4
0
194,244
2
L
Cu Chulainn
9,596
960
27
3
2
188,673
0
W
Baron Samedi
11,168
1,117
34
3
1
195,767
0
L
Hel
9,080
908
10
1
0
133,761
1
W
Cerberus
10,722
1,072
61
6
1
204,434
0
L
Ares
11,220
1,122
28
3
1
200,132
3
L
Ah Muzen Cab
10,788
1,079
45
5
1
170,093
2
W
Susano
11,326
1,133
47
5
7
195,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role