Player Matchup

Fafnir
Fafnir
Hoob_Plz
Fafnir
Level 114
God Stats
2W - 2L
1,674 SR
Queue Stats
493W - 463L
1,524 Elo+
Party 2
Hera
Hera
Kai-DaDon
Hera
Level 98
God Stats
4W - 1L
1,667 SR
Queue Stats
174W - 200L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
Keoki
Cliodhna
Level 149
God Stats
3W - 1L
1,762 SR
Queue Stats
190W - 215L
1,474 Elo+
Party 1
King Arthur
King Arthur
ego_killer20
King Arthur
Level 99
God Stats
44W - 30L
1,653 SR
Queue Stats
245W - 243L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
maniacal-cheeks
Hou Yi
Level 129
God Stats
1W - 5L
1,277 SR
Queue Stats
140W - 165L
1,470 Elo+
Party 1
Team Averages
Level 118
1,607 SR
1,481 Elo+

VS

Team Averages
Level 111
1,484 SR
1,475 Elo+
Shiva
Shiva
AuntieClapper
Shiva
Level 116
God Stats
6W - 7L
1,570 SR
Queue Stats
95W - 104L
1,493 Elo+
Solo
Nox
Nox
Dorigant
Nox
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
365W - 430L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skullprock
Cu Chulainn
Level 108
God Stats
0W - 3L
1,281 SR
Queue Stats
21W - 29L
1,478 Elo+
Solo
Mercury
Mercury
THEDEMORIST
Mercury
Level 88
God Stats
6W - 5L
1,501 SR
Queue Stats
349W - 364L
1,433 Elo+
Solo
Sol
Sol
iDontEvenExist
Sol
Level 84
God Stats
25W - 27L
1,568 SR
Queue Stats
353W - 415L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hoob_Plz
Fafnir
12
0 / 2 / 6
7,863
491
5,423
16,881
17,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
14
1 / 3 / 5
8,276
517
5,185
8,311
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Keoki
Cliodhna
17
11 / 0 / 5
9,970
623
13,295
10,947
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ego_killer20
King Arthur
16
2 / 1 / 1
9,746
609
7,697
10,844
10,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 4
8,076
505
7,677
11,610
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,848
491
6,124
13,364
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 0
8,427
527
4,221
7,902
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Skullprock
Cu Chulainn
15
1 / 3 / 1
9,326
583
6,997
12,383
13,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
THEDEMORIST
Mercury
14
3 / 6 / 3
8,450
528
7,385
13,634
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 0
7,102
444
10,537
9,890
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
1
0
1
W
Fafnir
Hoob_Plz
Fafnir
0
2
6
1.5
W
Hera
1
3
5
1.17
W
Cliodhna
Keoki
Cliodhna
11
0
5
13.5
L
Cu Chulainn
Skullprock
Cu Chulainn
1
3
1
0.5
L
Mercury
THEDEMORIST
Mercury
3
6
3
0.75
W
King Arthur
ego_killer20
King Arthur
2
1
1
2.5
L
1
5
0
0.2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
35,264
58,593
Taken
57,173
40,201
Mitigated
32,512
19,785
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,124
1,207
565
3,639
13,364
9,129
0
1,605
11,759
0
37,133
L
4,221
233
0
1,990
7,902
2,473
0
2,129
5,773
59,697
0
W
Fafnir
Hoob_Plz
Fafnir
5,423
2,055
2,076
4,809
16,881
17,644
242
6,468
10,413
21,775
4,024
W
Hera
5,185
1,064
0
1,990
8,311
3,412
171
1,947
6,364
56,881
0
W
Cliodhna
Keoki
Cliodhna
13,295
2,087
0
3,396
10,947
4,556
0
2,164
8,783
0
69,373
L
Cu Chulainn
Skullprock
Cu Chulainn
6,997
2,212
0
4,294
12,383
13,523
0
412
11,971
3,796
62,908
L
Mercury
THEDEMORIST
Mercury
7,385
3,482
0
3,573
13,634
4,287
0
2,891
10,743
0
53,490
W
King Arthur
ego_killer20
King Arthur
7,697
779
0
3,030
10,844
10,430
178
1,023
9,821
0
77,890
L
10,537
4,415
0
2,617
9,890
3,100
871
3,434
6,456
39,249
5,278
W
7,677
4,584
0
4,484
11,610
4,159
17
3,120
8,490
0
52,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
41,153
494
Minions Killed
503
0
Camps Cleared
0
1,594,372
Distance Traveled
1,569,676
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,848
491
44
3
0
311,923
2
L
Nox
8,427
527
120
8
0
326,091
3
W
Fafnir
7,863
491
26
2
0
303,192
0
W
Hera
8,276
517
113
7
0
315,179
3
W
Cliodhna
9,970
623
95
6
0
375,155
3
L
Cu Chulainn
9,326
583
157
10
0
291,434
0
L
Mercury
8,450
528
90
6
0
346,342
0
W
King Arthur
9,746
609
170
11
0
326,008
0
L
Sol
7,102
444
92
6
0
293,886
0
W
Hou Yi
8,076
505
90
6
0
274,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role