Player Matchup

Chronos
Chronos
EXILVS
Chronos
Level 125
God Stats
21W - 13L
1,702 SR
Queue Stats
123W - 130L
1,567 Elo+
Party 2
Izanami
Izanami
KITK4T
Izanami
Level 115
God Stats
5W - 3L
1,671 SR
Queue Stats
37W - 54L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
MrGalaxyBear
Ah Puch
Level 116
God Stats
10W - 4L
1,737 SR
Queue Stats
136W - 120L
1,577 Elo+
Solo
Horus
Horus
Nitejar
Horus
Level 69
God Stats
13W - 8L
1,599 SR
Queue Stats
141W - 148L
1,476 Elo+
Party 2
Kali
Kali
vJuiceWRLD
Kali
Level 104
God Stats
7W - 5L
1,748 SR
Queue Stats
59W - 54L
1,511 Elo+
Solo
Team Averages
Level 106
1,691 SR
1,519 Elo+

VS

Team Averages
Level 104
1,764 SR
1,573 Elo+
Ao Kuang
Ao Kuang
Gmartinez210
Ao Kuang
Level 98
God Stats
13W - 7L
1,824 SR
Queue Stats
108W - 93L
1,564 Elo+
Party 1
Xing Tian
Xing Tian
Mysterymoose777
Xing Tian
Level 111
God Stats
4W - 5L
1,778 SR
Queue Stats
106W - 97L
1,627 Elo+
Party 3
Poseidon
Poseidon
RegdFlexOffender
Poseidon
Level 112
God Stats
2W - 1L
1,946 SR
Queue Stats
139W - 134L
1,538 Elo+
Solo
Anhur
Anhur
Scarebiscuit504
Anhur
Level 143
God Stats
4W - 4L
1,809 SR
Queue Stats
107W - 101L
1,568 Elo+
Party 3
Shiva
Shiva
TTV-Adonisgamez
Shiva
Level 56
God Stats
10W - 9L
1,465 SR
Queue Stats
102W - 86L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EXILVS
Chronos
15
6 / 3 / 0
9,661
568
9,441
11,662
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
KITK4T
Izanami
15
2 / 3 / 1
9,238
543
9,234
10,637
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
MrGalaxyBear
Ah Puch
17
4 / 0 / 3
10,535
620
10,320
8,742
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Nitejar
Horus
14
1 / 2 / 3
8,068
475
6,596
12,053
11,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 3 / 3
9,692
570
12,115
11,942
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gmartinez210
Ao Kuang
15
3 / 3 / 2
8,610
506
9,344
18,057
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Mysterymoose777
Xing Tian
12
2 / 0 / 2
7,607
447
4,145
16,586
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 1
8,041
473
5,104
9,559
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
7,721
454
6,399
10,361
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 3
8,247
485
6,853
11,491
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
19
Kills
11
11
Deaths
19
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
EXILVS
Chronos
6
3
0
2
L
Ao Kuang
Gmartinez210
Ao Kuang
3
3
2
1.33
W
Izanami
KITK4T
Izanami
2
3
1
0.83
W
Ah Puch
MrGalaxyBear
Ah Puch
4
0
3
5.5
L
Xing Tian
Mysterymoose777
Xing Tian
2
0
2
3
W
Horus
Nitejar
Horus
1
2
3
1.25
L
1
5
1
0.3
L
2
4
2
0.75
L
3
7
3
0.64
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,706
Damage
31,845
55,036
Taken
66,054
34,580
Mitigated
32,441
19,237
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
EXILVS
Chronos
9,441
4,079
0
3,021
11,662
9,873
196
3,650
7,670
53,567
8,106
L
Ao Kuang
Gmartinez210
Ao Kuang
9,344
3,434
0
5,445
18,057
5,989
0
6,703
11,354
65,854
0
W
Izanami
KITK4T
Izanami
9,234
5,412
0
4,833
10,637
2,983
252
3,491
7,146
0
84,820
W
Ah Puch
MrGalaxyBear
Ah Puch
10,320
493
32
4,013
8,742
3,426
1,137
3,007
5,702
88,452
0
L
Xing Tian
Mysterymoose777
Xing Tian
4,145
371
340
4,153
16,586
11,557
0
3,690
12,896
25,436
0
W
Horus
Nitejar
Horus
6,596
1,973
1,378
2,878
12,053
11,188
145
4,260
7,793
0
19,788
L
5,104
1,270
0
1,465
9,559
2,603
0
3,915
5,644
64,374
0
L
6,399
3,030
553
3,464
10,361
2,466
0
0
10,361
0
46,756
L
6,853
1,933
330
1,914
11,491
9,826
0
4,085
7,406
0
25,084
W
12,115
5,601
0
3,082
11,942
7,110
104
4,185
7,524
0
61,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,194
Gold Earned
40,226
534
Minions Killed
423
0
Camps Cleared
0
1,621,723
Distance Traveled
1,578,524
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,661
568
107
6
0
308,257
1
L
Ao Kuang
8,610
506
110
6
0
364,733
1
W
Izanami
9,238
543
151
9
0
293,291
7
W
Ah Puch
10,535
620
166
10
0
319,528
7
L
Xing Tian
7,607
447
36
2
0
336,080
0
W
Horus
8,068
475
21
1
0
368,224
4
L
Poseidon
8,041
473
139
8
0
325,194
4
L
Anhur
7,721
454
96
6
0
272,171
4
L
Shiva
8,247
485
42
2
0
280,346
0
W
Kali
9,692
570
89
5
0
332,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role