Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BigBoyRigby
Atlas
Level 125
God Stats
11W - 6L
1,563 SR
Queue Stats
238W - 239L
1,470 Elo+
Party 1
Medusa
Medusa
BigBoyWheeze
Medusa
Level 67
God Stats
2W - 3L
1,720 SR
Queue Stats
124W - 117L
1,373 Elo+
Party 1
Thor
Thor
ErCiabattaro
Thor
Level 20
God Stats
0W - 2L
1,291 SR
Queue Stats
31W - 27L
1,505 Elo+
Party 3
Shiva
Shiva
X_jameslX
Shiva
Level 128
God Stats
17W - 12L
1,658 SR
Queue Stats
139W - 133L
1,578 Elo+
Solo
Team Averages
Level 81
1,546 SR
1,485 Elo+

VS

Team Averages
Level 102
1,639 SR
1,729 Elo+
Mercury
Mercury
Hexanio
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,744 Elo+
Party 2
Bellona
Bellona
KiritoTheHearted
Bellona
Level 88
God Stats
1W - 0L
1,876 SR
Queue Stats
51W - 25L
1,747 Elo+
Party 2
Danzaburou
Danzaburou
MonkeyBoiKoba
Danzaburou
Level 49
God Stats
5W - 1L
1,919 SR
Queue Stats
59W - 23L
1,784 Elo+
Party 2
Chang'e
Chang'e
Soaphie007
Chang'e
Level 91
God Stats
9W - 10L
1,398 SR
Queue Stats
46W - 42L
1,471 Elo+
Solo
Eset
Eset
SyNecTiCx
Eset
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,899 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 1 / 2
5,476
548
1,931
3,893
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 2 / 1
4,731
473
2,709
6,798
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
8
0 / 4 / 0
4,730
473
2,027
7,195
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,259
526
2,536
8,439
5,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
X_jameslX
Shiva
9
2 / 3 / 1
5,366
537
6,714
7,596
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hexanio
Mercury
11
3 / 1 / 5
6,597
660
4,183
7,983
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 1
7,124
712
7,334
7,531
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
MonkeyBoiKoba
Danzaburou
11
6 / 0 / 0
6,648
665
5,433
5,691
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Soaphie007
Chang'e
9
0 / 0 / 4
5,566
557
2,403
4,266
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eset
11
0 / 2 / 2
6,423
642
4,339
4,961
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
L
0
2
1
0.25
L
Medusa
0
4
0
0
L
0
3
0
0
W
Mercury
Hexanio
Mercury
3
1
5
5.5
W
4
0
1
4.5
W
Danzaburou
MonkeyBoiKoba
Danzaburou
6
0
0
6
W
Chang'e
Soaphie007
Chang'e
0
0
4
2
W
Eset
0
2
2
0.5
L
Shiva
X_jameslX
Shiva
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
23,692
33,921
Taken
30,432
12,880
Mitigated
14,159
8,055
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,931
722
0
756
3,893
963
0
2,134
1,759
27,218
0
L
2,709
781
147
1,049
6,798
2,573
0
1,899
4,899
12,204
0
L
Medusa
2,027
690
0
2,258
7,195
1,353
0
688
6,507
0
26,813
L
2,536
385
0
2,335
8,439
5,447
0
0
8,439
0
31,287
W
Mercury
Hexanio
Mercury
4,183
1,954
0
1,870
7,983
2,321
74
1,163
6,820
0
39,941
W
7,334
2,353
0
3,923
7,531
7,222
0
0
7,531
0
40,976
W
Danzaburou
MonkeyBoiKoba
Danzaburou
5,433
2,025
0
2,622
5,691
1,465
660
760
4,931
0
40,299
W
Chang'e
Soaphie007
Chang'e
2,403
342
865
2,196
4,266
1,831
0
1,373
2,893
13,095
0
W
Eset
4,339
489
0
1,189
4,961
1,320
0
1,344
3,617
43,384
0
L
Shiva
X_jameslX
Shiva
6,714
1,771
190
1,320
7,596
2,544
0
2,021
5,575
0
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
32,358
249
Minions Killed
380
0
Camps Cleared
0
967,473
Distance Traveled
1,081,249
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,476
548
61
6
0
178,485
1
L
Atlas
4,731
473
19
2
0
193,713
5
L
Medusa
4,730
473
50
5
0
193,221
0
L
Thor
5,259
526
79
8
0
191,592
3
W
Mercury
6,597
660
74
7
0
230,257
3
W
Bellona
7,124
712
101
10
0
224,368
2
W
Danzaburou
6,648
665
77
8
0
204,806
2
W
Chang'e
5,566
557
29
3
0
214,730
2
W
Eset
6,423
642
99
10
0
207,088
5
L
Shiva
5,366
537
40
4
0
210,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role