Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Angel0fDeath316
Amaterasu
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 25L
1,309 Elo+
Party 1
Discordia
Discordia
LordTowne
Discordia
Level 59
God Stats
14W - 18L
1,229 SR
Queue Stats
125W - 170L
1,359 Elo+
Solo
Neith
Neith
Skiper_Cz
Neith
Level 92
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Vantors
Fenrir
Level 25
God Stats
29W - 39L
1,461 SR
Queue Stats
32W - 47L
1,371 Elo+
Party 1
Team Averages
Level 58
1,438 SR
1,408 Elo+

VS

Team Averages
Level 39
1,403 SR
1,438 Elo+
Skadi
Skadi
HorridBloom5150
Skadi
Level 48
God Stats
25W - 30L
1,410 SR
Queue Stats
263W - 302L
1,371 Elo+
Solo
Ares
Ares
africanf1sh
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
potato_King81
Vamana
Level 54
God Stats
16W - 16L
1,395 SR
Queue Stats
395W - 412L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
punkpixies
Tsukuyomi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,526 Elo+
Solo
Anubis
Anubis
warmboyalex58264
Anubis
Level 48
God Stats
3W - 6L
1,208 SR
Queue Stats
131W - 152L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
6 / 6 / 20
15,983
1,066
28,100
34,820
52,268
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
Angel0fDeath316
Amaterasu
20
9 / 2 / 17
16,403
1,094
12,613
31,797
40,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
LordTowne
Discordia
20
1 / 6 / 16
13,796
920
13,801
13,270
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Skiper_Cz
Neith
20
12 / 2 / 16
16,816
1,121
42,811
18,587
4,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Vantors
Fenrir
20
7 / 8 / 17
15,961
1,064
7,857
27,530
8,544
Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 14
14,734
982
17,122
18,770
7,493
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 1 / 3
11,994
800
916
3,230
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
7 / 4 / 11
16,646
1,110
19,429
31,998
41,540
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
punkpixies
Tsukuyomi
20
2 / 9 / 17
14,949
997
25,719
23,388
10,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 15 / 8
17,836
1,189
54,699
36,121
22,434
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
77
35
Kills
24
24
Deaths
35
86
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
6
20
2.67
W
Amaterasu
Angel0fDeath316
Amaterasu
9
2
17
8.75
L
1
6
14
1.33
W
Discordia
LordTowne
Discordia
1
6
16
1.5
W
Neith
Skiper_Cz
Neith
12
2
16
10
W
Fenrir
Vantors
Fenrir
7
8
17
1.94
L
0
1
3
1.5
L
7
4
11
3.13
L
Tsukuyomi
punkpixies
Tsukuyomi
2
9
17
1.17
L
14
15
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,182
Damage
117,885
126,004
Taken
113,507
109,248
Mitigated
83,254
34,743
Healing
27,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
28,100
12,197
5,891
11,587
34,820
52,268
0
14,410
20,410
0
51,892
W
Amaterasu
Angel0fDeath316
Amaterasu
12,613
4,746
0
10,053
31,797
40,388
0
15,064
16,733
0
33,613
L
17,122
8,462
0
1,166
18,770
7,493
0
2,014
16,756
0
41,770
W
Discordia
LordTowne
Discordia
13,801
1,606
290
986
13,270
3,453
0
7,951
5,319
32,103
0
W
Neith
Skiper_Cz
Neith
42,811
24,799
0
5,681
18,587
4,595
0
7,538
11,049
0
92,708
W
Fenrir
Vantors
Fenrir
7,857
955
0
255
27,530
8,544
0
11,625
15,905
0
12,659
L
916
359
0
168
3,230
1,637
0
1,189
2,041
1,581
0
L
19,429
6,736
3,152
11,856
31,998
41,540
0
3,713
27,626
1,385
47,386
L
Tsukuyomi
punkpixies
Tsukuyomi
25,719
7,845
0
739
23,388
10,150
0
2,275
21,113
300
42,978
L
54,699
2,406
367
9,917
36,121
22,434
0
4,610
31,511
94,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,959
Gold Earned
76,159
267
Minions Killed
240
5
Camps Cleared
4
1,252,301
Distance Traveled
1,057,248
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,983
1,066
49
3
0
252,298
0
W
Amaterasu
16,403
1,094
54
4
3
280,868
2
L
Skadi
14,734
982
46
3
2
224,339
0
W
Discordia
13,796
920
47
3
1
185,574
0
W
Neith
16,816
1,121
111
7
1
255,222
0
W
Fenrir
15,961
1,064
6
0
0
278,339
0
L
Ares
11,994
800
0
0
0
60,062
0
L
Vamana
16,646
1,110
50
3
1
283,914
0
L
Tsukuyomi
14,949
997
35
2
1
271,389
0
L
Anubis
17,836
1,189
109
7
0
217,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role