Player Matchup

Jormungandr
Jormungandr
T Drakkon
Jormungandr
Level 45
God Stats
14W - 12L
1,339 SR
Queue Stats
14W - 12L
1,179 Elo+
Party 1
Izanami
Izanami
TimeToFrame
Izanami
Level 37
God Stats
36W - 42L
1,374 SR
Queue Stats
171W - 279L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
UnbrokenSmoke
Ao Kuang
Level 29
God Stats
4W - 2L
1,293 SR
Queue Stats
12W - 11L
1,179 Elo+
Party 1
Team Averages
Level 37
1,335 SR
1,228 Elo+

VS

Team Averages
Level 92
1,458 SR
1,211 Elo+
Kukulkan
Kukulkan
Kagaho-_-Bennu
Kukulkan
Level 158
God Stats
3W - 11L
1,231 SR
Queue Stats
118W - 200L
1,249 Elo+
Solo
King Arthur
King Arthur
W_Marcelino
King Arthur
Level 69
God Stats
10W - 32L
1,233 SR
Queue Stats
79W - 160L
1,196 Elo+
Solo
Hachiman
Hachiman
justkrome8768
Hachiman
Level 48
God Stats
1W - 4L
1,910 SR
Queue Stats
114W - 173L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
T Drakkon
Jormungandr
20
3 / 2 / 9
16,620
755
23,418
35,726
67,113
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
TimeToFrame
Izanami
19
4 / 6 / 8
14,906
678
19,854
22,596
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
UnbrokenSmoke
Ao Kuang
20
6 / 6 / 5
15,391
700
12,302
18,969
9,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 5 / 4
15,525
706
28,198
15,273
6,618
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
W_Marcelino
King Arthur
18
0 / 2 / 9
12,944
588
7,935
28,401
19,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
justkrome8768
Hachiman
19
6 / 7 / 5
14,936
679
26,136
25,395
10,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
13
Kills
14
14
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
8
5
4
2
W
Jormungandr
T Drakkon
Jormungandr
3
2
9
3.75
W
Izanami
TimeToFrame
Izanami
4
6
8
1.33
W
Ao Kuang
UnbrokenSmoke
Ao Kuang
6
6
5
1.42
L
King Arthur
W_Marcelino
King Arthur
0
2
9
2.25
L
Hachiman
justkrome8768
Hachiman
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,574
Damage
62,269
77,291
Taken
69,069
86,689
Mitigated
36,157
16,351
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
28,198
3,014
215
3,831
15,273
6,618
116
8,200
7,073
78,897
0
W
Jormungandr
T Drakkon
Jormungandr
23,418
5,197
189
4,947
35,726
67,113
818
10,825
24,310
85,370
0
W
Izanami
TimeToFrame
Izanami
19,854
13,869
325
6,536
22,596
10,139
1,724
11,318
11,278
0
87,976
W
Ao Kuang
UnbrokenSmoke
Ao Kuang
12,302
3,894
0
4,354
18,969
9,437
392
7,887
11,082
40,641
0
L
King Arthur
W_Marcelino
King Arthur
7,935
124
526
8,319
28,401
19,418
135
13,962
14,439
0
35,566
L
Hachiman
justkrome8768
Hachiman
26,136
16,354
352
7,578
25,395
10,121
1,952
14,655
10,740
0
63,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
43,405
273
Minions Killed
238
14
Camps Cleared
6
1,146,833
Distance Traveled
1,105,524
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,525
706
138
6
2
323,169
0
W
Jormungandr
16,620
755
119
5
1
396,212
0
W
Izanami
14,906
678
111
5
9
372,409
1
W
Ao Kuang
15,391
700
43
2
4
378,212
2
L
King Arthur
12,944
588
45
2
3
440,011
1
L
Hachiman
14,936
679
55
3
1
342,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role