Player Matchup

Sylvanus
Sylvanus
Gundaco
Sylvanus
Level 101
God Stats
7W - 10L
1,614 SR
Queue Stats
276W - 303L
1,402 Elo+
Solo
Hachiman
Hachiman
LdMricch
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
SpanCrazy
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Vyolenth
Kukulkan
Level 66
God Stats
0W - 1L
1,204 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
lauti_iwnl
Thanatos
Level 59
God Stats
6W - 7L
1,500 SR
Queue Stats
254W - 286L
1,486 Elo+
Solo
Team Averages
Level 48
1,464 SR
1,478 Elo+

VS

Team Averages
Level 83
1,431 SR
1,400 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bernardodelfinos
Ravana
Level 46
God Stats
37W - 39L
1,488 SR
Queue Stats
78W - 83L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
LoopyGourmand
Gilgamesh
Level 123
God Stats
10W - 13L
1,661 SR
Queue Stats
157W - 237L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
ObjectiveOrc34
Baron Samedi
Level 46
God Stats
2W - 3L
1,317 SR
Queue Stats
73W - 113L
1,382 Elo+
Solo
Janus
Janus
Yakoo-Aragon
Janus
Level 93
God Stats
22W - 59L
1,190 SR
Queue Stats
231W - 349L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gundaco
Sylvanus
14
4 / 3 / 2
8,797
550
6,868
12,140
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
LdMricch
Hachiman
9
1 / 10 / 2
6,380
399
5,128
12,246
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SpanCrazy
Yemoja
11
2 / 2 / 4
7,362
460
3,309
8,596
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Vyolenth
Kukulkan
13
2 / 5 / 5
8,175
511
11,804
10,900
3,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lauti_iwnl
Thanatos
10
3 / 12 / 1
6,844
428
7,462
16,119
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 3 / 12
8,770
548
6,628
16,962
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 4 / 5
8,904
557
8,983
11,646
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
LoopyGourmand
Gilgamesh
16
16 / 1 / 5
9,768
611
17,945
11,592
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ObjectiveOrc34
Baron Samedi
13
1 / 2 / 8
7,831
489
4,965
8,707
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 4
8,899
556
7,667
6,736
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
12
Kills
32
32
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
3
12
3.33
W
6
4
5
2.13
L
Sylvanus
Gundaco
Sylvanus
4
3
2
1.67
L
Hachiman
LdMricch
Hachiman
1
10
2
0.2
W
Gilgamesh
LoopyGourmand
Gilgamesh
16
1
5
18.5
W
Baron Samedi
ObjectiveOrc34
Baron Samedi
1
2
8
2.5
L
Yemoja
SpanCrazy
Yemoja
2
2
4
2
L
Kukulkan
Vyolenth
Kukulkan
2
5
5
0.9
W
5
2
4
3.5
L
Thanatos
lauti_iwnl
Thanatos
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
46,188
60,001
Taken
55,643
22,313
Mitigated
28,468
16,779
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,628
1,402
2,560
5,895
16,962
12,633
1,109
6,932
10,030
28,565
6,081
W
8,983
2,968
0
2,847
11,646
5,361
130
5,149
6,497
0
50,246
L
Sylvanus
Gundaco
Sylvanus
6,868
1,636
937
4,312
12,140
6,820
555
1,828
10,300
29,689
6,954
L
Hachiman
LdMricch
Hachiman
5,128
3,968
0
927
12,246
2,560
261
2,600
9,570
0
22,692
W
Gilgamesh
LoopyGourmand
Gilgamesh
17,945
6,025
0
476
11,592
4,955
138
4,197
7,395
0
59,660
W
Baron Samedi
ObjectiveOrc34
Baron Samedi
4,965
462
939
2,677
8,707
3,550
2,557
3,074
5,633
36,820
0
L
Yemoja
SpanCrazy
Yemoja
3,309
835
1,951
1,814
8,596
6,620
0
3,175
5,285
15,002
0
L
Kukulkan
Vyolenth
Kukulkan
11,804
1,355
0
950
10,900
3,255
0
6,888
3,792
45,323
0
W
7,667
76
0
587
6,736
1,969
1,306
2,001
4,735
60,273
0
L
Thanatos
lauti_iwnl
Thanatos
7,462
2,070
0
5,888
16,119
3,058
0
3,712
12,283
0
27,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,558
Gold Earned
44,172
264
Minions Killed
446
0
Camps Cleared
0
1,285,819
Distance Traveled
1,531,817
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,770
548
62
4
0
281,407
1
W
Ravana
8,904
557
106
7
0
303,783
0
L
Sylvanus
8,797
550
67
4
0
234,779
0
L
Hachiman
6,380
399
33
2
0
266,499
2
W
Gilgamesh
9,768
611
85
5
0
377,729
0
W
Baron Samedi
7,831
489
76
5
0
255,139
2
L
Yemoja
7,362
460
17
1
0
282,946
2
L
Kukulkan
8,175
511
104
7
0
240,981
0
W
Janus
8,899
556
117
7
0
313,759
0
L
Thanatos
6,844
428
43
3
0
260,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role