Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
CHIKISTRIKIS
Thanatos
Silver III
Level 138
God Stats
3W - 3L
1,661 SR
Queue Stats
10W - 8L
1,453 MMR
Solo
Xing Tian
Xing Tian
Bronze III
KillingKingDo
Xing Tian
Bronze III
Level 144
God Stats
0W - 1L
1,639 SR
Queue Stats
105W - 101L
1,449 MMR
Solo
Heimdallr
Heimdallr
Gold IV
NauticalNinja98
Heimdallr
Gold IV
Level 114
God Stats
11W - 5L
1,719 SR
Queue Stats
255W - 247L
1,455 MMR
Solo
Mulan
Mulan
Gold V
fartovuy
Mulan
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,453 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,604 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,575 SR
1,473 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
EQTRUBUNAL
Cerberus
Silver II
Level 128
God Stats
2W - 1L
1,301 SR
Queue Stats
52W - 48L
1,409 MMR
Solo
Sylvanus
Sylvanus
Gold III
Ludophobia
Sylvanus
Gold III
Level 127
God Stats
1W - 0L
1,835 SR
Queue Stats
79W - 72L
1,443 MMR
Solo
Nemesis
Nemesis
Gold V
ybcebk
Nemesis
Gold V
Level 108
God Stats
5W - 3L
1,739 SR
Queue Stats
49W - 47L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 9 / 3
10,442
435
7,805
15,349
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CHIKISTRIKIS
Thanatos
20
8 / 6 / 1
12,251
510
10,331
19,087
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
KillingKingDo
Xing Tian
15
0 / 3 / 6
9,561
398
7,065
20,047
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
NauticalNinja98
Heimdallr
18
1 / 3 / 1
11,245
469
11,910
17,978
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
fartovuy
Mulan
19
1 / 8 / 1
11,362
473
9,343
24,640
13,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ShivaArtioBastet

VS

Bans
Morgan Le FayCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 2 / 11
14,586
608
24,401
13,494
4,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
 
Hou Yi
20
4 / 2 / 4
13,553
565
12,354
12,513
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
EQTRUBUNAL
Cerberus
20
4 / 2 / 11
13,939
581
13,429
23,926
34,727
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Ludophobia
Sylvanus
18
3 / 1 / 12
11,801
492
8,785
22,259
29,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ybcebk
Nemesis
19
7 / 3 / 11
13,186
549
11,338
16,999
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
29
29
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
9
3
0.17
W
Medusa
 
Medusa
11
2
11
8.25
W
Hou Yi
 
Hou Yi
4
2
4
3
L
Thanatos
CHIKISTRIKIS
Thanatos
8
6
1
1.42
W
Cerberus
EQTRUBUNAL
Cerberus
4
2
11
4.75
L
Xing Tian
KillingKingDo
Xing Tian
0
3
6
1
W
Sylvanus
Ludophobia
Sylvanus
3
1
12
9
L
Heimdallr
NauticalNinja98
Heimdallr
1
3
1
0.5
L
Mulan
fartovuy
Mulan
1
8
1
0.19
W
Nemesis
ybcebk
Nemesis
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,454
Damage
70,307
97,101
Taken
89,191
55,606
Mitigated
79,781
31,083
Healing
35,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,805
296
0
2,281
15,349
3,686
0
1,784
13,565
83,221
0
W
Medusa
 
Medusa
24,401
9,931
0
1,906
13,494
4,683
4,418
4,098
9,228
0
115,988
W
Hou Yi
 
Hou Yi
12,354
8,493
0
6,206
12,513
4,442
4,887
2,366
10,119
0
116,345
L
Thanatos
CHIKISTRIKIS
Thanatos
10,331
2,478
0
14,956
19,087
7,376
43
2,015
17,072
0
106,494
W
Cerberus
EQTRUBUNAL
Cerberus
13,429
597
0
11,421
23,926
34,727
713
3,261
20,276
90,226
0
L
Xing Tian
KillingKingDo
Xing Tian
7,065
463
0
2,530
20,047
24,006
0
2,926
17,121
31,200
0
W
Sylvanus
Ludophobia
Sylvanus
8,785
2,072
3,358
9,787
22,259
29,467
1,004
2,815
19,364
36,994
15,489
L
Heimdallr
NauticalNinja98
Heimdallr
11,910
4,832
0
4,762
17,978
7,042
339
3,507
14,471
0
100,324
L
Mulan
fartovuy
Mulan
9,343
629
0
6,554
24,640
13,496
0
10,434
14,206
0
88,092
W
Nemesis
ybcebk
Nemesis
11,338
3,811
0
3,227
16,999
6,462
888
2,888
13,924
0
77,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
67,065
702
Minions Killed
679
0
Camps Cleared
0
2,189,813
Distance Traveled
2,437,813
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,442
435
155
6
0
433,866
11
W
Medusa
14,586
608
151
6
0
484,187
0
W
Hou Yi
13,553
565
167
7
0
429,302
1
L
Thanatos
12,251
510
142
6
0
477,250
1
W
Cerberus
13,939
581
182
8
0
529,371
4
L
Xing Tian
9,561
398
43
2
0
465,695
4
W
Sylvanus
11,801
492
76
3
0
492,764
15
L
Heimdallr
11,245
469
186
8
0
419,111
3
L
Mulan
11,362
473
176
7
0
393,891
4
W
Nemesis
13,186
549
103
4
0
502,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role