Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ERICKB2000
Gilgamesh
Level 28
God Stats
0W - 3L
1,260 SR
Queue Stats
7W - 27L
1,236 Elo+
Party 1
Chaac
Chaac
PandasInPijamas
Chaac
Level 75
God Stats
3W - 12L
1,284 SR
Queue Stats
34W - 70L
1,304 Elo+
Party 1
Team Averages
Level 63
1,348 SR
1,347 Elo+

VS

Team Averages
Level 74
1,536 SR
1,584 Elo+
Nemesis
Nemesis
CheloVC
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
God-of-Fredo91
Jormungandr
Level 74
God Stats
8W - 5L
1,482 SR
Queue Stats
9W - 7L
1,741 Elo+
Party 2
Horus
Horus
cmorebooty
Horus
Level 125
God Stats
42W - 37L
1,626 SR
Queue Stats
96W - 86L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 8 / 2
6,754
675
5,857
7,541
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ERICKB2000
Gilgamesh
11
2 / 3 / 0
6,466
647
3,027
8,164
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 3 / 2
5,895
590
3,855
9,514
5,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheloVC
Nemesis
12
4 / 2 / 9
7,683
768
5,334
7,565
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
God-of-Fredo91
Jormungandr
13
6 / 1 / 7
8,451
845
8,282
9,560
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
13
4 / 0 / 9
7,956
796
6,959
7,528
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
8
2
0.25
W
Nemesis
CheloVC
Nemesis
4
2
9
4.25
L
Gilgamesh
ERICKB2000
Gilgamesh
2
3
0
0.67
W
Jormungandr
God-of-Fredo91
Jormungandr
6
1
7
9.5
L
0
3
2
0.33
W
Horus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,739
Damage
20,575
25,219
Taken
24,653
12,896
Mitigated
17,184
3,027
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,857
1,067
0
505
7,541
2,154
0
3,107
4,434
17,673
0
W
Nemesis
CheloVC
Nemesis
5,334
1,967
0
606
7,565
3,175
286
725
6,840
0
11,407
L
Gilgamesh
ERICKB2000
Gilgamesh
3,027
1,044
0
54
8,164
5,629
0
2,687
5,477
0
9,787
W
Jormungandr
God-of-Fredo91
Jormungandr
8,282
1,431
468
3,228
9,560
8,542
18
3,471
6,089
25,673
0
L
3,855
405
0
2,468
9,514
5,113
0
2,948
6,566
0
16,596
W
Horus
6,959
3,360
1,824
2,050
7,528
5,467
764
1,874
5,654
0
28,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,115
Gold Earned
24,090
72
Minions Killed
111
3
Camps Cleared
6
500,411
Distance Traveled
590,697
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,754
675
27
3
0
126,667
1
W
Nemesis
7,683
768
20
2
0
214,771
0
L
Gilgamesh
6,466
647
15
2
0
191,196
3
W
Jormungandr
8,451
845
39
4
2
177,659
0
L
Chaac
5,895
590
30
3
3
182,548
4
W
Horus
7,956
796
52
5
4
198,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role