Player Matchup

Ra
Ra
AidraFoxy
Ra
Level 47
God Stats
6W - 10L
1,098 SR
Queue Stats
281W - 284L
1,423 Elo+
Party 1
Tyr
Tyr
GWFQ8
Tyr
Level 118
God Stats
15W - 9L
1,743 SR
Queue Stats
703W - 521L
1,579 Elo+
Party 2
Loki
Loki
MISTERAZOZ
Loki
Level 135
God Stats
56W - 37L
1,569 SR
Queue Stats
461W - 411L
1,531 Elo+
Party 2
Neith
Neith
OPM-Slavik-Ha
Neith
Level 103
God Stats
57W - 48L
1,531 SR
Queue Stats
152W - 156L
1,452 Elo+
Party 1
Bacchus
Bacchus
last_kinq_Q8
Bacchus
Level 115
God Stats
72W - 63L
1,418 SR
Queue Stats
1,042W - 952L
1,497 Elo+
Party 2
Team Averages
Level 104
1,472 SR
1,496 Elo+

VS

Team Averages
Level 56
1,499 SR
1,512 Elo+
Cupid
Cupid
Lovatic-Warrior
Cupid
Level 88
God Stats
1W - 4L
1,384 SR
Queue Stats
63W - 62L
1,501 Elo+
Party 4
Hel
Hel
Mr_eaglenuggets
Hel
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Shiva
Shiva
ReFoLiXTrix
Shiva
Level 27
God Stats
0W - 1L
1,645 SR
Queue Stats
11W - 19L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
iKnowULikeitHard
Gilgamesh
Level 22
God Stats
6W - 7L
1,534 SR
Queue Stats
67W - 64L
1,450 Elo+
Party 3
Tsukuyomi
Tsukuyomi
yael-3004
Tsukuyomi
Level 118
God Stats
9W - 10L
1,431 SR
Queue Stats
107W - 86L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,028
618
7,040
3,377
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
GWFQ8
Tyr
14
4 / 0 / 4
8,500
654
8,605
9,906
7,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 1 / 7
7,798
600
5,061
8,639
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 0 / 1
6,620
509
2,040
3,557
937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
last_kinq_Q8
Bacchus
10
1 / 2 / 6
6,695
515
4,412
8,676
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,254
481
4,264
9,035
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 2
5,425
417
2,027
4,309
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 1
5,752
442
3,386
10,255
7,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
9
0 / 4 / 0
5,351
412
4,336
7,619
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
yael-3004
Tsukuyomi
11
1 / 1 / 1
6,441
495
5,855
9,681
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Tyr
GWFQ8
Tyr
4
0
4
6
L
2
2
0
1
W
3
1
7
6.5
L
0
2
2
0.5
W
2
0
1
2.5
L
0
5
1
0.1
L
Gilgamesh
0
4
0
0
W
Bacchus
last_kinq_Q8
Bacchus
1
2
6
2
L
Tsukuyomi
yael-3004
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,158
Damage
19,868
34,155
Taken
40,899
19,190
Mitigated
21,867
14,837
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,040
977
439
1,985
3,377
1,414
38
0
3,377
48,670
5,973
W
Tyr
GWFQ8
Tyr
8,605
875
0
3,625
9,906
7,155
0
297
9,609
0
53,261
L
4,264
2,167
0
2,651
9,035
2,928
0
3,305
5,730
0
41,859
W
5,061
1,539
0
5,008
8,639
2,722
0
0
8,639
0
53,418
L
2,027
232
1,562
1,486
4,309
1,399
0
1,577
2,732
14,986
0
W
2,040
729
0
775
3,557
937
908
445
3,112
0
34,103
L
3,386
778
84
229
10,255
7,313
0
3,746
6,509
0
29,303
L
Gilgamesh
4,336
1,665
0
1,594
7,619
7,079
0
1,204
6,415
0
20,449
W
Bacchus
last_kinq_Q8
Bacchus
4,412
446
21
2,984
8,676
6,962
0
1,285
7,391
15,193
0
L
Tsukuyomi
yael-3004
Tsukuyomi
5,855
2,212
0
3,868
9,681
3,148
0
1,013
8,668
0
43,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
29,223
428
Minions Killed
288
0
Camps Cleared
0
1,397,641
Distance Traveled
1,302,048
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,028
618
103
8
0
273,937
1
W
Tyr
8,500
654
121
9
0
307,346
3
L
Cupid
6,254
481
79
6
0
228,717
6
W
Loki
7,798
600
107
8
0
293,012
2
L
Hel
5,425
417
30
2
0
248,774
0
W
Neith
6,620
509
77
6
0
253,389
5
L
Shiva
5,752
442
55
4
0
238,333
0
L
Gilgamesh
5,351
412
38
3
0
268,352
5
W
Bacchus
6,695
515
20
2
0
269,957
1
L
Tsukuyomi
6,441
495
86
7
0
317,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role